RandomExtensions.cs 1.1 KB

123456789101112131415161718192021222324252627282930313233
  1. using System;
  2. namespace Masuit.Tools
  3. {
  4. public static class RandomExtensions
  5. {
  6. /// <summary>
  7. /// 生成真正的随机数
  8. /// </summary>
  9. /// <param name="r"></param>
  10. /// <param name="maxValue"></param>
  11. /// <returns></returns>
  12. public static int StrictNext(this Random r, int maxValue = int.MaxValue)
  13. {
  14. return new Random(BitConverter.ToInt32(Guid.NewGuid().ToByteArray(), 0)).Next(maxValue);
  15. }
  16. /// <summary>
  17. /// 产生正态分布的随机数
  18. /// </summary>
  19. /// <param name="rand"></param>
  20. /// <param name="mean">均值</param>
  21. /// <param name="stdDev">方差</param>
  22. /// <returns></returns>
  23. public static double NextGauss(this Random rand, double mean, double stdDev)
  24. {
  25. double u1 = 1.0 - rand.NextDouble();
  26. double u2 = 1.0 - rand.NextDouble();
  27. double randStdNormal = Math.Sqrt(-2.0 * Math.Log(u1)) * Math.Sin(2.0 * Math.PI * u2);
  28. return mean + stdDev * randStdNormal;
  29. }
  30. }
  31. }