ntminer 6 years ago
parent
commit
3e2fd07a45

+ 0 - 18
src/BlankWindow/BlankWindow.csproj

@@ -123,24 +123,6 @@
     <Compile Include="Properties\AssemblyInfo.cs">
       <SubType>Code</SubType>
     </Compile>
-    <Compile Include="Properties\Resources.Designer.cs">
-      <AutoGen>True</AutoGen>
-      <DesignTime>True</DesignTime>
-      <DependentUpon>Resources.resx</DependentUpon>
-    </Compile>
-    <Compile Include="Properties\Settings.Designer.cs">
-      <AutoGen>True</AutoGen>
-      <DependentUpon>Settings.settings</DependentUpon>
-      <DesignTimeSharedInput>True</DesignTimeSharedInput>
-    </Compile>
-    <EmbeddedResource Include="Properties\Resources.resx">
-      <Generator>ResXFileCodeGenerator</Generator>
-      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
-    </EmbeddedResource>
-    <None Include="Properties\Settings.settings">
-      <Generator>SettingsSingleFileGenerator</Generator>
-      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
-    </None>
     <AppDesigner Include="Properties\" />
   </ItemGroup>
   <ItemGroup>

+ 0 - 63
src/BlankWindow/Properties/Resources.Designer.cs

@@ -1,63 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-//     此代码由工具生成。
-//     运行时版本:4.0.30319.42000
-//
-//     对此文件的更改可能会导致不正确的行为,并且如果
-//     重新生成代码,这些更改将会丢失。
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace NTMiner.Properties {
-    using System;
-    
-    
-    /// <summary>
-    ///   一个强类型的资源类,用于查找本地化的字符串等。
-    /// </summary>
-    // 此类是由 StronglyTypedResourceBuilder
-    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
-    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
-    // (以 /str 作为命令选项),或重新生成 VS 项目。
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
-    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
-    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    internal class Resources {
-        
-        private static global::System.Resources.ResourceManager resourceMan;
-        
-        private static global::System.Globalization.CultureInfo resourceCulture;
-        
-        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
-        internal Resources() {
-        }
-        
-        /// <summary>
-        ///   返回此类使用的缓存的 ResourceManager 实例。
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Resources.ResourceManager ResourceManager {
-            get {
-                if (object.ReferenceEquals(resourceMan, null)) {
-                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NTMiner.Properties.Resources", typeof(Resources).Assembly);
-                    resourceMan = temp;
-                }
-                return resourceMan;
-            }
-        }
-        
-        /// <summary>
-        ///   重写当前线程的 CurrentUICulture 属性
-        ///   重写当前线程的 CurrentUICulture 属性。
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        internal static global::System.Globalization.CultureInfo Culture {
-            get {
-                return resourceCulture;
-            }
-            set {
-                resourceCulture = value;
-            }
-        }
-    }
-}

+ 0 - 117
src/BlankWindow/Properties/Resources.resx

@@ -1,117 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<root>
-  <!-- 
-    Microsoft ResX Schema 
-    
-    Version 2.0
-    
-    The primary goals of this format is to allow a simple XML format 
-    that is mostly human readable. The generation and parsing of the 
-    various data types are done through the TypeConverter classes 
-    associated with the data types.
-    
-    Example:
-    
-    ... ado.net/XML headers & schema ...
-    <resheader name="resmimetype">text/microsoft-resx</resheader>
-    <resheader name="version">2.0</resheader>
-    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
-    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
-    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
-    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
-    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
-        <value>[base64 mime encoded serialized .NET Framework object]</value>
-    </data>
-    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
-        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
-        <comment>This is a comment</comment>
-    </data>
-                
-    There are any number of "resheader" rows that contain simple 
-    name/value pairs.
-    
-    Each data row contains a name, and value. The row also contains a 
-    type or mimetype. Type corresponds to a .NET class that support 
-    text/value conversion through the TypeConverter architecture. 
-    Classes that don't support this are serialized and stored with the 
-    mimetype set.
-    
-    The mimetype is used for serialized objects, and tells the 
-    ResXResourceReader how to depersist the object. This is currently not 
-    extensible. For a given mimetype the value must be set accordingly:
-    
-    Note - application/x-microsoft.net.object.binary.base64 is the format 
-    that the ResXResourceWriter will generate, however the reader can 
-    read any of the formats listed below.
-    
-    mimetype: application/x-microsoft.net.object.binary.base64
-    value   : The object must be serialized with 
-            : System.Serialization.Formatters.Binary.BinaryFormatter
-            : and then encoded with base64 encoding.
-    
-    mimetype: application/x-microsoft.net.object.soap.base64
-    value   : The object must be serialized with 
-            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
-            : and then encoded with base64 encoding.
-
-    mimetype: application/x-microsoft.net.object.bytearray.base64
-    value   : The object must be serialized into a byte array 
-            : using a System.ComponentModel.TypeConverter
-            : and then encoded with base64 encoding.
-    -->
-  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
-    <xsd:element name="root" msdata:IsDataSet="true">
-      <xsd:complexType>
-        <xsd:choice maxOccurs="unbounded">
-          <xsd:element name="metadata">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" />
-              <xsd:attribute name="type" type="xsd:string" />
-              <xsd:attribute name="mimetype" type="xsd:string" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="assembly">
-            <xsd:complexType>
-              <xsd:attribute name="alias" type="xsd:string" />
-              <xsd:attribute name="name" type="xsd:string" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="data">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
-              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
-              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
-            </xsd:complexType>
-          </xsd:element>
-          <xsd:element name="resheader">
-            <xsd:complexType>
-              <xsd:sequence>
-                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
-              </xsd:sequence>
-              <xsd:attribute name="name" type="xsd:string" use="required" />
-            </xsd:complexType>
-          </xsd:element>
-        </xsd:choice>
-      </xsd:complexType>
-    </xsd:element>
-  </xsd:schema>
-  <resheader name="resmimetype">
-    <value>text/microsoft-resx</value>
-  </resheader>
-  <resheader name="version">
-    <value>2.0</value>
-  </resheader>
-  <resheader name="reader">
-    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-  <resheader name="writer">
-    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
-  </resheader>
-</root>

+ 0 - 26
src/BlankWindow/Properties/Settings.Designer.cs

@@ -1,26 +0,0 @@
-//------------------------------------------------------------------------------
-// <auto-generated>
-//     此代码由工具生成。
-//     运行时版本:4.0.30319.42000
-//
-//     对此文件的更改可能会导致不正确的行为,并且如果
-//     重新生成代码,这些更改将会丢失。
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace NTMiner.Properties {
-    
-    
-    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")]
-    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
-        
-        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
-        
-        public static Settings Default {
-            get {
-                return defaultInstance;
-            }
-        }
-    }
-}

+ 0 - 7
src/BlankWindow/Properties/Settings.settings

@@ -1,7 +0,0 @@
-<?xml version='1.0' encoding='utf-8'?>
-<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
-  <Profiles>
-    <Profile Name="(Default)" />
-  </Profiles>
-  <Settings />
-</SettingsFile>

+ 1 - 1
src/NTMiner/NTMiner.csproj

@@ -8,7 +8,7 @@
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <RootNamespace>NTMiner</RootNamespace>
-    <AssemblyName>NTMiner</AssemblyName>
+    <AssemblyName>NTMinerCore</AssemblyName>
     <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
   </PropertyGroup>

+ 2 - 2
src/NTMiner/Properties/AssemblyInfo.cs

@@ -4,11 +4,11 @@ using System.Runtime.InteropServices;
 // 有关程序集的一般信息由以下
 // 控制。更改这些特性值可修改
 // 与程序集关联的信息。
-[assembly: AssemblyTitle("NTMiner")]
+[assembly: AssemblyTitle("NTMinerCore")]
 [assembly: AssemblyDescription("")]
 [assembly: AssemblyConfiguration("")]
 [assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("NTMiner")]
+[assembly: AssemblyProduct("NTMinerCore")]
 [assembly: AssemblyCopyright(NTMiner.MainAssemblyInfo.Copyright)]
 [assembly: AssemblyTrademark("")]
 [assembly: AssemblyCulture("")]