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var x = Rotateint == 0 || Rotateint == 180 ? Math.Max(XWidth, GetMainWindow.MinWidth) : Math.Max(XHeight, GetMainWindow.MinHeight);
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var x = Rotateint == 0 || Rotateint == 180 ? Math.Max(XWidth, GetMainWindow.MinWidth) : Math.Max(XHeight, GetMainWindow.MinHeight);
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