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							- using System;
 
- using Newtonsoft.Json;
 
- namespace Masuit.Tools.Systems;
 
- public class MaskConverter:JsonConverter
 
- {
 
-     /// <summary>Writes the JSON representation of the object.</summary>
 
-     /// <param name="writer">The <see cref="T:Newtonsoft.Json.JsonWriter" /> to write to.</param>
 
-     /// <param name="value">The value.</param>
 
-     /// <param name="serializer">The calling serializer.</param>
 
-     public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
 
-     {
 
-         writer.WriteValue(value?.ToString().Mask());
 
-     }
 
-     /// <summary>Reads the JSON representation of the object.</summary>
 
-     /// <param name="reader">The <see cref="T:Newtonsoft.Json.JsonReader" /> to read from.</param>
 
-     /// <param name="objectType">Type of the object.</param>
 
-     /// <param name="existingValue">The existing value of object being read.</param>
 
-     /// <param name="serializer">The calling serializer.</param>
 
-     /// <returns>The object value.</returns>
 
-     public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
 
-     {
 
-         return reader.Value;
 
-     }
 
-     /// <summary>
 
-     /// Determines whether this instance can convert the specified object type.
 
-     /// </summary>
 
-     /// <param name="objectType">Type of the object.</param>
 
-     /// <returns>
 
-     /// 	<c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
 
-     /// </returns>
 
-     public override bool CanConvert(Type objectType)
 
-     {
 
-         return true;
 
-     }
 
- }
 
 
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