using System;
namespace Masuit.Tools.Models;
///
/// 版本号
///
public sealed record VersionNumber : IComparable, IComparable
{
///
/// 版本号
///
/// 主版本号
/// 子版本号
/// 编译版本号
/// 修订版本号
public VersionNumber(uint major, uint minor, uint build, uint revision) : this(major, minor, build)
{
Revision = revision;
}
///
/// 版本号
///
/// 主版本号
/// 子版本号
/// 编译版本号
public VersionNumber(uint major, uint minor, uint build) : this(major, minor)
{
Build = build;
}
///
/// 版本号
///
/// 主版本号
/// 子版本号
public VersionNumber(uint major, uint minor)
{
Major = major;
Minor = minor;
}
///
/// 版本号
///
public VersionNumber(string version)
{
if (Version.TryParse(version, out var v))
{
Major = (uint)Math.Max(0, v.Major);
Minor = (uint)Math.Max(0, v.Minor);
Build = (uint)Math.Max(0, v.Build);
Revision = (uint)Math.Max(0, v.Revision);
}
}
///
/// 版本号
///
public VersionNumber(double version)
{
Major = (uint)version;
Minor = (uint)((version - Major) * 10);
}
///
/// 字符串转换成版本号
///
///
///
public static VersionNumber Parse(string v)
{
return new VersionNumber(v);
}
///
/// 字符串尝试转换成版本号
///
///
///
///
public static bool TryParse(string v, out VersionNumber version)
{
if (Version.TryParse(v, out var ver))
{
version = new VersionNumber((uint)Math.Max(0, ver.Major), (uint)Math.Max(0, ver.Minor), (uint)Math.Max(0, ver.Build), (uint)Math.Max(0, ver.Revision));
return true;
}
version = null;
return false;
}
///
/// 主版本号
///
public uint Major { get; }
///
/// 子版本号
///
public uint Minor { get; }
///
/// 编译版本号
///
public uint Build { get; }
///
/// 修订版本号
///
public uint Revision { get; }
public short MajorRevision => (short)(Revision >> 16);
public short MinorRevision => (short)(Revision & 0xFFFF);
public int CompareTo(object version)
{
if (version == null)
{
return 1;
}
if (version is VersionNumber v)
{
return CompareTo(v);
}
throw new ArgumentException(nameof(version));
}
public int CompareTo(VersionNumber value)
{
return ReferenceEquals(value, this) ? 0 : value is null ? 1 : Major != value.Major ? (Major > value.Major ? 1 : -1) : Minor != value.Minor ? (Minor > value.Minor ? 1 : -1) : Build != value.Build ? (Build > value.Build ? 1 : -1) : Revision != value.Revision ? (Revision > value.Revision ? 1 : -1) : 0;
}
public bool Equals(VersionNumber obj)
{
return ReferenceEquals(obj, this) || (!(obj is null) && Major == obj.Major && Minor == obj.Minor && Build == obj.Build && Revision == obj.Revision);
}
public override int GetHashCode()
{
uint accumulator = 0;
accumulator |= (Major & 0x0000000F) << 28;
accumulator |= (Minor & 0x000000FF) << 20;
accumulator |= (Build & 0x000000FF) << 12;
accumulator |= (Revision & 0x00000FFF);
return (int)accumulator;
}
public override string ToString() => Major + "." + Minor + ("." + Build + "." + Revision).TrimEnd('.', '0');
public static bool operator <(VersionNumber v1, VersionNumber v2)
{
if (v1 is null)
{
return v2 is not null;
}
return v1.CompareTo(v2) < 0;
}
public static bool operator <=(VersionNumber v1, VersionNumber v2)
{
if (v1 is null)
{
return true;
}
return v1.CompareTo(v2) <= 0;
}
public static bool operator >(VersionNumber v1, VersionNumber v2) => v2 < v1;
public static bool operator >=(VersionNumber v1, VersionNumber v2) => v2 <= v1;
public static VersionNumber operator +(VersionNumber v1, decimal v2)
{
int major = (int)v2;
int minor = (int)((v2 - major) * 10);
return new VersionNumber((uint)(v1.Major + major), (uint)(v1.Minor + minor));
}
public static VersionNumber operator +(VersionNumber v1, double v2)
{
int major = (int)v2;
int minor = (int)((v2 - major) * 10);
return new VersionNumber((uint)(v1.Major + major), (uint)(v1.Minor + minor));
}
public static VersionNumber operator +(VersionNumber v1, int v2)
{
return new VersionNumber((uint)(v1.Major + v2));
}
public static VersionNumber operator +(VersionNumber v1, VersionNumber v2)
{
return new VersionNumber(v1.Major + v2.Major, v1.Minor + v2.Minor, v1.Build + v2.Build, v1.Revision + v2.Revision);
}
///
///
///
///
///
public static implicit operator VersionNumber(string v)
{
return new VersionNumber(v);
}
///
///
///
///
///
public static implicit operator string(VersionNumber v)
{
return v.ToString();
}
}