1
1

ArrayPropAssignmentBehavior.cs 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace Masuit.Tools.Dynamics.Behaviors;
  5. internal class ArrayPropAssignmentBehavior : ClayBehavior
  6. {
  7. /// <inheritdoc />
  8. public override object InvokeMember(Func<object> proceed, object self, string name, INamedEnumerable<object> args)
  9. {
  10. return IfSingleArray(args, arr =>
  11. {
  12. ((dynamic)self)[name] = arr;
  13. return self;
  14. }, () => IfTwoOrMoreArgs(args, arr =>
  15. {
  16. ((dynamic)self)[name] = arr;
  17. return self;
  18. }, proceed));
  19. }
  20. private static object IfTwoOrMoreArgs(IEnumerable<object> args, Func<dynamic, object> func, Func<object> proceed)
  21. {
  22. var objects = args as List<object> ?? args.ToList();
  23. return objects.Count < 2 ? proceed() : func(NewArray().AddRange(objects));
  24. }
  25. private static object IfSingleArray(IEnumerable<object> args, Func<dynamic, object> func, Func<object> proceed)
  26. {
  27. var objects = args as List<object> ?? args.ToList();
  28. if (objects.Count != 1)
  29. {
  30. return proceed();
  31. }
  32. var arr = objects.Single();
  33. if (arr == null)
  34. {
  35. return proceed();
  36. }
  37. return arr is Array ? func(NewArray().AddRange(arr)) : proceed();
  38. }
  39. private static dynamic NewArray()
  40. {
  41. return new Clay(new InterfaceProxyBehavior(), new PropBehavior(), new ArrayPropAssignmentBehavior(), new ArrayBehavior(), new NullResultBehavior());
  42. }
  43. }