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- =encoding utf-8
- =head1 NAME
- libev - a high performance full-featured event loop written in C
- =head1 SYNOPSIS
- #include <ev.h>
- =head2 EXAMPLE PROGRAM
- // a single header file is required
- #include <ev.h>
- #include <stdio.h> // for puts
- // every watcher type has its own typedef'd struct
- // with the name ev_TYPE
- ev_io stdin_watcher;
- ev_timer timeout_watcher;
- // all watcher callbacks have a similar signature
- // this callback is called when data is readable on stdin
- static void
- stdin_cb (EV_P_ ev_io *w, int revents)
- {
- puts ("stdin ready");
- // for one-shot events, one must manually stop the watcher
- // with its corresponding stop function.
- ev_io_stop (EV_A_ w);
- // this causes all nested ev_run's to stop iterating
- ev_break (EV_A_ EVBREAK_ALL);
- }
- // another callback, this time for a time-out
- static void
- timeout_cb (EV_P_ ev_timer *w, int revents)
- {
- puts ("timeout");
- // this causes the innermost ev_run to stop iterating
- ev_break (EV_A_ EVBREAK_ONE);
- }
- int
- main (void)
- {
- // use the default event loop unless you have special needs
- struct ev_loop *loop = EV_DEFAULT;
- // initialise an io watcher, then start it
- // this one will watch for stdin to become readable
- ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
- ev_io_start (loop, &stdin_watcher);
- // initialise a timer watcher, then start it
- // simple non-repeating 5.5 second timeout
- ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
- ev_timer_start (loop, &timeout_watcher);
- // now wait for events to arrive
- ev_run (loop, 0);
- // break was called, so exit
- return 0;
- }
- =head1 ABOUT THIS DOCUMENT
- This document documents the libev software package.
- The newest version of this document is also available as an html-formatted
- web page you might find easier to navigate when reading it for the first
- time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
- While this document tries to be as complete as possible in documenting
- libev, its usage and the rationale behind its design, it is not a tutorial
- on event-based programming, nor will it introduce event-based programming
- with libev.
- Familiarity with event based programming techniques in general is assumed
- throughout this document.
- =head1 WHAT TO READ WHEN IN A HURRY
- This manual tries to be very detailed, but unfortunately, this also makes
- it very long. If you just want to know the basics of libev, I suggest
- reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
- look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
- C<ev_timer> sections in L</WATCHER TYPES>.
- =head1 ABOUT LIBEV
- Libev is an event loop: you register interest in certain events (such as a
- file descriptor being readable or a timeout occurring), and it will manage
- these event sources and provide your program with events.
- To do this, it must take more or less complete control over your process
- (or thread) by executing the I<event loop> handler, and will then
- communicate events via a callback mechanism.
- You register interest in certain events by registering so-called I<event
- watchers>, which are relatively small C structures you initialise with the
- details of the event, and then hand it over to libev by I<starting> the
- watcher.
- =head2 FEATURES
- Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
- BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
- for file descriptor events (C<ev_io>), the Linux C<inotify> interface
- (for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
- inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
- timers (C<ev_timer>), absolute timers with customised rescheduling
- (C<ev_periodic>), synchronous signals (C<ev_signal>), process status
- change events (C<ev_child>), and event watchers dealing with the event
- loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
- C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
- limited support for fork events (C<ev_fork>).
- It also is quite fast (see this
- L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
- for example).
- =head2 CONVENTIONS
- Libev is very configurable. In this manual the default (and most common)
- configuration will be described, which supports multiple event loops. For
- more info about various configuration options please have a look at
- B<EMBED> section in this manual. If libev was configured without support
- for multiple event loops, then all functions taking an initial argument of
- name C<loop> (which is always of type C<struct ev_loop *>) will not have
- this argument.
- =head2 TIME REPRESENTATION
- Libev represents time as a single floating point number, representing
- the (fractional) number of seconds since the (POSIX) epoch (in practice
- somewhere near the beginning of 1970, details are complicated, don't
- ask). This type is called C<ev_tstamp>, which is what you should use
- too. It usually aliases to the C<double> type in C. When you need to do
- any calculations on it, you should treat it as some floating point value.
- Unlike the name component C<stamp> might indicate, it is also used for
- time differences (e.g. delays) throughout libev.
- =head1 ERROR HANDLING
- Libev knows three classes of errors: operating system errors, usage errors
- and internal errors (bugs).
- When libev catches an operating system error it cannot handle (for example
- a system call indicating a condition libev cannot fix), it calls the callback
- set via C<ev_set_syserr_cb>, which is supposed to fix the problem or
- abort. The default is to print a diagnostic message and to call C<abort
- ()>.
- When libev detects a usage error such as a negative timer interval, then
- it will print a diagnostic message and abort (via the C<assert> mechanism,
- so C<NDEBUG> will disable this checking): these are programming errors in
- the libev caller and need to be fixed there.
- Libev also has a few internal error-checking C<assert>ions, and also has
- extensive consistency checking code. These do not trigger under normal
- circumstances, as they indicate either a bug in libev or worse.
- =head1 GLOBAL FUNCTIONS
- These functions can be called anytime, even before initialising the
- library in any way.
- =over 4
- =item ev_tstamp ev_time ()
- Returns the current time as libev would use it. Please note that the
- C<ev_now> function is usually faster and also often returns the timestamp
- you actually want to know. Also interesting is the combination of
- C<ev_now_update> and C<ev_now>.
- =item ev_sleep (ev_tstamp interval)
- Sleep for the given interval: The current thread will be blocked
- until either it is interrupted or the given time interval has
- passed (approximately - it might return a bit earlier even if not
- interrupted). Returns immediately if C<< interval <= 0 >>.
- Basically this is a sub-second-resolution C<sleep ()>.
- The range of the C<interval> is limited - libev only guarantees to work
- with sleep times of up to one day (C<< interval <= 86400 >>).
- =item int ev_version_major ()
- =item int ev_version_minor ()
- You can find out the major and minor ABI version numbers of the library
- you linked against by calling the functions C<ev_version_major> and
- C<ev_version_minor>. If you want, you can compare against the global
- symbols C<EV_VERSION_MAJOR> and C<EV_VERSION_MINOR>, which specify the
- version of the library your program was compiled against.
- These version numbers refer to the ABI version of the library, not the
- release version.
- Usually, it's a good idea to terminate if the major versions mismatch,
- as this indicates an incompatible change. Minor versions are usually
- compatible to older versions, so a larger minor version alone is usually
- not a problem.
- Example: Make sure we haven't accidentally been linked against the wrong
- version (note, however, that this will not detect other ABI mismatches,
- such as LFS or reentrancy).
- assert (("libev version mismatch",
- ev_version_major () == EV_VERSION_MAJOR
- && ev_version_minor () >= EV_VERSION_MINOR));
- =item unsigned int ev_supported_backends ()
- Return the set of all backends (i.e. their corresponding C<EV_BACKEND_*>
- value) compiled into this binary of libev (independent of their
- availability on the system you are running on). See C<ev_default_loop> for
- a description of the set values.
- Example: make sure we have the epoll method, because yeah this is cool and
- a must have and can we have a torrent of it please!!!11
- assert (("sorry, no epoll, no sex",
- ev_supported_backends () & EVBACKEND_EPOLL));
- =item unsigned int ev_recommended_backends ()
- Return the set of all backends compiled into this binary of libev and
- also recommended for this platform, meaning it will work for most file
- descriptor types. This set is often smaller than the one returned by
- C<ev_supported_backends>, as for example kqueue is broken on most BSDs
- and will not be auto-detected unless you explicitly request it (assuming
- you know what you are doing). This is the set of backends that libev will
- probe for if you specify no backends explicitly.
- =item unsigned int ev_embeddable_backends ()
- Returns the set of backends that are embeddable in other event loops. This
- value is platform-specific but can include backends not available on the
- current system. To find which embeddable backends might be supported on
- the current system, you would need to look at C<ev_embeddable_backends ()
- & ev_supported_backends ()>, likewise for recommended ones.
- See the description of C<ev_embed> watchers for more info.
- =item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
- Sets the allocation function to use (the prototype is similar - the
- semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
- used to allocate and free memory (no surprises here). If it returns zero
- when memory needs to be allocated (C<size != 0>), the library might abort
- or take some potentially destructive action.
- Since some systems (at least OpenBSD and Darwin) fail to implement
- correct C<realloc> semantics, libev will use a wrapper around the system
- C<realloc> and C<free> functions by default.
- You could override this function in high-availability programs to, say,
- free some memory if it cannot allocate memory, to use a special allocator,
- or even to sleep a while and retry until some memory is available.
- Example: Replace the libev allocator with one that waits a bit and then
- retries (example requires a standards-compliant C<realloc>).
- static void *
- persistent_realloc (void *ptr, size_t size)
- {
- for (;;)
- {
- void *newptr = realloc (ptr, size);
- if (newptr)
- return newptr;
- sleep (60);
- }
- }
- ...
- ev_set_allocator (persistent_realloc);
- =item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
- Set the callback function to call on a retryable system call error (such
- as failed select, poll, epoll_wait). The message is a printable string
- indicating the system call or subsystem causing the problem. If this
- callback is set, then libev will expect it to remedy the situation, no
- matter what, when it returns. That is, libev will generally retry the
- requested operation, or, if the condition doesn't go away, do bad stuff
- (such as abort).
- Example: This is basically the same thing that libev does internally, too.
- static void
- fatal_error (const char *msg)
- {
- perror (msg);
- abort ();
- }
- ...
- ev_set_syserr_cb (fatal_error);
- =item ev_feed_signal (int signum)
- This function can be used to "simulate" a signal receive. It is completely
- safe to call this function at any time, from any context, including signal
- handlers or random threads.
- Its main use is to customise signal handling in your process, especially
- in the presence of threads. For example, you could block signals
- by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
- creating any loops), and in one thread, use C<sigwait> or any other
- mechanism to wait for signals, then "deliver" them to libev by calling
- C<ev_feed_signal>.
- =back
- =head1 FUNCTIONS CONTROLLING EVENT LOOPS
- An event loop is described by a C<struct ev_loop *> (the C<struct> is
- I<not> optional in this case unless libev 3 compatibility is disabled, as
- libev 3 had an C<ev_loop> function colliding with the struct name).
- The library knows two types of such loops, the I<default> loop, which
- supports child process events, and dynamically created event loops which
- do not.
- =over 4
- =item struct ev_loop *ev_default_loop (unsigned int flags)
- This returns the "default" event loop object, which is what you should
- normally use when you just need "the event loop". Event loop objects and
- the C<flags> parameter are described in more detail in the entry for
- C<ev_loop_new>.
- If the default loop is already initialised then this function simply
- returns it (and ignores the flags. If that is troubling you, check
- C<ev_backend ()> afterwards). Otherwise it will create it with the given
- flags, which should almost always be C<0>, unless the caller is also the
- one calling C<ev_run> or otherwise qualifies as "the main program".
- If you don't know what event loop to use, use the one returned from this
- function (or via the C<EV_DEFAULT> macro).
- Note that this function is I<not> thread-safe, so if you want to use it
- from multiple threads, you have to employ some kind of mutex (note also
- that this case is unlikely, as loops cannot be shared easily between
- threads anyway).
- The default loop is the only loop that can handle C<ev_child> watchers,
- and to do this, it always registers a handler for C<SIGCHLD>. If this is
- a problem for your application you can either create a dynamic loop with
- C<ev_loop_new> which doesn't do that, or you can simply overwrite the
- C<SIGCHLD> signal handler I<after> calling C<ev_default_init>.
- Example: This is the most typical usage.
- if (!ev_default_loop (0))
- fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
- Example: Restrict libev to the select and poll backends, and do not allow
- environment settings to be taken into account:
- ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
- =item struct ev_loop *ev_loop_new (unsigned int flags)
- This will create and initialise a new event loop object. If the loop
- could not be initialised, returns false.
- This function is thread-safe, and one common way to use libev with
- threads is indeed to create one loop per thread, and using the default
- loop in the "main" or "initial" thread.
- The flags argument can be used to specify special behaviour or specific
- backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
- The following flags are supported:
- =over 4
- =item C<EVFLAG_AUTO>
- The default flags value. Use this if you have no clue (it's the right
- thing, believe me).
- =item C<EVFLAG_NOENV>
- If this flag bit is or'ed into the flag value (or the program runs setuid
- or setgid) then libev will I<not> look at the environment variable
- C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
- override the flags completely if it is found in the environment. This is
- useful to try out specific backends to test their performance, to work
- around bugs, or to make libev threadsafe (accessing environment variables
- cannot be done in a threadsafe way, but usually it works if no other
- thread modifies them).
- =item C<EVFLAG_FORKCHECK>
- Instead of calling C<ev_loop_fork> manually after a fork, you can also
- make libev check for a fork in each iteration by enabling this flag.
- This works by calling C<getpid ()> on every iteration of the loop,
- and thus this might slow down your event loop if you do a lot of loop
- iterations and little real work, but is usually not noticeable (on my
- GNU/Linux system for example, C<getpid> is actually a simple 5-insn
- sequence without a system call and thus I<very> fast, but my GNU/Linux
- system also has C<pthread_atfork> which is even faster). (Update: glibc
- versions 2.25 apparently removed the C<getpid> optimisation again).
- The big advantage of this flag is that you can forget about fork (and
- forget about forgetting to tell libev about forking, although you still
- have to ignore C<SIGPIPE>) when you use this flag.
- This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
- environment variable.
- =item C<EVFLAG_NOINOTIFY>
- When this flag is specified, then libev will not attempt to use the
- I<inotify> API for its C<ev_stat> watchers. Apart from debugging and
- testing, this flag can be useful to conserve inotify file descriptors, as
- otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
- =item C<EVFLAG_SIGNALFD>
- When this flag is specified, then libev will attempt to use the
- I<signalfd> API for its C<ev_signal> (and C<ev_child>) watchers. This API
- delivers signals synchronously, which makes it both faster and might make
- it possible to get the queued signal data. It can also simplify signal
- handling with threads, as long as you properly block signals in your
- threads that are not interested in handling them.
- Signalfd will not be used by default as this changes your signal mask, and
- there are a lot of shoddy libraries and programs (glib's threadpool for
- example) that can't properly initialise their signal masks.
- =item C<EVFLAG_NOSIGMASK>
- When this flag is specified, then libev will avoid to modify the signal
- mask. Specifically, this means you have to make sure signals are unblocked
- when you want to receive them.
- This behaviour is useful when you want to do your own signal handling, or
- want to handle signals only in specific threads and want to avoid libev
- unblocking the signals.
- It's also required by POSIX in a threaded program, as libev calls
- C<sigprocmask>, whose behaviour is officially unspecified.
- This flag's behaviour will become the default in future versions of libev.
- =item C<EVBACKEND_SELECT> (value 1, portable select backend)
- This is your standard select(2) backend. Not I<completely> standard, as
- libev tries to roll its own fd_set with no limits on the number of fds,
- but if that fails, expect a fairly low limit on the number of fds when
- using this backend. It doesn't scale too well (O(highest_fd)), but its
- usually the fastest backend for a low number of (low-numbered :) fds.
- To get good performance out of this backend you need a high amount of
- parallelism (most of the file descriptors should be busy). If you are
- writing a server, you should C<accept ()> in a loop to accept as many
- connections as possible during one iteration. You might also want to have
- a look at C<ev_set_io_collect_interval ()> to increase the amount of
- readiness notifications you get per iteration.
- This backend maps C<EV_READ> to the C<readfds> set and C<EV_WRITE> to the
- C<writefds> set (and to work around Microsoft Windows bugs, also onto the
- C<exceptfds> set on that platform).
- =item C<EVBACKEND_POLL> (value 2, poll backend, available everywhere except on windows)
- And this is your standard poll(2) backend. It's more complicated
- than select, but handles sparse fds better and has no artificial
- limit on the number of fds you can use (except it will slow down
- considerably with a lot of inactive fds). It scales similarly to select,
- i.e. O(total_fds). See the entry for C<EVBACKEND_SELECT>, above, for
- performance tips.
- This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and
- C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>.
- =item C<EVBACKEND_EPOLL> (value 4, Linux)
- Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
- kernels).
- For few fds, this backend is a bit little slower than poll and select, but
- it scales phenomenally better. While poll and select usually scale like
- O(total_fds) where total_fds is the total number of fds (or the highest
- fd), epoll scales either O(1) or O(active_fds).
- The epoll mechanism deserves honorable mention as the most misdesigned
- of the more advanced event mechanisms: mere annoyances include silently
- dropping file descriptors, requiring a system call per change per file
- descriptor (and unnecessary guessing of parameters), problems with dup,
- returning before the timeout value, resulting in additional iterations
- (and only giving 5ms accuracy while select on the same platform gives
- 0.1ms) and so on. The biggest issue is fork races, however - if a program
- forks then I<both> parent and child process have to recreate the epoll
- set, which can take considerable time (one syscall per file descriptor)
- and is of course hard to detect.
- Epoll is also notoriously buggy - embedding epoll fds I<should> work,
- but of course I<doesn't>, and epoll just loves to report events for
- totally I<different> file descriptors (even already closed ones, so
- one cannot even remove them from the set) than registered in the set
- (especially on SMP systems). Libev tries to counter these spurious
- notifications by employing an additional generation counter and comparing
- that against the events to filter out spurious ones, recreating the set
- when required. Epoll also erroneously rounds down timeouts, but gives you
- no way to know when and by how much, so sometimes you have to busy-wait
- because epoll returns immediately despite a nonzero timeout. And last
- not least, it also refuses to work with some file descriptors which work
- perfectly fine with C<select> (files, many character devices...).
- Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
- cobbled together in a hurry, no thought to design or interaction with
- others. Oh, the pain, will it ever stop...
- While stopping, setting and starting an I/O watcher in the same iteration
- will result in some caching, there is still a system call per such
- incident (because the same I<file descriptor> could point to a different
- I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
- file descriptors might not work very well if you register events for both
- file descriptors.
- Best performance from this backend is achieved by not unregistering all
- watchers for a file descriptor until it has been closed, if possible,
- i.e. keep at least one watcher active per fd at all times. Stopping and
- starting a watcher (without re-setting it) also usually doesn't cause
- extra overhead. A fork can both result in spurious notifications as well
- as in libev having to destroy and recreate the epoll object, which can
- take considerable time and thus should be avoided.
- All this means that, in practice, C<EVBACKEND_SELECT> can be as fast or
- faster than epoll for maybe up to a hundred file descriptors, depending on
- the usage. So sad.
- While nominally embeddable in other event loops, this feature is broken in
- all kernel versions tested so far.
- This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
- C<EVBACKEND_POLL>.
- =item C<EVBACKEND_KQUEUE> (value 8, most BSD clones)
- Kqueue deserves special mention, as at the time of this writing, it
- was broken on all BSDs except NetBSD (usually it doesn't work reliably
- with anything but sockets and pipes, except on Darwin, where of course
- it's completely useless). Unlike epoll, however, whose brokenness
- is by design, these kqueue bugs can (and eventually will) be fixed
- without API changes to existing programs. For this reason it's not being
- "auto-detected" unless you explicitly specify it in the flags (i.e. using
- C<EVBACKEND_KQUEUE>) or libev was compiled on a known-to-be-good (-enough)
- system like NetBSD.
- You still can embed kqueue into a normal poll or select backend and use it
- only for sockets (after having made sure that sockets work with kqueue on
- the target platform). See C<ev_embed> watchers for more info.
- It scales in the same way as the epoll backend, but the interface to the
- kernel is more efficient (which says nothing about its actual speed, of
- course). While stopping, setting and starting an I/O watcher does never
- cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
- two event changes per incident. Support for C<fork ()> is very bad (you
- might have to leak fd's on fork, but it's more sane than epoll) and it
- drops fds silently in similarly hard-to-detect cases.
- This backend usually performs well under most conditions.
- While nominally embeddable in other event loops, this doesn't work
- everywhere, so you might need to test for this. And since it is broken
- almost everywhere, you should only use it when you have a lot of sockets
- (for which it usually works), by embedding it into another event loop
- (e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
- also broken on OS X)) and, did I mention it, using it only for sockets.
- This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
- C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
- C<NOTE_EOF>.
- =item C<EVBACKEND_DEVPOLL> (value 16, Solaris 8)
- This is not implemented yet (and might never be, unless you send me an
- implementation). According to reports, C</dev/poll> only supports sockets
- and is not embeddable, which would limit the usefulness of this backend
- immensely.
- =item C<EVBACKEND_PORT> (value 32, Solaris 10)
- This uses the Solaris 10 event port mechanism. As with everything on Solaris,
- it's really slow, but it still scales very well (O(active_fds)).
- While this backend scales well, it requires one system call per active
- file descriptor per loop iteration. For small and medium numbers of file
- descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
- might perform better.
- On the positive side, this backend actually performed fully to
- specification in all tests and is fully embeddable, which is a rare feat
- among the OS-specific backends (I vastly prefer correctness over speed
- hacks).
- On the negative side, the interface is I<bizarre> - so bizarre that
- even sun itself gets it wrong in their code examples: The event polling
- function sometimes returns events to the caller even though an error
- occurred, but with no indication whether it has done so or not (yes, it's
- even documented that way) - deadly for edge-triggered interfaces where you
- absolutely have to know whether an event occurred or not because you have
- to re-arm the watcher.
- Fortunately libev seems to be able to work around these idiocies.
- This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
- C<EVBACKEND_POLL>.
- =item C<EVBACKEND_ALL>
- Try all backends (even potentially broken ones that wouldn't be tried
- with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
- C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
- It is definitely not recommended to use this flag, use whatever
- C<ev_recommended_backends ()> returns, or simply do not specify a backend
- at all.
- =item C<EVBACKEND_MASK>
- Not a backend at all, but a mask to select all backend bits from a
- C<flags> value, in case you want to mask out any backends from a flags
- value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
- =back
- If one or more of the backend flags are or'ed into the flags value,
- then only these backends will be tried (in the reverse order as listed
- here). If none are specified, all backends in C<ev_recommended_backends
- ()> will be tried.
- Example: Try to create a event loop that uses epoll and nothing else.
- struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
- if (!epoller)
- fatal ("no epoll found here, maybe it hides under your chair");
- Example: Use whatever libev has to offer, but make sure that kqueue is
- used if available.
- struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_KQUEUE);
- =item ev_loop_destroy (loop)
- Destroys an event loop object (frees all memory and kernel state
- etc.). None of the active event watchers will be stopped in the normal
- sense, so e.g. C<ev_is_active> might still return true. It is your
- responsibility to either stop all watchers cleanly yourself I<before>
- calling this function, or cope with the fact afterwards (which is usually
- the easiest thing, you can just ignore the watchers and/or C<free ()> them
- for example).
- Note that certain global state, such as signal state (and installed signal
- handlers), will not be freed by this function, and related watchers (such
- as signal and child watchers) would need to be stopped manually.
- This function is normally used on loop objects allocated by
- C<ev_loop_new>, but it can also be used on the default loop returned by
- C<ev_default_loop>, in which case it is not thread-safe.
- Note that it is not advisable to call this function on the default loop
- except in the rare occasion where you really need to free its resources.
- If you need dynamically allocated loops it is better to use C<ev_loop_new>
- and C<ev_loop_destroy>.
- =item ev_loop_fork (loop)
- This function sets a flag that causes subsequent C<ev_run> iterations
- to reinitialise the kernel state for backends that have one. Despite
- the name, you can call it anytime you are allowed to start or stop
- watchers (except inside an C<ev_prepare> callback), but it makes most
- sense after forking, in the child process. You I<must> call it (or use
- C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
- In addition, if you want to reuse a loop (via this function or
- C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
- Again, you I<have> to call it on I<any> loop that you want to re-use after
- a fork, I<even if you do not plan to use the loop in the parent>. This is
- because some kernel interfaces *cough* I<kqueue> *cough* do funny things
- during fork.
- On the other hand, you only need to call this function in the child
- process if and only if you want to use the event loop in the child. If
- you just fork+exec or create a new loop in the child, you don't have to
- call it at all (in fact, C<epoll> is so badly broken that it makes a
- difference, but libev will usually detect this case on its own and do a
- costly reset of the backend).
- The function itself is quite fast and it's usually not a problem to call
- it just in case after a fork.
- Example: Automate calling C<ev_loop_fork> on the default loop when
- using pthreads.
- static void
- post_fork_child (void)
- {
- ev_loop_fork (EV_DEFAULT);
- }
- ...
- pthread_atfork (0, 0, post_fork_child);
- =item int ev_is_default_loop (loop)
- Returns true when the given loop is, in fact, the default loop, and false
- otherwise.
- =item unsigned int ev_iteration (loop)
- Returns the current iteration count for the event loop, which is identical
- to the number of times libev did poll for new events. It starts at C<0>
- and happily wraps around with enough iterations.
- This value can sometimes be useful as a generation counter of sorts (it
- "ticks" the number of loop iterations), as it roughly corresponds with
- C<ev_prepare> and C<ev_check> calls - and is incremented between the
- prepare and check phases.
- =item unsigned int ev_depth (loop)
- Returns the number of times C<ev_run> was entered minus the number of
- times C<ev_run> was exited normally, in other words, the recursion depth.
- Outside C<ev_run>, this number is zero. In a callback, this number is
- C<1>, unless C<ev_run> was invoked recursively (or from another thread),
- in which case it is higher.
- Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread,
- throwing an exception etc.), doesn't count as "exit" - consider this
- as a hint to avoid such ungentleman-like behaviour unless it's really
- convenient, in which case it is fully supported.
- =item unsigned int ev_backend (loop)
- Returns one of the C<EVBACKEND_*> flags indicating the event backend in
- use.
- =item ev_tstamp ev_now (loop)
- Returns the current "event loop time", which is the time the event loop
- received events and started processing them. This timestamp does not
- change as long as callbacks are being processed, and this is also the base
- time used for relative timers. You can treat it as the timestamp of the
- event occurring (or more correctly, libev finding out about it).
- =item ev_now_update (loop)
- Establishes the current time by querying the kernel, updating the time
- returned by C<ev_now ()> in the progress. This is a costly operation and
- is usually done automatically within C<ev_run ()>.
- This function is rarely useful, but when some event callback runs for a
- very long time without entering the event loop, updating libev's idea of
- the current time is a good idea.
- See also L</The special problem of time updates> in the C<ev_timer> section.
- =item ev_suspend (loop)
- =item ev_resume (loop)
- These two functions suspend and resume an event loop, for use when the
- loop is not used for a while and timeouts should not be processed.
- A typical use case would be an interactive program such as a game: When
- the user presses C<^Z> to suspend the game and resumes it an hour later it
- would be best to handle timeouts as if no time had actually passed while
- the program was suspended. This can be achieved by calling C<ev_suspend>
- in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
- C<ev_resume> directly afterwards to resume timer processing.
- Effectively, all C<ev_timer> watchers will be delayed by the time spend
- between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
- will be rescheduled (that is, they will lose any events that would have
- occurred while suspended).
- After calling C<ev_suspend> you B<must not> call I<any> function on the
- given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
- without a previous call to C<ev_suspend>.
- Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
- event loop time (see C<ev_now_update>).
- =item bool ev_run (loop, int flags)
- Finally, this is it, the event handler. This function usually is called
- after you have initialised all your watchers and you want to start
- handling events. It will ask the operating system for any new events, call
- the watcher callbacks, and then repeat the whole process indefinitely: This
- is why event loops are called I<loops>.
- If the flags argument is specified as C<0>, it will keep handling events
- until either no event watchers are active anymore or C<ev_break> was
- called.
- The return value is false if there are no more active watchers (which
- usually means "all jobs done" or "deadlock"), and true in all other cases
- (which usually means " you should call C<ev_run> again").
- Please note that an explicit C<ev_break> is usually better than
- relying on all watchers to be stopped when deciding when a program has
- finished (especially in interactive programs), but having a program
- that automatically loops as long as it has to and no longer by virtue
- of relying on its watchers stopping correctly, that is truly a thing of
- beauty.
- This function is I<mostly> exception-safe - you can break out of a
- C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
- exception and so on. This does not decrement the C<ev_depth> value, nor
- will it clear any outstanding C<EVBREAK_ONE> breaks.
- A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
- those events and any already outstanding ones, but will not wait and
- block your process in case there are no events and will return after one
- iteration of the loop. This is sometimes useful to poll and handle new
- events while doing lengthy calculations, to keep the program responsive.
- A flags value of C<EVRUN_ONCE> will look for new events (waiting if
- necessary) and will handle those and any already outstanding ones. It
- will block your process until at least one new event arrives (which could
- be an event internal to libev itself, so there is no guarantee that a
- user-registered callback will be called), and will return after one
- iteration of the loop.
- This is useful if you are waiting for some external event in conjunction
- with something not expressible using other libev watchers (i.e. "roll your
- own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
- usually a better approach for this kind of thing.
- Here are the gory details of what C<ev_run> does (this is for your
- understanding, not a guarantee that things will work exactly like this in
- future versions):
- - Increment loop depth.
- - Reset the ev_break status.
- - Before the first iteration, call any pending watchers.
- LOOP:
- - If EVFLAG_FORKCHECK was used, check for a fork.
- - If a fork was detected (by any means), queue and call all fork watchers.
- - Queue and call all prepare watchers.
- - If ev_break was called, goto FINISH.
- - If we have been forked, detach and recreate the kernel state
- as to not disturb the other process.
- - Update the kernel state with all outstanding changes.
- - Update the "event loop time" (ev_now ()).
- - Calculate for how long to sleep or block, if at all
- (active idle watchers, EVRUN_NOWAIT or not having
- any active watchers at all will result in not sleeping).
- - Sleep if the I/O and timer collect interval say so.
- - Increment loop iteration counter.
- - Block the process, waiting for any events.
- - Queue all outstanding I/O (fd) events.
- - Update the "event loop time" (ev_now ()), and do time jump adjustments.
- - Queue all expired timers.
- - Queue all expired periodics.
- - Queue all idle watchers with priority higher than that of pending events.
- - Queue all check watchers.
- - Call all queued watchers in reverse order (i.e. check watchers first).
- Signals and child watchers are implemented as I/O watchers, and will
- be handled here by queueing them when their watcher gets executed.
- - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
- were used, or there are no active watchers, goto FINISH, otherwise
- continue with step LOOP.
- FINISH:
- - Reset the ev_break status iff it was EVBREAK_ONE.
- - Decrement the loop depth.
- - Return.
- Example: Queue some jobs and then loop until no events are outstanding
- anymore.
- ... queue jobs here, make sure they register event watchers as long
- ... as they still have work to do (even an idle watcher will do..)
- ev_run (my_loop, 0);
- ... jobs done or somebody called break. yeah!
- =item ev_break (loop, how)
- Can be used to make a call to C<ev_run> return early (but only after it
- has processed all outstanding events). The C<how> argument must be either
- C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
- C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
- This "break state" will be cleared on the next call to C<ev_run>.
- It is safe to call C<ev_break> from outside any C<ev_run> calls, too, in
- which case it will have no effect.
- =item ev_ref (loop)
- =item ev_unref (loop)
- Ref/unref can be used to add or remove a reference count on the event
- loop: Every watcher keeps one reference, and as long as the reference
- count is nonzero, C<ev_run> will not return on its own.
- This is useful when you have a watcher that you never intend to
- unregister, but that nevertheless should not keep C<ev_run> from
- returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
- before stopping it.
- As an example, libev itself uses this for its internal signal pipe: It
- is not visible to the libev user and should not keep C<ev_run> from
- exiting if no event watchers registered by it are active. It is also an
- excellent way to do this for generic recurring timers or from within
- third-party libraries. Just remember to I<unref after start> and I<ref
- before stop> (but only if the watcher wasn't active before, or was active
- before, respectively. Note also that libev might stop watchers itself
- (e.g. non-repeating timers) in which case you have to C<ev_ref>
- in the callback).
- Example: Create a signal watcher, but keep it from keeping C<ev_run>
- running when nothing else is active.
- ev_signal exitsig;
- ev_signal_init (&exitsig, sig_cb, SIGINT);
- ev_signal_start (loop, &exitsig);
- ev_unref (loop);
- Example: For some weird reason, unregister the above signal handler again.
- ev_ref (loop);
- ev_signal_stop (loop, &exitsig);
- =item ev_set_io_collect_interval (loop, ev_tstamp interval)
- =item ev_set_timeout_collect_interval (loop, ev_tstamp interval)
- These advanced functions influence the time that libev will spend waiting
- for events. Both time intervals are by default C<0>, meaning that libev
- will try to invoke timer/periodic callbacks and I/O callbacks with minimum
- latency.
- Setting these to a higher value (the C<interval> I<must> be >= C<0>)
- allows libev to delay invocation of I/O and timer/periodic callbacks
- to increase efficiency of loop iterations (or to increase power-saving
- opportunities).
- The idea is that sometimes your program runs just fast enough to handle
- one (or very few) event(s) per loop iteration. While this makes the
- program responsive, it also wastes a lot of CPU time to poll for new
- events, especially with backends like C<select ()> which have a high
- overhead for the actual polling but can deliver many events at once.
- By setting a higher I<io collect interval> you allow libev to spend more
- time collecting I/O events, so you can handle more events per iteration,
- at the cost of increasing latency. Timeouts (both C<ev_periodic> and
- C<ev_timer>) will not be affected. Setting this to a non-null value will
- introduce an additional C<ev_sleep ()> call into most loop iterations. The
- sleep time ensures that libev will not poll for I/O events more often then
- once per this interval, on average (as long as the host time resolution is
- good enough).
- Likewise, by setting a higher I<timeout collect interval> you allow libev
- to spend more time collecting timeouts, at the expense of increased
- latency/jitter/inexactness (the watcher callback will be called
- later). C<ev_io> watchers will not be affected. Setting this to a non-null
- value will not introduce any overhead in libev.
- Many (busy) programs can usually benefit by setting the I/O collect
- interval to a value near C<0.1> or so, which is often enough for
- interactive servers (of course not for games), likewise for timeouts. It
- usually doesn't make much sense to set it to a lower value than C<0.01>,
- as this approaches the timing granularity of most systems. Note that if
- you do transactions with the outside world and you can't increase the
- parallelity, then this setting will limit your transaction rate (if you
- need to poll once per transaction and the I/O collect interval is 0.01,
- then you can't do more than 100 transactions per second).
- Setting the I<timeout collect interval> can improve the opportunity for
- saving power, as the program will "bundle" timer callback invocations that
- are "near" in time together, by delaying some, thus reducing the number of
- times the process sleeps and wakes up again. Another useful technique to
- reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
- they fire on, say, one-second boundaries only.
- Example: we only need 0.1s timeout granularity, and we wish not to poll
- more often than 100 times per second:
- ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
- ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
- =item ev_invoke_pending (loop)
- This call will simply invoke all pending watchers while resetting their
- pending state. Normally, C<ev_run> does this automatically when required,
- but when overriding the invoke callback this call comes handy. This
- function can be invoked from a watcher - this can be useful for example
- when you want to do some lengthy calculation and want to pass further
- event handling to another thread (you still have to make sure only one
- thread executes within C<ev_invoke_pending> or C<ev_run> of course).
- =item int ev_pending_count (loop)
- Returns the number of pending watchers - zero indicates that no watchers
- are pending.
- =item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
- This overrides the invoke pending functionality of the loop: Instead of
- invoking all pending watchers when there are any, C<ev_run> will call
- this callback instead. This is useful, for example, when you want to
- invoke the actual watchers inside another context (another thread etc.).
- If you want to reset the callback, use C<ev_invoke_pending> as new
- callback.
- =item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
- Sometimes you want to share the same loop between multiple threads. This
- can be done relatively simply by putting mutex_lock/unlock calls around
- each call to a libev function.
- However, C<ev_run> can run an indefinite time, so it is not feasible
- to wait for it to return. One way around this is to wake up the event
- loop via C<ev_break> and C<ev_async_send>, another way is to set these
- I<release> and I<acquire> callbacks on the loop.
- When set, then C<release> will be called just before the thread is
- suspended waiting for new events, and C<acquire> is called just
- afterwards.
- Ideally, C<release> will just call your mutex_unlock function, and
- C<acquire> will just call the mutex_lock function again.
- While event loop modifications are allowed between invocations of
- C<release> and C<acquire> (that's their only purpose after all), no
- modifications done will affect the event loop, i.e. adding watchers will
- have no effect on the set of file descriptors being watched, or the time
- waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
- to take note of any changes you made.
- In theory, threads executing C<ev_run> will be async-cancel safe between
- invocations of C<release> and C<acquire>.
- See also the locking example in the C<THREADS> section later in this
- document.
- =item ev_set_userdata (loop, void *data)
- =item void *ev_userdata (loop)
- Set and retrieve a single C<void *> associated with a loop. When
- C<ev_set_userdata> has never been called, then C<ev_userdata> returns
- C<0>.
- These two functions can be used to associate arbitrary data with a loop,
- and are intended solely for the C<invoke_pending_cb>, C<release> and
- C<acquire> callbacks described above, but of course can be (ab-)used for
- any other purpose as well.
- =item ev_verify (loop)
- This function only does something when C<EV_VERIFY> support has been
- compiled in, which is the default for non-minimal builds. It tries to go
- through all internal structures and checks them for validity. If anything
- is found to be inconsistent, it will print an error message to standard
- error and call C<abort ()>.
- This can be used to catch bugs inside libev itself: under normal
- circumstances, this function will never abort as of course libev keeps its
- data structures consistent.
- =back
- =head1 ANATOMY OF A WATCHER
- In the following description, uppercase C<TYPE> in names stands for the
- watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
- watchers and C<ev_io_start> for I/O watchers.
- A watcher is an opaque structure that you allocate and register to record
- your interest in some event. To make a concrete example, imagine you want
- to wait for STDIN to become readable, you would create an C<ev_io> watcher
- for that:
- static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
- {
- ev_io_stop (w);
- ev_break (loop, EVBREAK_ALL);
- }
- struct ev_loop *loop = ev_default_loop (0);
- ev_io stdin_watcher;
- ev_init (&stdin_watcher, my_cb);
- ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
- ev_io_start (loop, &stdin_watcher);
- ev_run (loop, 0);
- As you can see, you are responsible for allocating the memory for your
- watcher structures (and it is I<usually> a bad idea to do this on the
- stack).
- Each watcher has an associated watcher structure (called C<struct ev_TYPE>
- or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
- Each watcher structure must be initialised by a call to C<ev_init (watcher
- *, callback)>, which expects a callback to be provided. This callback is
- invoked each time the event occurs (or, in the case of I/O watchers, each
- time the event loop detects that the file descriptor given is readable
- and/or writable).
- Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
- macro to configure it, with arguments specific to the watcher type. There
- is also a macro to combine initialisation and setting in one call: C<<
- ev_TYPE_init (watcher *, callback, ...) >>.
- To make the watcher actually watch out for events, you have to start it
- with a watcher-specific start function (C<< ev_TYPE_start (loop, watcher
- *) >>), and you can stop watching for events at any time by calling the
- corresponding stop function (C<< ev_TYPE_stop (loop, watcher *) >>.
- As long as your watcher is active (has been started but not stopped) you
- must not touch the values stored in it. Most specifically you must never
- reinitialise it or call its C<ev_TYPE_set> macro.
- Each and every callback receives the event loop pointer as first, the
- registered watcher structure as second, and a bitset of received events as
- third argument.
- The received events usually include a single bit per event type received
- (you can receive multiple events at the same time). The possible bit masks
- are:
- =over 4
- =item C<EV_READ>
- =item C<EV_WRITE>
- The file descriptor in the C<ev_io> watcher has become readable and/or
- writable.
- =item C<EV_TIMER>
- The C<ev_timer> watcher has timed out.
- =item C<EV_PERIODIC>
- The C<ev_periodic> watcher has timed out.
- =item C<EV_SIGNAL>
- The signal specified in the C<ev_signal> watcher has been received by a thread.
- =item C<EV_CHILD>
- The pid specified in the C<ev_child> watcher has received a status change.
- =item C<EV_STAT>
- The path specified in the C<ev_stat> watcher changed its attributes somehow.
- =item C<EV_IDLE>
- The C<ev_idle> watcher has determined that you have nothing better to do.
- =item C<EV_PREPARE>
- =item C<EV_CHECK>
- All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
- gather new events, and all C<ev_check> watchers are queued (not invoked)
- just after C<ev_run> has gathered them, but before it queues any callbacks
- for any received events. That means C<ev_prepare> watchers are the last
- watchers invoked before the event loop sleeps or polls for new events, and
- C<ev_check> watchers will be invoked before any other watchers of the same
- or lower priority within an event loop iteration.
- Callbacks of both watcher types can start and stop as many watchers as
- they want, and all of them will be taken into account (for example, a
- C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
- blocking).
- =item C<EV_EMBED>
- The embedded event loop specified in the C<ev_embed> watcher needs attention.
- =item C<EV_FORK>
- The event loop has been resumed in the child process after fork (see
- C<ev_fork>).
- =item C<EV_CLEANUP>
- The event loop is about to be destroyed (see C<ev_cleanup>).
- =item C<EV_ASYNC>
- The given async watcher has been asynchronously notified (see C<ev_async>).
- =item C<EV_CUSTOM>
- Not ever sent (or otherwise used) by libev itself, but can be freely used
- by libev users to signal watchers (e.g. via C<ev_feed_event>).
- =item C<EV_ERROR>
- An unspecified error has occurred, the watcher has been stopped. This might
- happen because the watcher could not be properly started because libev
- ran out of memory, a file descriptor was found to be closed or any other
- problem. Libev considers these application bugs.
- You best act on it by reporting the problem and somehow coping with the
- watcher being stopped. Note that well-written programs should not receive
- an error ever, so when your watcher receives it, this usually indicates a
- bug in your program.
- Libev will usually signal a few "dummy" events together with an error, for
- example it might indicate that a fd is readable or writable, and if your
- callbacks is well-written it can just attempt the operation and cope with
- the error from read() or write(). This will not work in multi-threaded
- programs, though, as the fd could already be closed and reused for another
- thing, so beware.
- =back
- =head2 GENERIC WATCHER FUNCTIONS
- =over 4
- =item C<ev_init> (ev_TYPE *watcher, callback)
- This macro initialises the generic portion of a watcher. The contents
- of the watcher object can be arbitrary (so C<malloc> will do). Only
- the generic parts of the watcher are initialised, you I<need> to call
- the type-specific C<ev_TYPE_set> macro afterwards to initialise the
- type-specific parts. For each type there is also a C<ev_TYPE_init> macro
- which rolls both calls into one.
- You can reinitialise a watcher at any time as long as it has been stopped
- (or never started) and there are no pending events outstanding.
- The callback is always of type C<void (*)(struct ev_loop *loop, ev_TYPE *watcher,
- int revents)>.
- Example: Initialise an C<ev_io> watcher in two steps.
- ev_io w;
- ev_init (&w, my_cb);
- ev_io_set (&w, STDIN_FILENO, EV_READ);
- =item C<ev_TYPE_set> (ev_TYPE *watcher, [args])
- This macro initialises the type-specific parts of a watcher. You need to
- call C<ev_init> at least once before you call this macro, but you can
- call C<ev_TYPE_set> any number of times. You must not, however, call this
- macro on a watcher that is active (it can be pending, however, which is a
- difference to the C<ev_init> macro).
- Although some watcher types do not have type-specific arguments
- (e.g. C<ev_prepare>) you still need to call its C<set> macro.
- See C<ev_init>, above, for an example.
- =item C<ev_TYPE_init> (ev_TYPE *watcher, callback, [args])
- This convenience macro rolls both C<ev_init> and C<ev_TYPE_set> macro
- calls into a single call. This is the most convenient method to initialise
- a watcher. The same limitations apply, of course.
- Example: Initialise and set an C<ev_io> watcher in one step.
- ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
- =item C<ev_TYPE_start> (loop, ev_TYPE *watcher)
- Starts (activates) the given watcher. Only active watchers will receive
- events. If the watcher is already active nothing will happen.
- Example: Start the C<ev_io> watcher that is being abused as example in this
- whole section.
- ev_io_start (EV_DEFAULT_UC, &w);
- =item C<ev_TYPE_stop> (loop, ev_TYPE *watcher)
- Stops the given watcher if active, and clears the pending status (whether
- the watcher was active or not).
- It is possible that stopped watchers are pending - for example,
- non-repeating timers are being stopped when they become pending - but
- calling C<ev_TYPE_stop> ensures that the watcher is neither active nor
- pending. If you want to free or reuse the memory used by the watcher it is
- therefore a good idea to always call its C<ev_TYPE_stop> function.
- =item bool ev_is_active (ev_TYPE *watcher)
- Returns a true value iff the watcher is active (i.e. it has been started
- and not yet been stopped). As long as a watcher is active you must not modify
- it.
- =item bool ev_is_pending (ev_TYPE *watcher)
- Returns a true value iff the watcher is pending, (i.e. it has outstanding
- events but its callback has not yet been invoked). As long as a watcher
- is pending (but not active) you must not call an init function on it (but
- C<ev_TYPE_set> is safe), you must not change its priority, and you must
- make sure the watcher is available to libev (e.g. you cannot C<free ()>
- it).
- =item callback ev_cb (ev_TYPE *watcher)
- Returns the callback currently set on the watcher.
- =item ev_set_cb (ev_TYPE *watcher, callback)
- Change the callback. You can change the callback at virtually any time
- (modulo threads).
- =item ev_set_priority (ev_TYPE *watcher, int priority)
- =item int ev_priority (ev_TYPE *watcher)
- Set and query the priority of the watcher. The priority is a small
- integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
- (default: C<-2>). Pending watchers with higher priority will be invoked
- before watchers with lower priority, but priority will not keep watchers
- from being executed (except for C<ev_idle> watchers).
- If you need to suppress invocation when higher priority events are pending
- you need to look at C<ev_idle> watchers, which provide this functionality.
- You I<must not> change the priority of a watcher as long as it is active or
- pending.
- Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
- fine, as long as you do not mind that the priority value you query might
- or might not have been clamped to the valid range.
- The default priority used by watchers when no priority has been set is
- always C<0>, which is supposed to not be too high and not be too low :).
- See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
- priorities.
- =item ev_invoke (loop, ev_TYPE *watcher, int revents)
- Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
- C<loop> nor C<revents> need to be valid as long as the watcher callback
- can deal with that fact, as both are simply passed through to the
- callback.
- =item int ev_clear_pending (loop, ev_TYPE *watcher)
- If the watcher is pending, this function clears its pending status and
- returns its C<revents> bitset (as if its callback was invoked). If the
- watcher isn't pending it does nothing and returns C<0>.
- Sometimes it can be useful to "poll" a watcher instead of waiting for its
- callback to be invoked, which can be accomplished with this function.
- =item ev_feed_event (loop, ev_TYPE *watcher, int revents)
- Feeds the given event set into the event loop, as if the specified event
- had happened for the specified watcher (which must be a pointer to an
- initialised but not necessarily started event watcher). Obviously you must
- not free the watcher as long as it has pending events.
- Stopping the watcher, letting libev invoke it, or calling
- C<ev_clear_pending> will clear the pending event, even if the watcher was
- not started in the first place.
- See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
- functions that do not need a watcher.
- =back
- See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
- OWN COMPOSITE WATCHERS> idioms.
- =head2 WATCHER STATES
- There are various watcher states mentioned throughout this manual -
- active, pending and so on. In this section these states and the rules to
- transition between them will be described in more detail - and while these
- rules might look complicated, they usually do "the right thing".
- =over 4
- =item initialised
- Before a watcher can be registered with the event loop it has to be
- initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
- C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
- In this state it is simply some block of memory that is suitable for
- use in an event loop. It can be moved around, freed, reused etc. at
- will - as long as you either keep the memory contents intact, or call
- C<ev_TYPE_init> again.
- =item started/running/active
- Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
- property of the event loop, and is actively waiting for events. While in
- this state it cannot be accessed (except in a few documented ways), moved,
- freed or anything else - the only legal thing is to keep a pointer to it,
- and call libev functions on it that are documented to work on active watchers.
- =item pending
- If a watcher is active and libev determines that an event it is interested
- in has occurred (such as a timer expiring), it will become pending. It will
- stay in this pending state until either it is stopped or its callback is
- about to be invoked, so it is not normally pending inside the watcher
- callback.
- The watcher might or might not be active while it is pending (for example,
- an expired non-repeating timer can be pending but no longer active). If it
- is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
- but it is still property of the event loop at this time, so cannot be
- moved, freed or reused. And if it is active the rules described in the
- previous item still apply.
- It is also possible to feed an event on a watcher that is not active (e.g.
- via C<ev_feed_event>), in which case it becomes pending without being
- active.
- =item stopped
- A watcher can be stopped implicitly by libev (in which case it might still
- be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
- latter will clear any pending state the watcher might be in, regardless
- of whether it was active or not, so stopping a watcher explicitly before
- freeing it is often a good idea.
- While stopped (and not pending) the watcher is essentially in the
- initialised state, that is, it can be reused, moved, modified in any way
- you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
- it again).
- =back
- =head2 WATCHER PRIORITY MODELS
- Many event loops support I<watcher priorities>, which are usually small
- integers that influence the ordering of event callback invocation
- between watchers in some way, all else being equal.
- In libev, Watcher priorities can be set using C<ev_set_priority>. See its
- description for the more technical details such as the actual priority
- range.
- There are two common ways how these these priorities are being interpreted
- by event loops:
- In the more common lock-out model, higher priorities "lock out" invocation
- of lower priority watchers, which means as long as higher priority
- watchers receive events, lower priority watchers are not being invoked.
- The less common only-for-ordering model uses priorities solely to order
- callback invocation within a single event loop iteration: Higher priority
- watchers are invoked before lower priority ones, but they all get invoked
- before polling for new events.
- Libev uses the second (only-for-ordering) model for all its watchers
- except for idle watchers (which use the lock-out model).
- The rationale behind this is that implementing the lock-out model for
- watchers is not well supported by most kernel interfaces, and most event
- libraries will just poll for the same events again and again as long as
- their callbacks have not been executed, which is very inefficient in the
- common case of one high-priority watcher locking out a mass of lower
- priority ones.
- Static (ordering) priorities are most useful when you have two or more
- watchers handling the same resource: a typical usage example is having an
- C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
- timeouts. Under load, data might be received while the program handles
- other jobs, but since timers normally get invoked first, the timeout
- handler will be executed before checking for data. In that case, giving
- the timer a lower priority than the I/O watcher ensures that I/O will be
- handled first even under adverse conditions (which is usually, but not
- always, what you want).
- Since idle watchers use the "lock-out" model, meaning that idle watchers
- will only be executed when no same or higher priority watchers have
- received events, they can be used to implement the "lock-out" model when
- required.
- For example, to emulate how many other event libraries handle priorities,
- you can associate an C<ev_idle> watcher to each such watcher, and in
- the normal watcher callback, you just start the idle watcher. The real
- processing is done in the idle watcher callback. This causes libev to
- continuously poll and process kernel event data for the watcher, but when
- the lock-out case is known to be rare (which in turn is rare :), this is
- workable.
- Usually, however, the lock-out model implemented that way will perform
- miserably under the type of load it was designed to handle. In that case,
- it might be preferable to stop the real watcher before starting the
- idle watcher, so the kernel will not have to process the event in case
- the actual processing will be delayed for considerable time.
- Here is an example of an I/O watcher that should run at a strictly lower
- priority than the default, and which should only process data when no
- other events are pending:
- ev_idle idle; // actual processing watcher
- ev_io io; // actual event watcher
- static void
- io_cb (EV_P_ ev_io *w, int revents)
- {
- // stop the I/O watcher, we received the event, but
- // are not yet ready to handle it.
- ev_io_stop (EV_A_ w);
- // start the idle watcher to handle the actual event.
- // it will not be executed as long as other watchers
- // with the default priority are receiving events.
- ev_idle_start (EV_A_ &idle);
- }
- static void
- idle_cb (EV_P_ ev_idle *w, int revents)
- {
- // actual processing
- read (STDIN_FILENO, ...);
- // have to start the I/O watcher again, as
- // we have handled the event
- ev_io_start (EV_P_ &io);
- }
- // initialisation
- ev_idle_init (&idle, idle_cb);
- ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
- ev_io_start (EV_DEFAULT_ &io);
- In the "real" world, it might also be beneficial to start a timer, so that
- low-priority connections can not be locked out forever under load. This
- enables your program to keep a lower latency for important connections
- during short periods of high load, while not completely locking out less
- important ones.
- =head1 WATCHER TYPES
- This section describes each watcher in detail, but will not repeat
- information given in the last section. Any initialisation/set macros,
- functions and members specific to the watcher type are explained.
- Members are additionally marked with either I<[read-only]>, meaning that,
- while the watcher is active, you can look at the member and expect some
- sensible content, but you must not modify it (you can modify it while the
- watcher is stopped to your hearts content), or I<[read-write]>, which
- means you can expect it to have some sensible content while the watcher
- is active, but you can also modify it. Modifying it may not do something
- sensible or take immediate effect (or do anything at all), but libev will
- not crash or malfunction in any way.
- =head2 C<ev_io> - is this file descriptor readable or writable?
- I/O watchers check whether a file descriptor is readable or writable
- in each iteration of the event loop, or, more precisely, when reading
- would not block the process and writing would at least be able to write
- some data. This behaviour is called level-triggering because you keep
- receiving events as long as the condition persists. Remember you can stop
- the watcher if you don't want to act on the event and neither want to
- receive future events.
- In general you can register as many read and/or write event watchers per
- fd as you want (as long as you don't confuse yourself). Setting all file
- descriptors to non-blocking mode is also usually a good idea (but not
- required if you know what you are doing).
- Another thing you have to watch out for is that it is quite easy to
- receive "spurious" readiness notifications, that is, your callback might
- be called with C<EV_READ> but a subsequent C<read>(2) will actually block
- because there is no data. It is very easy to get into this situation even
- with a relatively standard program structure. Thus it is best to always
- use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
- preferable to a program hanging until some data arrives.
- If you cannot run the fd in non-blocking mode (for example you should
- not play around with an Xlib connection), then you have to separately
- re-test whether a file descriptor is really ready with a known-to-be good
- interface such as poll (fortunately in the case of Xlib, it already does
- this on its own, so its quite safe to use). Some people additionally
- use C<SIGALRM> and an interval timer, just to be sure you won't block
- indefinitely.
- But really, best use non-blocking mode.
- =head3 The special problem of disappearing file descriptors
- Some backends (e.g. kqueue, epoll) need to be told about closing a file
- descriptor (either due to calling C<close> explicitly or any other means,
- such as C<dup2>). The reason is that you register interest in some file
- descriptor, but when it goes away, the operating system will silently drop
- this interest. If another file descriptor with the same number then is
- registered with libev, there is no efficient way to see that this is, in
- fact, a different file descriptor.
- To avoid having to explicitly tell libev about such cases, libev follows
- the following policy: Each time C<ev_io_set> is being called, libev
- will assume that this is potentially a new file descriptor, otherwise
- it is assumed that the file descriptor stays the same. That means that
- you I<have> to call C<ev_io_set> (or C<ev_io_init>) when you change the
- descriptor even if the file descriptor number itself did not change.
- This is how one would do it normally anyway, the important point is that
- the libev application should not optimise around libev but should leave
- optimisations to libev.
- =head3 The special problem of dup'ed file descriptors
- Some backends (e.g. epoll), cannot register events for file descriptors,
- but only events for the underlying file descriptions. That means when you
- have C<dup ()>'ed file descriptors or weirder constellations, and register
- events for them, only one file descriptor might actually receive events.
- There is no workaround possible except not registering events
- for potentially C<dup ()>'ed file descriptors, or to resort to
- C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
- =head3 The special problem of files
- Many people try to use C<select> (or libev) on file descriptors
- representing files, and expect it to become ready when their program
- doesn't block on disk accesses (which can take a long time on their own).
- However, this cannot ever work in the "expected" way - you get a readiness
- notification as soon as the kernel knows whether and how much data is
- there, and in the case of open files, that's always the case, so you
- always get a readiness notification instantly, and your read (or possibly
- write) will still block on the disk I/O.
- Another way to view it is that in the case of sockets, pipes, character
- devices and so on, there is another party (the sender) that delivers data
- on its own, but in the case of files, there is no such thing: the disk
- will not send data on its own, simply because it doesn't know what you
- wish to read - you would first have to request some data.
- Since files are typically not-so-well supported by advanced notification
- mechanism, libev tries hard to emulate POSIX behaviour with respect
- to files, even though you should not use it. The reason for this is
- convenience: sometimes you want to watch STDIN or STDOUT, which is
- usually a tty, often a pipe, but also sometimes files or special devices
- (for example, C<epoll> on Linux works with F</dev/random> but not with
- F</dev/urandom>), and even though the file might better be served with
- asynchronous I/O instead of with non-blocking I/O, it is still useful when
- it "just works" instead of freezing.
- So avoid file descriptors pointing to files when you know it (e.g. use
- libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
- when you rarely read from a file instead of from a socket, and want to
- reuse the same code path.
- =head3 The special problem of fork
- Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
- useless behaviour. Libev fully supports fork, but needs to be told about
- it in the child if you want to continue to use it in the child.
- To support fork in your child processes, you have to call C<ev_loop_fork
- ()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
- C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
- =head3 The special problem of SIGPIPE
- While not really specific to libev, it is easy to forget about C<SIGPIPE>:
- when writing to a pipe whose other end has been closed, your program gets
- sent a SIGPIPE, which, by default, aborts your program. For most programs
- this is sensible behaviour, for daemons, this is usually undesirable.
- So when you encounter spurious, unexplained daemon exits, make sure you
- ignore SIGPIPE (and maybe make sure you log the exit status of your daemon
- somewhere, as that would have given you a big clue).
- =head3 The special problem of accept()ing when you can't
- Many implementations of the POSIX C<accept> function (for example,
- found in post-2004 Linux) have the peculiar behaviour of not removing a
- connection from the pending queue in all error cases.
- For example, larger servers often run out of file descriptors (because
- of resource limits), causing C<accept> to fail with C<ENFILE> but not
- rejecting the connection, leading to libev signalling readiness on
- the next iteration again (the connection still exists after all), and
- typically causing the program to loop at 100% CPU usage.
- Unfortunately, the set of errors that cause this issue differs between
- operating systems, there is usually little the app can do to remedy the
- situation, and no known thread-safe method of removing the connection to
- cope with overload is known (to me).
- One of the easiest ways to handle this situation is to just ignore it
- - when the program encounters an overload, it will just loop until the
- situation is over. While this is a form of busy waiting, no OS offers an
- event-based way to handle this situation, so it's the best one can do.
- A better way to handle the situation is to log any errors other than
- C<EAGAIN> and C<EWOULDBLOCK>, making sure not to flood the log with such
- messages, and continue as usual, which at least gives the user an idea of
- what could be wrong ("raise the ulimit!"). For extra points one could stop
- the C<ev_io> watcher on the listening fd "for a while", which reduces CPU
- usage.
- If your program is single-threaded, then you could also keep a dummy file
- descriptor for overload situations (e.g. by opening F</dev/null>), and
- when you run into C<ENFILE> or C<EMFILE>, close it, run C<accept>,
- close that fd, and create a new dummy fd. This will gracefully refuse
- clients under typical overload conditions.
- The last way to handle it is to simply log the error and C<exit>, as
- is often done with C<malloc> failures, but this results in an easy
- opportunity for a DoS attack.
- =head3 Watcher-Specific Functions
- =over 4
- =item ev_io_init (ev_io *, callback, int fd, int events)
- =item ev_io_set (ev_io *, int fd, int events)
- Configures an C<ev_io> watcher. The C<fd> is the file descriptor to
- receive events for and C<events> is either C<EV_READ>, C<EV_WRITE> or
- C<EV_READ | EV_WRITE>, to express the desire to receive the given events.
- =item int fd [read-only]
- The file descriptor being watched.
- =item int events [read-only]
- The events being watched.
- =back
- =head3 Examples
- Example: Call C<stdin_readable_cb> when STDIN_FILENO has become, well
- readable, but only once. Since it is likely line-buffered, you could
- attempt to read a whole line in the callback.
- static void
- stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)
- {
- ev_io_stop (loop, w);
- .. read from stdin here (or from w->fd) and handle any I/O errors
- }
- ...
- struct ev_loop *loop = ev_default_init (0);
- ev_io stdin_readable;
- ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
- ev_io_start (loop, &stdin_readable);
- ev_run (loop, 0);
- =head2 C<ev_timer> - relative and optionally repeating timeouts
- Timer watchers are simple relative timers that generate an event after a
- given time, and optionally repeating in regular intervals after that.
- The timers are based on real time, that is, if you register an event that
- times out after an hour and you reset your system clock to January last
- year, it will still time out after (roughly) one hour. "Roughly" because
- detecting time jumps is hard, and some inaccuracies are unavoidable (the
- monotonic clock option helps a lot here).
- The callback is guaranteed to be invoked only I<after> its timeout has
- passed (not I<at>, so on systems with very low-resolution clocks this
- might introduce a small delay, see "the special problem of being too
- early", below). If multiple timers become ready during the same loop
- iteration then the ones with earlier time-out values are invoked before
- ones of the same priority with later time-out values (but this is no
- longer true when a callback calls C<ev_run> recursively).
- =head3 Be smart about timeouts
- Many real-world problems involve some kind of timeout, usually for error
- recovery. A typical example is an HTTP request - if the other side hangs,
- you want to raise some error after a while.
- What follows are some ways to handle this problem, from obvious and
- inefficient to smart and efficient.
- In the following, a 60 second activity timeout is assumed - a timeout that
- gets reset to 60 seconds each time there is activity (e.g. each time some
- data or other life sign was received).
- =over 4
- =item 1. Use a timer and stop, reinitialise and start it on activity.
- This is the most obvious, but not the most simple way: In the beginning,
- start the watcher:
- ev_timer_init (timer, callback, 60., 0.);
- ev_timer_start (loop, timer);
- Then, each time there is some activity, C<ev_timer_stop> it, initialise it
- and start it again:
- ev_timer_stop (loop, timer);
- ev_timer_set (timer, 60., 0.);
- ev_timer_start (loop, timer);
- This is relatively simple to implement, but means that each time there is
- some activity, libev will first have to remove the timer from its internal
- data structure and then add it again. Libev tries to be fast, but it's
- still not a constant-time operation.
- =item 2. Use a timer and re-start it with C<ev_timer_again> inactivity.
- This is the easiest way, and involves using C<ev_timer_again> instead of
- C<ev_timer_start>.
- To implement this, configure an C<ev_timer> with a C<repeat> value
- of C<60> and then call C<ev_timer_again> at start and each time you
- successfully read or write some data. If you go into an idle state where
- you do not expect data to travel on the socket, you can C<ev_timer_stop>
- the timer, and C<ev_timer_again> will automatically restart it if need be.
- That means you can ignore both the C<ev_timer_start> function and the
- C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
- member and C<ev_timer_again>.
- At start:
- ev_init (timer, callback);
- timer->repeat = 60.;
- ev_timer_again (loop, timer);
- Each time there is some activity:
- ev_timer_again (loop, timer);
- It is even possible to change the time-out on the fly, regardless of
- whether the watcher is active or not:
- timer->repeat = 30.;
- ev_timer_again (loop, timer);
- This is slightly more efficient then stopping/starting the timer each time
- you want to modify its timeout value, as libev does not have to completely
- remove and re-insert the timer from/into its internal data structure.
- It is, however, even simpler than the "obvious" way to do it.
- =item 3. Let the timer time out, but then re-arm it as required.
- This method is more tricky, but usually most efficient: Most timeouts are
- relatively long compared to the intervals between other activity - in
- our example, within 60 seconds, there are usually many I/O events with
- associated activity resets.
- In this case, it would be more efficient to leave the C<ev_timer> alone,
- but remember the time of last activity, and check for a real timeout only
- within the callback:
- ev_tstamp timeout = 60.;
- ev_tstamp last_activity; // time of last activity
- ev_timer timer;
- static void
- callback (EV_P_ ev_timer *w, int revents)
- {
- // calculate when the timeout would happen
- ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
- // if negative, it means we the timeout already occurred
- if (after < 0.)
- {
- // timeout occurred, take action
- }
- else
- {
- // callback was invoked, but there was some recent
- // activity. simply restart the timer to time out
- // after "after" seconds, which is the earliest time
- // the timeout can occur.
- ev_timer_set (w, after, 0.);
- ev_timer_start (EV_A_ w);
- }
- }
- To summarise the callback: first calculate in how many seconds the
- timeout will occur (by calculating the absolute time when it would occur,
- C<last_activity + timeout>, and subtracting the current time, C<ev_now
- (EV_A)> from that).
- If this value is negative, then we are already past the timeout, i.e. we
- timed out, and need to do whatever is needed in this case.
- Otherwise, we now the earliest time at which the timeout would trigger,
- and simply start the timer with this timeout value.
- In other words, each time the callback is invoked it will check whether
- the timeout occurred. If not, it will simply reschedule itself to check
- again at the earliest time it could time out. Rinse. Repeat.
- This scheme causes more callback invocations (about one every 60 seconds
- minus half the average time between activity), but virtually no calls to
- libev to change the timeout.
- To start the machinery, simply initialise the watcher and set
- C<last_activity> to the current time (meaning there was some activity just
- now), then call the callback, which will "do the right thing" and start
- the timer:
- last_activity = ev_now (EV_A);
- ev_init (&timer, callback);
- callback (EV_A_ &timer, 0);
- When there is some activity, simply store the current time in
- C<last_activity>, no libev calls at all:
- if (activity detected)
- last_activity = ev_now (EV_A);
- When your timeout value changes, then the timeout can be changed by simply
- providing a new value, stopping the timer and calling the callback, which
- will again do the right thing (for example, time out immediately :).
- timeout = new_value;
- ev_timer_stop (EV_A_ &timer);
- callback (EV_A_ &timer, 0);
- This technique is slightly more complex, but in most cases where the
- time-out is unlikely to be triggered, much more efficient.
- =item 4. Wee, just use a double-linked list for your timeouts.
- If there is not one request, but many thousands (millions...), all
- employing some kind of timeout with the same timeout value, then one can
- do even better:
- When starting the timeout, calculate the timeout value and put the timeout
- at the I<end> of the list.
- Then use an C<ev_timer> to fire when the timeout at the I<beginning> of
- the list is expected to fire (for example, using the technique #3).
- When there is some activity, remove the timer from the list, recalculate
- the timeout, append it to the end of the list again, and make sure to
- update the C<ev_timer> if it was taken from the beginning of the list.
- This way, one can manage an unlimited number of timeouts in O(1) time for
- starting, stopping and updating the timers, at the expense of a major
- complication, and having to use a constant timeout. The constant timeout
- ensures that the list stays sorted.
- =back
- So which method the best?
- Method #2 is a simple no-brain-required solution that is adequate in most
- situations. Method #3 requires a bit more thinking, but handles many cases
- better, and isn't very complicated either. In most case, choosing either
- one is fine, with #3 being better in typical situations.
- Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
- rather complicated, but extremely efficient, something that really pays
- off after the first million or so of active timers, i.e. it's usually
- overkill :)
- =head3 The special problem of being too early
- If you ask a timer to call your callback after three seconds, then
- you expect it to be invoked after three seconds - but of course, this
- cannot be guaranteed to infinite precision. Less obviously, it cannot be
- guaranteed to any precision by libev - imagine somebody suspending the
- process with a STOP signal for a few hours for example.
- So, libev tries to invoke your callback as soon as possible I<after> the
- delay has occurred, but cannot guarantee this.
- A less obvious failure mode is calling your callback too early: many event
- loops compare timestamps with a "elapsed delay >= requested delay", but
- this can cause your callback to be invoked much earlier than you would
- expect.
- To see why, imagine a system with a clock that only offers full second
- resolution (think windows if you can't come up with a broken enough OS
- yourself). If you schedule a one-second timer at the time 500.9, then the
- event loop will schedule your timeout to elapse at a system time of 500
- (500.9 truncated to the resolution) + 1, or 501.
- If an event library looks at the timeout 0.1s later, it will see "501 >=
- 501" and invoke the callback 0.1s after it was started, even though a
- one-second delay was requested - this is being "too early", despite best
- intentions.
- This is the reason why libev will never invoke the callback if the elapsed
- delay equals the requested delay, but only when the elapsed delay is
- larger than the requested delay. In the example above, libev would only invoke
- the callback at system time 502, or 1.1s after the timer was started.
- So, while libev cannot guarantee that your callback will be invoked
- exactly when requested, it I<can> and I<does> guarantee that the requested
- delay has actually elapsed, or in other words, it always errs on the "too
- late" side of things.
- =head3 The special problem of time updates
- Establishing the current time is a costly operation (it usually takes
- at least one system call): EV therefore updates its idea of the current
- time only before and after C<ev_run> collects new events, which causes a
- growing difference between C<ev_now ()> and C<ev_time ()> when handling
- lots of events in one iteration.
- The relative timeouts are calculated relative to the C<ev_now ()>
- time. This is usually the right thing as this timestamp refers to the time
- of the event triggering whatever timeout you are modifying/starting. If
- you suspect event processing to be delayed and you I<need> to base the
- timeout on the current time, use something like the following to adjust
- for it:
- ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
- If the event loop is suspended for a long time, you can also force an
- update of the time returned by C<ev_now ()> by calling C<ev_now_update
- ()>, although that will push the event time of all outstanding events
- further into the future.
- =head3 The special problem of unsynchronised clocks
- Modern systems have a variety of clocks - libev itself uses the normal
- "wall clock" clock and, if available, the monotonic clock (to avoid time
- jumps).
- Neither of these clocks is synchronised with each other or any other clock
- on the system, so C<ev_time ()> might return a considerably different time
- than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
- a call to C<gettimeofday> might return a second count that is one higher
- than a directly following call to C<time>.
- The moral of this is to only compare libev-related timestamps with
- C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
- a second or so.
- One more problem arises due to this lack of synchronisation: if libev uses
- the system monotonic clock and you compare timestamps from C<ev_time>
- or C<ev_now> from when you started your timer and when your callback is
- invoked, you will find that sometimes the callback is a bit "early".
- This is because C<ev_timer>s work in real time, not wall clock time, so
- libev makes sure your callback is not invoked before the delay happened,
- I<measured according to the real time>, not the system clock.
- If your timeouts are based on a physical timescale (e.g. "time out this
- connection after 100 seconds") then this shouldn't bother you as it is
- exactly the right behaviour.
- If you want to compare wall clock/system timestamps to your timers, then
- you need to use C<ev_periodic>s, as these are based on the wall clock
- time, where your comparisons will always generate correct results.
- =head3 The special problems of suspended animation
- When you leave the server world it is quite customary to hit machines that
- can suspend/hibernate - what happens to the clocks during such a suspend?
- Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
- all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
- to run until the system is suspended, but they will not advance while the
- system is suspended. That means, on resume, it will be as if the program
- was frozen for a few seconds, but the suspend time will not be counted
- towards C<ev_timer> when a monotonic clock source is used. The real time
- clock advanced as expected, but if it is used as sole clocksource, then a
- long suspend would be detected as a time jump by libev, and timers would
- be adjusted accordingly.
- I would not be surprised to see different behaviour in different between
- operating systems, OS versions or even different hardware.
- The other form of suspend (job control, or sending a SIGSTOP) will see a
- time jump in the monotonic clocks and the realtime clock. If the program
- is suspended for a very long time, and monotonic clock sources are in use,
- then you can expect C<ev_timer>s to expire as the full suspension time
- will be counted towards the timers. When no monotonic clock source is in
- use, then libev will again assume a timejump and adjust accordingly.
- It might be beneficial for this latter case to call C<ev_suspend>
- and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
- deterministic behaviour in this case (you can do nothing against
- C<SIGSTOP>).
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
- =item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
- Configure the timer to trigger after C<after> seconds. If C<repeat>
- is C<0.>, then it will automatically be stopped once the timeout is
- reached. If it is positive, then the timer will automatically be
- configured to trigger again C<repeat> seconds later, again, and again,
- until stopped manually.
- The timer itself will do a best-effort at avoiding drift, that is, if
- you configure a timer to trigger every 10 seconds, then it will normally
- trigger at exactly 10 second intervals. If, however, your program cannot
- keep up with the timer (because it takes longer than those 10 seconds to
- do stuff) the timer will not fire more than once per event loop iteration.
- =item ev_timer_again (loop, ev_timer *)
- This will act as if the timer timed out, and restarts it again if it is
- repeating. It basically works like calling C<ev_timer_stop>, updating the
- timeout to the C<repeat> value and calling C<ev_timer_start>.
- The exact semantics are as in the following rules, all of which will be
- applied to the watcher:
- =over 4
- =item If the timer is pending, the pending status is always cleared.
- =item If the timer is started but non-repeating, stop it (as if it timed
- out, without invoking it).
- =item If the timer is repeating, make the C<repeat> value the new timeout
- and start the timer, if necessary.
- =back
- This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
- usage example.
- =item ev_tstamp ev_timer_remaining (loop, ev_timer *)
- Returns the remaining time until a timer fires. If the timer is active,
- then this time is relative to the current event loop time, otherwise it's
- the timeout value currently configured.
- That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
- C<5>. When the timer is started and one second passes, C<ev_timer_remaining>
- will return C<4>. When the timer expires and is restarted, it will return
- roughly C<7> (likely slightly less as callback invocation takes some time,
- too), and so on.
- =item ev_tstamp repeat [read-write]
- The current C<repeat> value. Will be used each time the watcher times out
- or C<ev_timer_again> is called, and determines the next timeout (if any),
- which is also when any modifications are taken into account.
- =back
- =head3 Examples
- Example: Create a timer that fires after 60 seconds.
- static void
- one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)
- {
- .. one minute over, w is actually stopped right here
- }
- ev_timer mytimer;
- ev_timer_init (&mytimer, one_minute_cb, 60., 0.);
- ev_timer_start (loop, &mytimer);
- Example: Create a timeout timer that times out after 10 seconds of
- inactivity.
- static void
- timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)
- {
- .. ten seconds without any activity
- }
- ev_timer mytimer;
- ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
- ev_timer_again (&mytimer); /* start timer */
- ev_run (loop, 0);
- // and in some piece of code that gets executed on any "activity":
- // reset the timeout to start ticking again at 10 seconds
- ev_timer_again (&mytimer);
- =head2 C<ev_periodic> - to cron or not to cron?
- Periodic watchers are also timers of a kind, but they are very versatile
- (and unfortunately a bit complex).
- Unlike C<ev_timer>, periodic watchers are not based on real time (or
- relative time, the physical time that passes) but on wall clock time
- (absolute time, the thing you can read on your calendar or clock). The
- difference is that wall clock time can run faster or slower than real
- time, and time jumps are not uncommon (e.g. when you adjust your
- wrist-watch).
- You can tell a periodic watcher to trigger after some specific point
- in time: for example, if you tell a periodic watcher to trigger "in 10
- seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
- not a delay) and then reset your system clock to January of the previous
- year, then it will take a year or more to trigger the event (unlike an
- C<ev_timer>, which would still trigger roughly 10 seconds after starting
- it, as it uses a relative timeout).
- C<ev_periodic> watchers can also be used to implement vastly more complex
- timers, such as triggering an event on each "midnight, local time", or
- other complicated rules. This cannot be done with C<ev_timer> watchers, as
- those cannot react to time jumps.
- As with timers, the callback is guaranteed to be invoked only when the
- point in time where it is supposed to trigger has passed. If multiple
- timers become ready during the same loop iteration then the ones with
- earlier time-out values are invoked before ones with later time-out values
- (but this is no longer true when a callback calls C<ev_run> recursively).
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
- =item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
- Lots of arguments, let's sort it out... There are basically three modes of
- operation, and we will explain them from simplest to most complex:
- =over 4
- =item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
- In this configuration the watcher triggers an event after the wall clock
- time C<offset> has passed. It will not repeat and will not adjust when a
- time jump occurs, that is, if it is to be run at January 1st 2011 then it
- will be stopped and invoked when the system clock reaches or surpasses
- this point in time.
- =item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
- In this mode the watcher will always be scheduled to time out at the next
- C<offset + N * interval> time (for some integer N, which can also be
- negative) and then repeat, regardless of any time jumps. The C<offset>
- argument is merely an offset into the C<interval> periods.
- This can be used to create timers that do not drift with respect to the
- system clock, for example, here is an C<ev_periodic> that triggers each
- hour, on the hour (with respect to UTC):
- ev_periodic_set (&periodic, 0., 3600., 0);
- This doesn't mean there will always be 3600 seconds in between triggers,
- but only that the callback will be called when the system time shows a
- full hour (UTC), or more correctly, when the system time is evenly divisible
- by 3600.
- Another way to think about it (for the mathematically inclined) is that
- C<ev_periodic> will try to run the callback in this mode at the next possible
- time where C<time = offset (mod interval)>, regardless of any time jumps.
- The C<interval> I<MUST> be positive, and for numerical stability, the
- interval value should be higher than C<1/8192> (which is around 100
- microseconds) and C<offset> should be higher than C<0> and should have
- at most a similar magnitude as the current time (say, within a factor of
- ten). Typical values for offset are, in fact, C<0> or something between
- C<0> and C<interval>, which is also the recommended range.
- Note also that there is an upper limit to how often a timer can fire (CPU
- speed for example), so if C<interval> is very small then timing stability
- will of course deteriorate. Libev itself tries to be exact to be about one
- millisecond (if the OS supports it and the machine is fast enough).
- =item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
- In this mode the values for C<interval> and C<offset> are both being
- ignored. Instead, each time the periodic watcher gets scheduled, the
- reschedule callback will be called with the watcher as first, and the
- current time as second argument.
- NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
- or make ANY other event loop modifications whatsoever, unless explicitly
- allowed by documentation here>.
- If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
- it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
- only event loop modification you are allowed to do).
- The callback prototype is C<ev_tstamp (*reschedule_cb)(ev_periodic
- *w, ev_tstamp now)>, e.g.:
- static ev_tstamp
- my_rescheduler (ev_periodic *w, ev_tstamp now)
- {
- return now + 60.;
- }
- It must return the next time to trigger, based on the passed time value
- (that is, the lowest time value larger than to the second argument). It
- will usually be called just before the callback will be triggered, but
- might be called at other times, too.
- NOTE: I<< This callback must always return a time that is higher than or
- equal to the passed C<now> value >>.
- This can be used to create very complex timers, such as a timer that
- triggers on "next midnight, local time". To do this, you would calculate the
- next midnight after C<now> and return the timestamp value for this. How
- you do this is, again, up to you (but it is not trivial, which is the main
- reason I omitted it as an example).
- =back
- =item ev_periodic_again (loop, ev_periodic *)
- Simply stops and restarts the periodic watcher again. This is only useful
- when you changed some parameters or the reschedule callback would return
- a different time than the last time it was called (e.g. in a crond like
- program when the crontabs have changed).
- =item ev_tstamp ev_periodic_at (ev_periodic *)
- When active, returns the absolute time that the watcher is supposed
- to trigger next. This is not the same as the C<offset> argument to
- C<ev_periodic_set>, but indeed works even in interval and manual
- rescheduling modes.
- =item ev_tstamp offset [read-write]
- When repeating, this contains the offset value, otherwise this is the
- absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
- although libev might modify this value for better numerical stability).
- Can be modified any time, but changes only take effect when the periodic
- timer fires or C<ev_periodic_again> is being called.
- =item ev_tstamp interval [read-write]
- The current interval value. Can be modified any time, but changes only
- take effect when the periodic timer fires or C<ev_periodic_again> is being
- called.
- =item ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now) [read-write]
- The current reschedule callback, or C<0>, if this functionality is
- switched off. Can be changed any time, but changes only take effect when
- the periodic timer fires or C<ev_periodic_again> is being called.
- =back
- =head3 Examples
- Example: Call a callback every hour, or, more precisely, whenever the
- system time is divisible by 3600. The callback invocation times have
- potentially a lot of jitter, but good long-term stability.
- static void
- clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
- {
- ... its now a full hour (UTC, or TAI or whatever your clock follows)
- }
- ev_periodic hourly_tick;
- ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);
- ev_periodic_start (loop, &hourly_tick);
- Example: The same as above, but use a reschedule callback to do it:
- #include <math.h>
- static ev_tstamp
- my_scheduler_cb (ev_periodic *w, ev_tstamp now)
- {
- return now + (3600. - fmod (now, 3600.));
- }
- ev_periodic_init (&hourly_tick, clock_cb, 0., 0., my_scheduler_cb);
- Example: Call a callback every hour, starting now:
- ev_periodic hourly_tick;
- ev_periodic_init (&hourly_tick, clock_cb,
- fmod (ev_now (loop), 3600.), 3600., 0);
- ev_periodic_start (loop, &hourly_tick);
- =head2 C<ev_signal> - signal me when a signal gets signalled!
- Signal watchers will trigger an event when the process receives a specific
- signal one or more times. Even though signals are very asynchronous, libev
- will try its best to deliver signals synchronously, i.e. as part of the
- normal event processing, like any other event.
- If you want signals to be delivered truly asynchronously, just use
- C<sigaction> as you would do without libev and forget about sharing
- the signal. You can even use C<ev_async> from a signal handler to
- synchronously wake up an event loop.
- You can configure as many watchers as you like for the same signal, but
- only within the same loop, i.e. you can watch for C<SIGINT> in your
- default loop and for C<SIGIO> in another loop, but you cannot watch for
- C<SIGINT> in both the default loop and another loop at the same time. At
- the moment, C<SIGCHLD> is permanently tied to the default loop.
- Only after the first watcher for a signal is started will libev actually
- register something with the kernel. It thus coexists with your own signal
- handlers as long as you don't register any with libev for the same signal.
- If possible and supported, libev will install its handlers with
- C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
- not be unduly interrupted. If you have a problem with system calls getting
- interrupted by signals you can block all signals in an C<ev_check> watcher
- and unblock them in an C<ev_prepare> watcher.
- =head3 The special problem of inheritance over fork/execve/pthread_create
- Both the signal mask (C<sigprocmask>) and the signal disposition
- (C<sigaction>) are unspecified after starting a signal watcher (and after
- stopping it again), that is, libev might or might not block the signal,
- and might or might not set or restore the installed signal handler (but
- see C<EVFLAG_NOSIGMASK>).
- While this does not matter for the signal disposition (libev never
- sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
- C<execve>), this matters for the signal mask: many programs do not expect
- certain signals to be blocked.
- This means that before calling C<exec> (from the child) you should reset
- the signal mask to whatever "default" you expect (all clear is a good
- choice usually).
- The simplest way to ensure that the signal mask is reset in the child is
- to install a fork handler with C<pthread_atfork> that resets it. That will
- catch fork calls done by libraries (such as the libc) as well.
- In current versions of libev, the signal will not be blocked indefinitely
- unless you use the C<signalfd> API (C<EV_SIGNALFD>). While this reduces
- the window of opportunity for problems, it will not go away, as libev
- I<has> to modify the signal mask, at least temporarily.
- So I can't stress this enough: I<If you do not reset your signal mask when
- you expect it to be empty, you have a race condition in your code>. This
- is not a libev-specific thing, this is true for most event libraries.
- =head3 The special problem of threads signal handling
- POSIX threads has problematic signal handling semantics, specifically,
- a lot of functionality (sigfd, sigwait etc.) only really works if all
- threads in a process block signals, which is hard to achieve.
- When you want to use sigwait (or mix libev signal handling with your own
- for the same signals), you can tackle this problem by globally blocking
- all signals before creating any threads (or creating them with a fully set
- sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
- loops. Then designate one thread as "signal receiver thread" which handles
- these signals. You can pass on any signals that libev might be interested
- in by calling C<ev_feed_signal>.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_signal_init (ev_signal *, callback, int signum)
- =item ev_signal_set (ev_signal *, int signum)
- Configures the watcher to trigger on the given signal number (usually one
- of the C<SIGxxx> constants).
- =item int signum [read-only]
- The signal the watcher watches out for.
- =back
- =head3 Examples
- Example: Try to exit cleanly on SIGINT.
- static void
- sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
- {
- ev_break (loop, EVBREAK_ALL);
- }
- ev_signal signal_watcher;
- ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
- ev_signal_start (loop, &signal_watcher);
- =head2 C<ev_child> - watch out for process status changes
- Child watchers trigger when your process receives a SIGCHLD in response to
- some child status changes (most typically when a child of yours dies or
- exits). It is permissible to install a child watcher I<after> the child
- has been forked (which implies it might have already exited), as long
- as the event loop isn't entered (or is continued from a watcher), i.e.,
- forking and then immediately registering a watcher for the child is fine,
- but forking and registering a watcher a few event loop iterations later or
- in the next callback invocation is not.
- Only the default event loop is capable of handling signals, and therefore
- you can only register child watchers in the default event loop.
- Due to some design glitches inside libev, child watchers will always be
- handled at maximum priority (their priority is set to C<EV_MAXPRI> by
- libev)
- =head3 Process Interaction
- Libev grabs C<SIGCHLD> as soon as the default event loop is
- initialised. This is necessary to guarantee proper behaviour even if the
- first child watcher is started after the child exits. The occurrence
- of C<SIGCHLD> is recorded asynchronously, but child reaping is done
- synchronously as part of the event loop processing. Libev always reaps all
- children, even ones not watched.
- =head3 Overriding the Built-In Processing
- Libev offers no special support for overriding the built-in child
- processing, but if your application collides with libev's default child
- handler, you can override it easily by installing your own handler for
- C<SIGCHLD> after initialising the default loop, and making sure the
- default loop never gets destroyed. You are encouraged, however, to use an
- event-based approach to child reaping and thus use libev's support for
- that, so other libev users can use C<ev_child> watchers freely.
- =head3 Stopping the Child Watcher
- Currently, the child watcher never gets stopped, even when the
- child terminates, so normally one needs to stop the watcher in the
- callback. Future versions of libev might stop the watcher automatically
- when a child exit is detected (calling C<ev_child_stop> twice is not a
- problem).
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_child_init (ev_child *, callback, int pid, int trace)
- =item ev_child_set (ev_child *, int pid, int trace)
- Configures the watcher to wait for status changes of process C<pid> (or
- I<any> process if C<pid> is specified as C<0>). The callback can look
- at the C<rstatus> member of the C<ev_child> watcher structure to see
- the status word (use the macros from C<sys/wait.h> and see your systems
- C<waitpid> documentation). The C<rpid> member contains the pid of the
- process causing the status change. C<trace> must be either C<0> (only
- activate the watcher when the process terminates) or C<1> (additionally
- activate the watcher when the process is stopped or continued).
- =item int pid [read-only]
- The process id this watcher watches out for, or C<0>, meaning any process id.
- =item int rpid [read-write]
- The process id that detected a status change.
- =item int rstatus [read-write]
- The process exit/trace status caused by C<rpid> (see your systems
- C<waitpid> and C<sys/wait.h> documentation for details).
- =back
- =head3 Examples
- Example: C<fork()> a new process and install a child handler to wait for
- its completion.
- ev_child cw;
- static void
- child_cb (EV_P_ ev_child *w, int revents)
- {
- ev_child_stop (EV_A_ w);
- printf ("process %d exited with status %x\n", w->rpid, w->rstatus);
- }
- pid_t pid = fork ();
- if (pid < 0)
- // error
- else if (pid == 0)
- {
- // the forked child executes here
- exit (1);
- }
- else
- {
- ev_child_init (&cw, child_cb, pid, 0);
- ev_child_start (EV_DEFAULT_ &cw);
- }
- =head2 C<ev_stat> - did the file attributes just change?
- This watches a file system path for attribute changes. That is, it calls
- C<stat> on that path in regular intervals (or when the OS says it changed)
- and sees if it changed compared to the last time, invoking the callback
- if it did. Starting the watcher C<stat>'s the file, so only changes that
- happen after the watcher has been started will be reported.
- The path does not need to exist: changing from "path exists" to "path does
- not exist" is a status change like any other. The condition "path does not
- exist" (or more correctly "path cannot be stat'ed") is signified by the
- C<st_nlink> field being zero (which is otherwise always forced to be at
- least one) and all the other fields of the stat buffer having unspecified
- contents.
- The path I<must not> end in a slash or contain special components such as
- C<.> or C<..>. The path I<should> be absolute: If it is relative and
- your working directory changes, then the behaviour is undefined.
- Since there is no portable change notification interface available, the
- portable implementation simply calls C<stat(2)> regularly on the path
- to see if it changed somehow. You can specify a recommended polling
- interval for this case. If you specify a polling interval of C<0> (highly
- recommended!) then a I<suitable, unspecified default> value will be used
- (which you can expect to be around five seconds, although this might
- change dynamically). Libev will also impose a minimum interval which is
- currently around C<0.1>, but that's usually overkill.
- This watcher type is not meant for massive numbers of stat watchers,
- as even with OS-supported change notifications, this can be
- resource-intensive.
- At the time of this writing, the only OS-specific interface implemented
- is the Linux inotify interface (implementing kqueue support is left as an
- exercise for the reader. Note, however, that the author sees no way of
- implementing C<ev_stat> semantics with kqueue, except as a hint).
- =head3 ABI Issues (Largefile Support)
- Libev by default (unless the user overrides this) uses the default
- compilation environment, which means that on systems with large file
- support disabled by default, you get the 32 bit version of the stat
- structure. When using the library from programs that change the ABI to
- use 64 bit file offsets the programs will fail. In that case you have to
- compile libev with the same flags to get binary compatibility. This is
- obviously the case with any flags that change the ABI, but the problem is
- most noticeably displayed with ev_stat and large file support.
- The solution for this is to lobby your distribution maker to make large
- file interfaces available by default (as e.g. FreeBSD does) and not
- optional. Libev cannot simply switch on large file support because it has
- to exchange stat structures with application programs compiled using the
- default compilation environment.
- =head3 Inotify and Kqueue
- When C<inotify (7)> support has been compiled into libev and present at
- runtime, it will be used to speed up change detection where possible. The
- inotify descriptor will be created lazily when the first C<ev_stat>
- watcher is being started.
- Inotify presence does not change the semantics of C<ev_stat> watchers
- except that changes might be detected earlier, and in some cases, to avoid
- making regular C<stat> calls. Even in the presence of inotify support
- there are many cases where libev has to resort to regular C<stat> polling,
- but as long as kernel 2.6.25 or newer is used (2.6.24 and older have too
- many bugs), the path exists (i.e. stat succeeds), and the path resides on
- a local filesystem (libev currently assumes only ext2/3, jfs, reiserfs and
- xfs are fully working) libev usually gets away without polling.
- There is no support for kqueue, as apparently it cannot be used to
- implement this functionality, due to the requirement of having a file
- descriptor open on the object at all times, and detecting renames, unlinks
- etc. is difficult.
- =head3 C<stat ()> is a synchronous operation
- Libev doesn't normally do any kind of I/O itself, and so is not blocking
- the process. The exception are C<ev_stat> watchers - those call C<stat
- ()>, which is a synchronous operation.
- For local paths, this usually doesn't matter: unless the system is very
- busy or the intervals between stat's are large, a stat call will be fast,
- as the path data is usually in memory already (except when starting the
- watcher).
- For networked file systems, calling C<stat ()> can block an indefinite
- time due to network issues, and even under good conditions, a stat call
- often takes multiple milliseconds.
- Therefore, it is best to avoid using C<ev_stat> watchers on networked
- paths, although this is fully supported by libev.
- =head3 The special problem of stat time resolution
- The C<stat ()> system call only supports full-second resolution portably,
- and even on systems where the resolution is higher, most file systems
- still only support whole seconds.
- That means that, if the time is the only thing that changes, you can
- easily miss updates: on the first update, C<ev_stat> detects a change and
- calls your callback, which does something. When there is another update
- within the same second, C<ev_stat> will be unable to detect unless the
- stat data does change in other ways (e.g. file size).
- The solution to this is to delay acting on a change for slightly more
- than a second (or till slightly after the next full second boundary), using
- a roughly one-second-delay C<ev_timer> (e.g. C<ev_timer_set (w, 0., 1.02);
- ev_timer_again (loop, w)>).
- The C<.02> offset is added to work around small timing inconsistencies
- of some operating systems (where the second counter of the current time
- might be be delayed. One such system is the Linux kernel, where a call to
- C<gettimeofday> might return a timestamp with a full second later than
- a subsequent C<time> call - if the equivalent of C<time ()> is used to
- update file times then there will be a small window where the kernel uses
- the previous second to update file times but libev might already execute
- the timer callback).
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)
- =item ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
- Configures the watcher to wait for status changes of the given
- C<path>. The C<interval> is a hint on how quickly a change is expected to
- be detected and should normally be specified as C<0> to let libev choose
- a suitable value. The memory pointed to by C<path> must point to the same
- path for as long as the watcher is active.
- The callback will receive an C<EV_STAT> event when a change was detected,
- relative to the attributes at the time the watcher was started (or the
- last change was detected).
- =item ev_stat_stat (loop, ev_stat *)
- Updates the stat buffer immediately with new values. If you change the
- watched path in your callback, you could call this function to avoid
- detecting this change (while introducing a race condition if you are not
- the only one changing the path). Can also be useful simply to find out the
- new values.
- =item ev_statdata attr [read-only]
- The most-recently detected attributes of the file. Although the type is
- C<ev_statdata>, this is usually the (or one of the) C<struct stat> types
- suitable for your system, but you can only rely on the POSIX-standardised
- members to be present. If the C<st_nlink> member is C<0>, then there was
- some error while C<stat>ing the file.
- =item ev_statdata prev [read-only]
- The previous attributes of the file. The callback gets invoked whenever
- C<prev> != C<attr>, or, more precisely, one or more of these members
- differ: C<st_dev>, C<st_ino>, C<st_mode>, C<st_nlink>, C<st_uid>,
- C<st_gid>, C<st_rdev>, C<st_size>, C<st_atime>, C<st_mtime>, C<st_ctime>.
- =item ev_tstamp interval [read-only]
- The specified interval.
- =item const char *path [read-only]
- The file system path that is being watched.
- =back
- =head3 Examples
- Example: Watch C</etc/passwd> for attribute changes.
- static void
- passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
- {
- /* /etc/passwd changed in some way */
- if (w->attr.st_nlink)
- {
- printf ("passwd current size %ld\n", (long)w->attr.st_size);
- printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
- printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
- }
- else
- /* you shalt not abuse printf for puts */
- puts ("wow, /etc/passwd is not there, expect problems. "
- "if this is windows, they already arrived\n");
- }
- ...
- ev_stat passwd;
- ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
- ev_stat_start (loop, &passwd);
- Example: Like above, but additionally use a one-second delay so we do not
- miss updates (however, frequent updates will delay processing, too, so
- one might do the work both on C<ev_stat> callback invocation I<and> on
- C<ev_timer> callback invocation).
- static ev_stat passwd;
- static ev_timer timer;
- static void
- timer_cb (EV_P_ ev_timer *w, int revents)
- {
- ev_timer_stop (EV_A_ w);
- /* now it's one second after the most recent passwd change */
- }
- static void
- stat_cb (EV_P_ ev_stat *w, int revents)
- {
- /* reset the one-second timer */
- ev_timer_again (EV_A_ &timer);
- }
- ...
- ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
- ev_stat_start (loop, &passwd);
- ev_timer_init (&timer, timer_cb, 0., 1.02);
- =head2 C<ev_idle> - when you've got nothing better to do...
- Idle watchers trigger events when no other events of the same or higher
- priority are pending (prepare, check and other idle watchers do not count
- as receiving "events").
- That is, as long as your process is busy handling sockets or timeouts
- (or even signals, imagine) of the same or higher priority it will not be
- triggered. But when your process is idle (or only lower-priority watchers
- are pending), the idle watchers are being called once per event loop
- iteration - until stopped, that is, or your process receives more events
- and becomes busy again with higher priority stuff.
- The most noteworthy effect is that as long as any idle watchers are
- active, the process will not block when waiting for new events.
- Apart from keeping your process non-blocking (which is a useful
- effect on its own sometimes), idle watchers are a good place to do
- "pseudo-background processing", or delay processing stuff to after the
- event loop has handled all outstanding events.
- =head3 Abusing an C<ev_idle> watcher for its side-effect
- As long as there is at least one active idle watcher, libev will never
- sleep unnecessarily. Or in other words, it will loop as fast as possible.
- For this to work, the idle watcher doesn't need to be invoked at all - the
- lowest priority will do.
- This mode of operation can be useful together with an C<ev_check> watcher,
- to do something on each event loop iteration - for example to balance load
- between different connections.
- See L</Abusing an ev_check watcher for its side-effect> for a longer
- example.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_idle_init (ev_idle *, callback)
- Initialises and configures the idle watcher - it has no parameters of any
- kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
- believe me.
- =back
- =head3 Examples
- Example: Dynamically allocate an C<ev_idle> watcher, start it, and in the
- callback, free it. Also, use no error checking, as usual.
- static void
- idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
- {
- // stop the watcher
- ev_idle_stop (loop, w);
- // now we can free it
- free (w);
- // now do something you wanted to do when the program has
- // no longer anything immediate to do.
- }
- ev_idle *idle_watcher = malloc (sizeof (ev_idle));
- ev_idle_init (idle_watcher, idle_cb);
- ev_idle_start (loop, idle_watcher);
- =head2 C<ev_prepare> and C<ev_check> - customise your event loop!
- Prepare and check watchers are often (but not always) used in pairs:
- prepare watchers get invoked before the process blocks and check watchers
- afterwards.
- You I<must not> call C<ev_run> (or similar functions that enter the
- current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
- C<ev_check> watchers. Other loops than the current one are fine,
- however. The rationale behind this is that you do not need to check
- for recursion in those watchers, i.e. the sequence will always be
- C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
- kind they will always be called in pairs bracketing the blocking call.
- Their main purpose is to integrate other event mechanisms into libev and
- their use is somewhat advanced. They could be used, for example, to track
- variable changes, implement your own watchers, integrate net-snmp or a
- coroutine library and lots more. They are also occasionally useful if
- you cache some data and want to flush it before blocking (for example,
- in X programs you might want to do an C<XFlush ()> in an C<ev_prepare>
- watcher).
- This is done by examining in each prepare call which file descriptors
- need to be watched by the other library, registering C<ev_io> watchers
- for them and starting an C<ev_timer> watcher for any timeouts (many
- libraries provide exactly this functionality). Then, in the check watcher,
- you check for any events that occurred (by checking the pending status
- of all watchers and stopping them) and call back into the library. The
- I/O and timer callbacks will never actually be called (but must be valid
- nevertheless, because you never know, you know?).
- As another example, the Perl Coro module uses these hooks to integrate
- coroutines into libev programs, by yielding to other active coroutines
- during each prepare and only letting the process block if no coroutines
- are ready to run (it's actually more complicated: it only runs coroutines
- with priority higher than or equal to the event loop and one coroutine
- of lower priority, but only once, using idle watchers to keep the event
- loop from blocking if lower-priority coroutines are active, thus mapping
- low-priority coroutines to idle/background tasks).
- When used for this purpose, it is recommended to give C<ev_check> watchers
- highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
- any other watchers after the poll (this doesn't matter for C<ev_prepare>
- watchers).
- Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
- activate ("feed") events into libev. While libev fully supports this, they
- might get executed before other C<ev_check> watchers did their job. As
- C<ev_check> watchers are often used to embed other (non-libev) event
- loops those other event loops might be in an unusable state until their
- C<ev_check> watcher ran (always remind yourself to coexist peacefully with
- others).
- =head3 Abusing an C<ev_check> watcher for its side-effect
- C<ev_check> (and less often also C<ev_prepare>) watchers can also be
- useful because they are called once per event loop iteration. For
- example, if you want to handle a large number of connections fairly, you
- normally only do a bit of work for each active connection, and if there
- is more work to do, you wait for the next event loop iteration, so other
- connections have a chance of making progress.
- Using an C<ev_check> watcher is almost enough: it will be called on the
- next event loop iteration. However, that isn't as soon as possible -
- without external events, your C<ev_check> watcher will not be invoked.
- This is where C<ev_idle> watchers come in handy - all you need is a
- single global idle watcher that is active as long as you have one active
- C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
- will not sleep, and the C<ev_check> watcher makes sure a callback gets
- invoked. Neither watcher alone can do that.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_prepare_init (ev_prepare *, callback)
- =item ev_check_init (ev_check *, callback)
- Initialises and configures the prepare or check watcher - they have no
- parameters of any kind. There are C<ev_prepare_set> and C<ev_check_set>
- macros, but using them is utterly, utterly, utterly and completely
- pointless.
- =back
- =head3 Examples
- There are a number of principal ways to embed other event loops or modules
- into libev. Here are some ideas on how to include libadns into libev
- (there is a Perl module named C<EV::ADNS> that does this, which you could
- use as a working example. Another Perl module named C<EV::Glib> embeds a
- Glib main context into libev, and finally, C<Glib::EV> embeds EV into the
- Glib event loop).
- Method 1: Add IO watchers and a timeout watcher in a prepare handler,
- and in a check watcher, destroy them and call into libadns. What follows
- is pseudo-code only of course. This requires you to either use a low
- priority for the check watcher or use C<ev_clear_pending> explicitly, as
- the callbacks for the IO/timeout watchers might not have been called yet.
- static ev_io iow [nfd];
- static ev_timer tw;
- static void
- io_cb (struct ev_loop *loop, ev_io *w, int revents)
- {
- }
- // create io watchers for each fd and a timer before blocking
- static void
- adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)
- {
- int timeout = 3600000;
- struct pollfd fds [nfd];
- // actual code will need to loop here and realloc etc.
- adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
- /* the callback is illegal, but won't be called as we stop during check */
- ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
- ev_timer_start (loop, &tw);
- // create one ev_io per pollfd
- for (int i = 0; i < nfd; ++i)
- {
- ev_io_init (iow + i, io_cb, fds [i].fd,
- ((fds [i].events & POLLIN ? EV_READ : 0)
- | (fds [i].events & POLLOUT ? EV_WRITE : 0)));
- fds [i].revents = 0;
- ev_io_start (loop, iow + i);
- }
- }
- // stop all watchers after blocking
- static void
- adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)
- {
- ev_timer_stop (loop, &tw);
- for (int i = 0; i < nfd; ++i)
- {
- // set the relevant poll flags
- // could also call adns_processreadable etc. here
- struct pollfd *fd = fds + i;
- int revents = ev_clear_pending (iow + i);
- if (revents & EV_READ ) fd->revents |= fd->events & POLLIN;
- if (revents & EV_WRITE) fd->revents |= fd->events & POLLOUT;
- // now stop the watcher
- ev_io_stop (loop, iow + i);
- }
- adns_afterpoll (adns, fds, nfd, timeval_from (ev_now (loop));
- }
- Method 2: This would be just like method 1, but you run C<adns_afterpoll>
- in the prepare watcher and would dispose of the check watcher.
- Method 3: If the module to be embedded supports explicit event
- notification (libadns does), you can also make use of the actual watcher
- callbacks, and only destroy/create the watchers in the prepare watcher.
- static void
- timer_cb (EV_P_ ev_timer *w, int revents)
- {
- adns_state ads = (adns_state)w->data;
- update_now (EV_A);
- adns_processtimeouts (ads, &tv_now);
- }
- static void
- io_cb (EV_P_ ev_io *w, int revents)
- {
- adns_state ads = (adns_state)w->data;
- update_now (EV_A);
- if (revents & EV_READ ) adns_processreadable (ads, w->fd, &tv_now);
- if (revents & EV_WRITE) adns_processwriteable (ads, w->fd, &tv_now);
- }
- // do not ever call adns_afterpoll
- Method 4: Do not use a prepare or check watcher because the module you
- want to embed is not flexible enough to support it. Instead, you can
- override their poll function. The drawback with this solution is that the
- main loop is now no longer controllable by EV. The C<Glib::EV> module uses
- this approach, effectively embedding EV as a client into the horrible
- libglib event loop.
- static gint
- event_poll_func (GPollFD *fds, guint nfds, gint timeout)
- {
- int got_events = 0;
- for (n = 0; n < nfds; ++n)
- // create/start io watcher that sets the relevant bits in fds[n] and increment got_events
- if (timeout >= 0)
- // create/start timer
- // poll
- ev_run (EV_A_ 0);
- // stop timer again
- if (timeout >= 0)
- ev_timer_stop (EV_A_ &to);
- // stop io watchers again - their callbacks should have set
- for (n = 0; n < nfds; ++n)
- ev_io_stop (EV_A_ iow [n]);
- return got_events;
- }
- =head2 C<ev_embed> - when one backend isn't enough...
- This is a rather advanced watcher type that lets you embed one event loop
- into another (currently only C<ev_io> events are supported in the embedded
- loop, other types of watchers might be handled in a delayed or incorrect
- fashion and must not be used).
- There are primarily two reasons you would want that: work around bugs and
- prioritise I/O.
- As an example for a bug workaround, the kqueue backend might only support
- sockets on some platform, so it is unusable as generic backend, but you
- still want to make use of it because you have many sockets and it scales
- so nicely. In this case, you would create a kqueue-based loop and embed
- it into your default loop (which might use e.g. poll). Overall operation
- will be a bit slower because first libev has to call C<poll> and then
- C<kevent>, but at least you can use both mechanisms for what they are
- best: C<kqueue> for scalable sockets and C<poll> if you want it to work :)
- As for prioritising I/O: under rare circumstances you have the case where
- some fds have to be watched and handled very quickly (with low latency),
- and even priorities and idle watchers might have too much overhead. In
- this case you would put all the high priority stuff in one loop and all
- the rest in a second one, and embed the second one in the first.
- As long as the watcher is active, the callback will be invoked every
- time there might be events pending in the embedded loop. The callback
- must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
- sweep and invoke their callbacks (the callback doesn't need to invoke the
- C<ev_embed_sweep> function directly, it could also start an idle watcher
- to give the embedded loop strictly lower priority for example).
- You can also set the callback to C<0>, in which case the embed watcher
- will automatically execute the embedded loop sweep whenever necessary.
- Fork detection will be handled transparently while the C<ev_embed> watcher
- is active, i.e., the embedded loop will automatically be forked when the
- embedding loop forks. In other cases, the user is responsible for calling
- C<ev_loop_fork> on the embedded loop.
- Unfortunately, not all backends are embeddable: only the ones returned by
- C<ev_embeddable_backends> are, which, unfortunately, does not include any
- portable one.
- So when you want to use this feature you will always have to be prepared
- that you cannot get an embeddable loop. The recommended way to get around
- this is to have a separate variables for your embeddable loop, try to
- create it, and if that fails, use the normal loop for everything.
- =head3 C<ev_embed> and fork
- While the C<ev_embed> watcher is running, forks in the embedding loop will
- automatically be applied to the embedded loop as well, so no special
- fork handling is required in that case. When the watcher is not running,
- however, it is still the task of the libev user to call C<ev_loop_fork ()>
- as applicable.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
- =item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
- Configures the watcher to embed the given loop, which must be
- embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
- invoked automatically, otherwise it is the responsibility of the callback
- to invoke it (it will continue to be called until the sweep has been done,
- if you do not want that, you need to temporarily stop the embed watcher).
- =item ev_embed_sweep (loop, ev_embed *)
- Make a single, non-blocking sweep over the embedded loop. This works
- similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
- appropriate way for embedded loops.
- =item struct ev_loop *other [read-only]
- The embedded event loop.
- =back
- =head3 Examples
- Example: Try to get an embeddable event loop and embed it into the default
- event loop. If that is not possible, use the default loop. The default
- loop is stored in C<loop_hi>, while the embeddable loop is stored in
- C<loop_lo> (which is C<loop_hi> in the case no embeddable loop can be
- used).
- struct ev_loop *loop_hi = ev_default_init (0);
- struct ev_loop *loop_lo = 0;
- ev_embed embed;
- // see if there is a chance of getting one that works
- // (remember that a flags value of 0 means autodetection)
- loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
- ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
- : 0;
- // if we got one, then embed it, otherwise default to loop_hi
- if (loop_lo)
- {
- ev_embed_init (&embed, 0, loop_lo);
- ev_embed_start (loop_hi, &embed);
- }
- else
- loop_lo = loop_hi;
- Example: Check if kqueue is available but not recommended and create
- a kqueue backend for use with sockets (which usually work with any
- kqueue implementation). Store the kqueue/socket-only event loop in
- C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
- struct ev_loop *loop = ev_default_init (0);
- struct ev_loop *loop_socket = 0;
- ev_embed embed;
- if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
- if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
- {
- ev_embed_init (&embed, 0, loop_socket);
- ev_embed_start (loop, &embed);
- }
- if (!loop_socket)
- loop_socket = loop;
- // now use loop_socket for all sockets, and loop for everything else
- =head2 C<ev_fork> - the audacity to resume the event loop after a fork
- Fork watchers are called when a C<fork ()> was detected (usually because
- whoever is a good citizen cared to tell libev about it by calling
- C<ev_loop_fork>). The invocation is done before the event loop blocks next
- and before C<ev_check> watchers are being called, and only in the child
- after the fork. If whoever good citizen calling C<ev_default_fork> cheats
- and calls it in the wrong process, the fork handlers will be invoked, too,
- of course.
- =head3 The special problem of life after fork - how is it possible?
- Most uses of C<fork ()> consist of forking, then some simple calls to set
- up/change the process environment, followed by a call to C<exec()>. This
- sequence should be handled by libev without any problems.
- This changes when the application actually wants to do event handling
- in the child, or both parent in child, in effect "continuing" after the
- fork.
- The default mode of operation (for libev, with application help to detect
- forks) is to duplicate all the state in the child, as would be expected
- when I<either> the parent I<or> the child process continues.
- When both processes want to continue using libev, then this is usually the
- wrong result. In that case, usually one process (typically the parent) is
- supposed to continue with all watchers in place as before, while the other
- process typically wants to start fresh, i.e. without any active watchers.
- The cleanest and most efficient way to achieve that with libev is to
- simply create a new event loop, which of course will be "empty", and
- use that for new watchers. This has the advantage of not touching more
- memory than necessary, and thus avoiding the copy-on-write, and the
- disadvantage of having to use multiple event loops (which do not support
- signal watchers).
- When this is not possible, or you want to use the default loop for
- other reasons, then in the process that wants to start "fresh", call
- C<ev_loop_destroy (EV_DEFAULT)> followed by C<ev_default_loop (...)>.
- Destroying the default loop will "orphan" (not stop) all registered
- watchers, so you have to be careful not to execute code that modifies
- those watchers. Note also that in that case, you have to re-register any
- signal watchers.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_fork_init (ev_fork *, callback)
- Initialises and configures the fork watcher - it has no parameters of any
- kind. There is a C<ev_fork_set> macro, but using it is utterly pointless,
- really.
- =back
- =head2 C<ev_cleanup> - even the best things end
- Cleanup watchers are called just before the event loop is being destroyed
- by a call to C<ev_loop_destroy>.
- While there is no guarantee that the event loop gets destroyed, cleanup
- watchers provide a convenient method to install cleanup hooks for your
- program, worker threads and so on - you just to make sure to destroy the
- loop when you want them to be invoked.
- Cleanup watchers are invoked in the same way as any other watcher. Unlike
- all other watchers, they do not keep a reference to the event loop (which
- makes a lot of sense if you think about it). Like all other watchers, you
- can call libev functions in the callback, except C<ev_cleanup_start>.
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_cleanup_init (ev_cleanup *, callback)
- Initialises and configures the cleanup watcher - it has no parameters of
- any kind. There is a C<ev_cleanup_set> macro, but using it is utterly
- pointless, I assure you.
- =back
- Example: Register an atexit handler to destroy the default loop, so any
- cleanup functions are called.
- static void
- program_exits (void)
- {
- ev_loop_destroy (EV_DEFAULT_UC);
- }
- ...
- atexit (program_exits);
- =head2 C<ev_async> - how to wake up an event loop
- In general, you cannot use an C<ev_loop> from multiple threads or other
- asynchronous sources such as signal handlers (as opposed to multiple event
- loops - those are of course safe to use in different threads).
- Sometimes, however, you need to wake up an event loop you do not control,
- for example because it belongs to another thread. This is what C<ev_async>
- watchers do: as long as the C<ev_async> watcher is active, you can signal
- it by calling C<ev_async_send>, which is thread- and signal safe.
- This functionality is very similar to C<ev_signal> watchers, as signals,
- too, are asynchronous in nature, and signals, too, will be compressed
- (i.e. the number of callback invocations may be less than the number of
- C<ev_async_send> calls). In fact, you could use signal watchers as a kind
- of "global async watchers" by using a watcher on an otherwise unused
- signal, and C<ev_feed_signal> to signal this watcher from another thread,
- even without knowing which loop owns the signal.
- =head3 Queueing
- C<ev_async> does not support queueing of data in any way. The reason
- is that the author does not know of a simple (or any) algorithm for a
- multiple-writer-single-reader queue that works in all cases and doesn't
- need elaborate support such as pthreads or unportable memory access
- semantics.
- That means that if you want to queue data, you have to provide your own
- queue. But at least I can tell you how to implement locking around your
- queue:
- =over 4
- =item queueing from a signal handler context
- To implement race-free queueing, you simply add to the queue in the signal
- handler but you block the signal handler in the watcher callback. Here is
- an example that does that for some fictitious SIGUSR1 handler:
- static ev_async mysig;
- static void
- sigusr1_handler (void)
- {
- sometype data;
- // no locking etc.
- queue_put (data);
- ev_async_send (EV_DEFAULT_ &mysig);
- }
- static void
- mysig_cb (EV_P_ ev_async *w, int revents)
- {
- sometype data;
- sigset_t block, prev;
- sigemptyset (&block);
- sigaddset (&block, SIGUSR1);
- sigprocmask (SIG_BLOCK, &block, &prev);
- while (queue_get (&data))
- process (data);
- if (sigismember (&prev, SIGUSR1)
- sigprocmask (SIG_UNBLOCK, &block, 0);
- }
- (Note: pthreads in theory requires you to use C<pthread_setmask>
- instead of C<sigprocmask> when you use threads, but libev doesn't do it
- either...).
- =item queueing from a thread context
- The strategy for threads is different, as you cannot (easily) block
- threads but you can easily preempt them, so to queue safely you need to
- employ a traditional mutex lock, such as in this pthread example:
- static ev_async mysig;
- static pthread_mutex_t mymutex = PTHREAD_MUTEX_INITIALIZER;
- static void
- otherthread (void)
- {
- // only need to lock the actual queueing operation
- pthread_mutex_lock (&mymutex);
- queue_put (data);
- pthread_mutex_unlock (&mymutex);
- ev_async_send (EV_DEFAULT_ &mysig);
- }
- static void
- mysig_cb (EV_P_ ev_async *w, int revents)
- {
- pthread_mutex_lock (&mymutex);
- while (queue_get (&data))
- process (data);
- pthread_mutex_unlock (&mymutex);
- }
- =back
- =head3 Watcher-Specific Functions and Data Members
- =over 4
- =item ev_async_init (ev_async *, callback)
- Initialises and configures the async watcher - it has no parameters of any
- kind. There is a C<ev_async_set> macro, but using it is utterly pointless,
- trust me.
- =item ev_async_send (loop, ev_async *)
- Sends/signals/activates the given C<ev_async> watcher, that is, feeds
- an C<EV_ASYNC> event on the watcher into the event loop, and instantly
- returns.
- Unlike C<ev_feed_event>, this call is safe to do from other threads,
- signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
- embedding section below on what exactly this means).
- Note that, as with other watchers in libev, multiple events might get
- compressed into a single callback invocation (another way to look at
- this is that C<ev_async> watchers are level-triggered: they are set on
- C<ev_async_send>, reset when the event loop detects that).
- This call incurs the overhead of at most one extra system call per event
- loop iteration, if the event loop is blocked, and no syscall at all if
- the event loop (or your program) is processing events. That means that
- repeated calls are basically free (there is no need to avoid calls for
- performance reasons) and that the overhead becomes smaller (typically
- zero) under load.
- =item bool = ev_async_pending (ev_async *)
- Returns a non-zero value when C<ev_async_send> has been called on the
- watcher but the event has not yet been processed (or even noted) by the
- event loop.
- C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
- the loop iterates next and checks for the watcher to have become active,
- it will reset the flag again. C<ev_async_pending> can be used to very
- quickly check whether invoking the loop might be a good idea.
- Not that this does I<not> check whether the watcher itself is pending,
- only whether it has been requested to make this watcher pending: there
- is a time window between the event loop checking and resetting the async
- notification, and the callback being invoked.
- =back
- =head1 OTHER FUNCTIONS
- There are some other functions of possible interest. Described. Here. Now.
- =over 4
- =item ev_once (loop, int fd, int events, ev_tstamp timeout, callback)
- This function combines a simple timer and an I/O watcher, calls your
- callback on whichever event happens first and automatically stops both
- watchers. This is useful if you want to wait for a single event on an fd
- or timeout without having to allocate/configure/start/stop/free one or
- more watchers yourself.
- If C<fd> is less than 0, then no I/O watcher will be started and the
- C<events> argument is being ignored. Otherwise, an C<ev_io> watcher for
- the given C<fd> and C<events> set will be created and started.
- If C<timeout> is less than 0, then no timeout watcher will be
- started. Otherwise an C<ev_timer> watcher with after = C<timeout> (and
- repeat = 0) will be started. C<0> is a valid timeout.
- The callback has the type C<void (*cb)(int revents, void *arg)> and is
- passed an C<revents> set like normal event callbacks (a combination of
- C<EV_ERROR>, C<EV_READ>, C<EV_WRITE> or C<EV_TIMER>) and the C<arg>
- value passed to C<ev_once>. Note that it is possible to receive I<both>
- a timeout and an io event at the same time - you probably should give io
- events precedence.
- Example: wait up to ten seconds for data to appear on STDIN_FILENO.
- static void stdin_ready (int revents, void *arg)
- {
- if (revents & EV_READ)
- /* stdin might have data for us, joy! */;
- else if (revents & EV_TIMER)
- /* doh, nothing entered */;
- }
- ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
- =item ev_feed_fd_event (loop, int fd, int revents)
- Feed an event on the given fd, as if a file descriptor backend detected
- the given events.
- =item ev_feed_signal_event (loop, int signum)
- Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
- which is async-safe.
- =back
- =head1 COMMON OR USEFUL IDIOMS (OR BOTH)
- This section explains some common idioms that are not immediately
- obvious. Note that examples are sprinkled over the whole manual, and this
- section only contains stuff that wouldn't fit anywhere else.
- =head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
- Each watcher has, by default, a C<void *data> member that you can read
- or modify at any time: libev will completely ignore it. This can be used
- to associate arbitrary data with your watcher. If you need more data and
- don't want to allocate memory separately and store a pointer to it in that
- data member, you can also "subclass" the watcher type and provide your own
- data:
- struct my_io
- {
- ev_io io;
- int otherfd;
- void *somedata;
- struct whatever *mostinteresting;
- };
- ...
- struct my_io w;
- ev_io_init (&w.io, my_cb, fd, EV_READ);
- And since your callback will be called with a pointer to the watcher, you
- can cast it back to your own type:
- static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
- {
- struct my_io *w = (struct my_io *)w_;
- ...
- }
- More interesting and less C-conformant ways of casting your callback
- function type instead have been omitted.
- =head2 BUILDING YOUR OWN COMPOSITE WATCHERS
- Another common scenario is to use some data structure with multiple
- embedded watchers, in effect creating your own watcher that combines
- multiple libev event sources into one "super-watcher":
- struct my_biggy
- {
- int some_data;
- ev_timer t1;
- ev_timer t2;
- }
- In this case getting the pointer to C<my_biggy> is a bit more
- complicated: Either you store the address of your C<my_biggy> struct in
- the C<data> member of the watcher (for woozies or C++ coders), or you need
- to use some pointer arithmetic using C<offsetof> inside your watchers (for
- real programmers):
- #include <stddef.h>
- static void
- t1_cb (EV_P_ ev_timer *w, int revents)
- {
- struct my_biggy big = (struct my_biggy *)
- (((char *)w) - offsetof (struct my_biggy, t1));
- }
- static void
- t2_cb (EV_P_ ev_timer *w, int revents)
- {
- struct my_biggy big = (struct my_biggy *)
- (((char *)w) - offsetof (struct my_biggy, t2));
- }
- =head2 AVOIDING FINISHING BEFORE RETURNING
- Often you have structures like this in event-based programs:
- callback ()
- {
- free (request);
- }
- request = start_new_request (..., callback);
- The intent is to start some "lengthy" operation. The C<request> could be
- used to cancel the operation, or do other things with it.
- It's not uncommon to have code paths in C<start_new_request> that
- immediately invoke the callback, for example, to report errors. Or you add
- some caching layer that finds that it can skip the lengthy aspects of the
- operation and simply invoke the callback with the result.
- The problem here is that this will happen I<before> C<start_new_request>
- has returned, so C<request> is not set.
- Even if you pass the request by some safer means to the callback, you
- might want to do something to the request after starting it, such as
- canceling it, which probably isn't working so well when the callback has
- already been invoked.
- A common way around all these issues is to make sure that
- C<start_new_request> I<always> returns before the callback is invoked. If
- C<start_new_request> immediately knows the result, it can artificially
- delay invoking the callback by using a C<prepare> or C<idle> watcher for
- example, or more sneakily, by reusing an existing (stopped) watcher and
- pushing it into the pending queue:
- ev_set_cb (watcher, callback);
- ev_feed_event (EV_A_ watcher, 0);
- This way, C<start_new_request> can safely return before the callback is
- invoked, while not delaying callback invocation too much.
- =head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
- Often (especially in GUI toolkits) there are places where you have
- I<modal> interaction, which is most easily implemented by recursively
- invoking C<ev_run>.
- This brings the problem of exiting - a callback might want to finish the
- main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
- a modal "Are you sure?" dialog is still waiting), or just the nested one
- and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
- other combination: In these cases, a simple C<ev_break> will not work.
- The solution is to maintain "break this loop" variable for each C<ev_run>
- invocation, and use a loop around C<ev_run> until the condition is
- triggered, using C<EVRUN_ONCE>:
- // main loop
- int exit_main_loop = 0;
- while (!exit_main_loop)
- ev_run (EV_DEFAULT_ EVRUN_ONCE);
- // in a modal watcher
- int exit_nested_loop = 0;
- while (!exit_nested_loop)
- ev_run (EV_A_ EVRUN_ONCE);
- To exit from any of these loops, just set the corresponding exit variable:
- // exit modal loop
- exit_nested_loop = 1;
- // exit main program, after modal loop is finished
- exit_main_loop = 1;
- // exit both
- exit_main_loop = exit_nested_loop = 1;
- =head2 THREAD LOCKING EXAMPLE
- Here is a fictitious example of how to run an event loop in a different
- thread from where callbacks are being invoked and watchers are
- created/added/removed.
- For a real-world example, see the C<EV::Loop::Async> perl module,
- which uses exactly this technique (which is suited for many high-level
- languages).
- The example uses a pthread mutex to protect the loop data, a condition
- variable to wait for callback invocations, an async watcher to notify the
- event loop thread and an unspecified mechanism to wake up the main thread.
- First, you need to associate some data with the event loop:
- typedef struct {
- mutex_t lock; /* global loop lock */
- ev_async async_w;
- thread_t tid;
- cond_t invoke_cv;
- } userdata;
- void prepare_loop (EV_P)
- {
- // for simplicity, we use a static userdata struct.
- static userdata u;
- ev_async_init (&u->async_w, async_cb);
- ev_async_start (EV_A_ &u->async_w);
- pthread_mutex_init (&u->lock, 0);
- pthread_cond_init (&u->invoke_cv, 0);
- // now associate this with the loop
- ev_set_userdata (EV_A_ u);
- ev_set_invoke_pending_cb (EV_A_ l_invoke);
- ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
- // then create the thread running ev_run
- pthread_create (&u->tid, 0, l_run, EV_A);
- }
- The callback for the C<ev_async> watcher does nothing: the watcher is used
- solely to wake up the event loop so it takes notice of any new watchers
- that might have been added:
- static void
- async_cb (EV_P_ ev_async *w, int revents)
- {
- // just used for the side effects
- }
- The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
- protecting the loop data, respectively.
- static void
- l_release (EV_P)
- {
- userdata *u = ev_userdata (EV_A);
- pthread_mutex_unlock (&u->lock);
- }
- static void
- l_acquire (EV_P)
- {
- userdata *u = ev_userdata (EV_A);
- pthread_mutex_lock (&u->lock);
- }
- The event loop thread first acquires the mutex, and then jumps straight
- into C<ev_run>:
- void *
- l_run (void *thr_arg)
- {
- struct ev_loop *loop = (struct ev_loop *)thr_arg;
- l_acquire (EV_A);
- pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
- ev_run (EV_A_ 0);
- l_release (EV_A);
- return 0;
- }
- Instead of invoking all pending watchers, the C<l_invoke> callback will
- signal the main thread via some unspecified mechanism (signals? pipe
- writes? C<Async::Interrupt>?) and then waits until all pending watchers
- have been called (in a while loop because a) spurious wakeups are possible
- and b) skipping inter-thread-communication when there are no pending
- watchers is very beneficial):
- static void
- l_invoke (EV_P)
- {
- userdata *u = ev_userdata (EV_A);
- while (ev_pending_count (EV_A))
- {
- wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
- pthread_cond_wait (&u->invoke_cv, &u->lock);
- }
- }
- Now, whenever the main thread gets told to invoke pending watchers, it
- will grab the lock, call C<ev_invoke_pending> and then signal the loop
- thread to continue:
- static void
- real_invoke_pending (EV_P)
- {
- userdata *u = ev_userdata (EV_A);
- pthread_mutex_lock (&u->lock);
- ev_invoke_pending (EV_A);
- pthread_cond_signal (&u->invoke_cv);
- pthread_mutex_unlock (&u->lock);
- }
- Whenever you want to start/stop a watcher or do other modifications to an
- event loop, you will now have to lock:
- ev_timer timeout_watcher;
- userdata *u = ev_userdata (EV_A);
- ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
- pthread_mutex_lock (&u->lock);
- ev_timer_start (EV_A_ &timeout_watcher);
- ev_async_send (EV_A_ &u->async_w);
- pthread_mutex_unlock (&u->lock);
- Note that sending the C<ev_async> watcher is required because otherwise
- an event loop currently blocking in the kernel will have no knowledge
- about the newly added timer. By waking up the loop it will pick up any new
- watchers in the next event loop iteration.
- =head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
- While the overhead of a callback that e.g. schedules a thread is small, it
- is still an overhead. If you embed libev, and your main usage is with some
- kind of threads or coroutines, you might want to customise libev so that
- doesn't need callbacks anymore.
- Imagine you have coroutines that you can switch to using a function
- C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
- and that due to some magic, the currently active coroutine is stored in a
- global called C<current_coro>. Then you can build your own "wait for libev
- event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
- the differing C<;> conventions):
- #define EV_CB_DECLARE(type) struct my_coro *cb;
- #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
- That means instead of having a C callback function, you store the
- coroutine to switch to in each watcher, and instead of having libev call
- your callback, you instead have it switch to that coroutine.
- A coroutine might now wait for an event with a function called
- C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
- matter when, or whether the watcher is active or not when this function is
- called):
- void
- wait_for_event (ev_watcher *w)
- {
- ev_set_cb (w, current_coro);
- switch_to (libev_coro);
- }
- That basically suspends the coroutine inside C<wait_for_event> and
- continues the libev coroutine, which, when appropriate, switches back to
- this or any other coroutine.
- You can do similar tricks if you have, say, threads with an event queue -
- instead of storing a coroutine, you store the queue object and instead of
- switching to a coroutine, you push the watcher onto the queue and notify
- any waiters.
- To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
- files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
- // my_ev.h
- #define EV_CB_DECLARE(type) struct my_coro *cb;
- #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
- #include "../libev/ev.h"
- // my_ev.c
- #define EV_H "my_ev.h"
- #include "../libev/ev.c"
- And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
- F<my_ev.c> into your project. When properly specifying include paths, you
- can even use F<ev.h> as header file name directly.
- =head1 LIBEVENT EMULATION
- Libev offers a compatibility emulation layer for libevent. It cannot
- emulate the internals of libevent, so here are some usage hints:
- =over 4
- =item * Only the libevent-1.4.1-beta API is being emulated.
- This was the newest libevent version available when libev was implemented,
- and is still mostly unchanged in 2010.
- =item * Use it by including <event.h>, as usual.
- =item * The following members are fully supported: ev_base, ev_callback,
- ev_arg, ev_fd, ev_res, ev_events.
- =item * Avoid using ev_flags and the EVLIST_*-macros, while it is
- maintained by libev, it does not work exactly the same way as in libevent (consider
- it a private API).
- =item * Priorities are not currently supported. Initialising priorities
- will fail and all watchers will have the same priority, even though there
- is an ev_pri field.
- =item * In libevent, the last base created gets the signals, in libev, the
- base that registered the signal gets the signals.
- =item * Other members are not supported.
- =item * The libev emulation is I<not> ABI compatible to libevent, you need
- to use the libev header file and library.
- =back
- =head1 C++ SUPPORT
- =head2 C API
- The normal C API should work fine when used from C++: both ev.h and the
- libev sources can be compiled as C++. Therefore, code that uses the C API
- will work fine.
- Proper exception specifications might have to be added to callbacks passed
- to libev: exceptions may be thrown only from watcher callbacks, all
- other callbacks (allocator, syserr, loop acquire/release and periodic
- reschedule callbacks) must not throw exceptions, and might need a C<throw
- ()> specification. If you have code that needs to be compiled as both C
- and C++ you can use the C<EV_THROW> macro for this:
- static void
- fatal_error (const char *msg) EV_THROW
- {
- perror (msg);
- abort ();
- }
- ...
- ev_set_syserr_cb (fatal_error);
- The only API functions that can currently throw exceptions are C<ev_run>,
- C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
- because it runs cleanup watchers).
- Throwing exceptions in watcher callbacks is only supported if libev itself
- is compiled with a C++ compiler or your C and C++ environments allow
- throwing exceptions through C libraries (most do).
- =head2 C++ API
- Libev comes with some simplistic wrapper classes for C++ that mainly allow
- you to use some convenience methods to start/stop watchers and also change
- the callback model to a model using method callbacks on objects.
- To use it,
- #include <ev++.h>
- This automatically includes F<ev.h> and puts all of its definitions (many
- of them macros) into the global namespace. All C++ specific things are
- put into the C<ev> namespace. It should support all the same embedding
- options as F<ev.h>, most notably C<EV_MULTIPLICITY>.
- Care has been taken to keep the overhead low. The only data member the C++
- classes add (compared to plain C-style watchers) is the event loop pointer
- that the watcher is associated with (or no additional members at all if
- you disable C<EV_MULTIPLICITY> when embedding libev).
- Currently, functions, static and non-static member functions and classes
- with C<operator ()> can be used as callbacks. Other types should be easy
- to add as long as they only need one additional pointer for context. If
- you need support for other types of functors please contact the author
- (preferably after implementing it).
- For all this to work, your C++ compiler either has to use the same calling
- conventions as your C compiler (for static member functions), or you have
- to embed libev and compile libev itself as C++.
- Here is a list of things available in the C<ev> namespace:
- =over 4
- =item C<ev::READ>, C<ev::WRITE> etc.
- These are just enum values with the same values as the C<EV_READ> etc.
- macros from F<ev.h>.
- =item C<ev::tstamp>, C<ev::now>
- Aliases to the same types/functions as with the C<ev_> prefix.
- =item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
- For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
- the same name in the C<ev> namespace, with the exception of C<ev_signal>
- which is called C<ev::sig> to avoid clashes with the C<signal> macro
- defined by many implementations.
- All of those classes have these methods:
- =over 4
- =item ev::TYPE::TYPE ()
- =item ev::TYPE::TYPE (loop)
- =item ev::TYPE::~TYPE
- The constructor (optionally) takes an event loop to associate the watcher
- with. If it is omitted, it will use C<EV_DEFAULT>.
- The constructor calls C<ev_init> for you, which means you have to call the
- C<set> method before starting it.
- It will not set a callback, however: You have to call the templated C<set>
- method to set a callback before you can start the watcher.
- (The reason why you have to use a method is a limitation in C++ which does
- not allow explicit template arguments for constructors).
- The destructor automatically stops the watcher if it is active.
- =item w->set<class, &class::method> (object *)
- This method sets the callback method to call. The method has to have a
- signature of C<void (*)(ev_TYPE &, int)>, it receives the watcher as
- first argument and the C<revents> as second. The object must be given as
- parameter and is stored in the C<data> member of the watcher.
- This method synthesizes efficient thunking code to call your method from
- the C callback that libev requires. If your compiler can inline your
- callback (i.e. it is visible to it at the place of the C<set> call and
- your compiler is good :), then the method will be fully inlined into the
- thunking function, making it as fast as a direct C callback.
- Example: simple class declaration and watcher initialisation
- struct myclass
- {
- void io_cb (ev::io &w, int revents) { }
- }
- myclass obj;
- ev::io iow;
- iow.set <myclass, &myclass::io_cb> (&obj);
- =item w->set (object *)
- This is a variation of a method callback - leaving out the method to call
- will default the method to C<operator ()>, which makes it possible to use
- functor objects without having to manually specify the C<operator ()> all
- the time. Incidentally, you can then also leave out the template argument
- list.
- The C<operator ()> method prototype must be C<void operator ()(watcher &w,
- int revents)>.
- See the method-C<set> above for more details.
- Example: use a functor object as callback.
- struct myfunctor
- {
- void operator() (ev::io &w, int revents)
- {
- ...
- }
- }
- myfunctor f;
- ev::io w;
- w.set (&f);
- =item w->set<function> (void *data = 0)
- Also sets a callback, but uses a static method or plain function as
- callback. The optional C<data> argument will be stored in the watcher's
- C<data> member and is free for you to use.
- The prototype of the C<function> must be C<void (*)(ev::TYPE &w, int)>.
- See the method-C<set> above for more details.
- Example: Use a plain function as callback.
- static void io_cb (ev::io &w, int revents) { }
- iow.set <io_cb> ();
- =item w->set (loop)
- Associates a different C<struct ev_loop> with this watcher. You can only
- do this when the watcher is inactive (and not pending either).
- =item w->set ([arguments])
- Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
- with the same arguments. Either this method or a suitable start method
- must be called at least once. Unlike the C counterpart, an active watcher
- gets automatically stopped and restarted when reconfiguring it with this
- method.
- For C<ev::embed> watchers this method is called C<set_embed>, to avoid
- clashing with the C<set (loop)> method.
- =item w->start ()
- Starts the watcher. Note that there is no C<loop> argument, as the
- constructor already stores the event loop.
- =item w->start ([arguments])
- Instead of calling C<set> and C<start> methods separately, it is often
- convenient to wrap them in one call. Uses the same type of arguments as
- the configure C<set> method of the watcher.
- =item w->stop ()
- Stops the watcher if it is active. Again, no C<loop> argument.
- =item w->again () (C<ev::timer>, C<ev::periodic> only)
- For C<ev::timer> and C<ev::periodic>, this invokes the corresponding
- C<ev_TYPE_again> function.
- =item w->sweep () (C<ev::embed> only)
- Invokes C<ev_embed_sweep>.
- =item w->update () (C<ev::stat> only)
- Invokes C<ev_stat_stat>.
- =back
- =back
- Example: Define a class with two I/O and idle watchers, start the I/O
- watchers in the constructor.
- class myclass
- {
- ev::io io ; void io_cb (ev::io &w, int revents);
- ev::io io2 ; void io2_cb (ev::io &w, int revents);
- ev::idle idle; void idle_cb (ev::idle &w, int revents);
- myclass (int fd)
- {
- io .set <myclass, &myclass::io_cb > (this);
- io2 .set <myclass, &myclass::io2_cb > (this);
- idle.set <myclass, &myclass::idle_cb> (this);
- io.set (fd, ev::WRITE); // configure the watcher
- io.start (); // start it whenever convenient
- io2.start (fd, ev::READ); // set + start in one call
- }
- };
- =head1 OTHER LANGUAGE BINDINGS
- Libev does not offer other language bindings itself, but bindings for a
- number of languages exist in the form of third-party packages. If you know
- any interesting language binding in addition to the ones listed here, drop
- me a note.
- =over 4
- =item Perl
- The EV module implements the full libev API and is actually used to test
- libev. EV is developed together with libev. Apart from the EV core module,
- there are additional modules that implement libev-compatible interfaces
- to C<libadns> (C<EV::ADNS>, but C<AnyEvent::DNS> is preferred nowadays),
- C<Net::SNMP> (C<Net::SNMP::EV>) and the C<libglib> event core (C<Glib::EV>
- and C<EV::Glib>).
- It can be found and installed via CPAN, its homepage is at
- L<http://software.schmorp.de/pkg/EV>.
- =item Python
- Python bindings can be found at L<http://code.google.com/p/pyev/>. It
- seems to be quite complete and well-documented.
- =item Ruby
- Tony Arcieri has written a ruby extension that offers access to a subset
- of the libev API and adds file handle abstractions, asynchronous DNS and
- more on top of it. It can be found via gem servers. Its homepage is at
- L<http://rev.rubyforge.org/>.
- Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
- makes rev work even on mingw.
- =item Haskell
- A haskell binding to libev is available at
- L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
- =item D
- Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
- be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
- =item Ocaml
- Erkki Seppala has written Ocaml bindings for libev, to be found at
- L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
- =item Lua
- Brian Maher has written a partial interface to libev for lua (at the
- time of this writing, only C<ev_io> and C<ev_timer>), to be found at
- L<http://github.com/brimworks/lua-ev>.
- =item Javascript
- Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
- =item Others
- There are others, and I stopped counting.
- =back
- =head1 MACRO MAGIC
- Libev can be compiled with a variety of options, the most fundamental
- of which is C<EV_MULTIPLICITY>. This option determines whether (most)
- functions and callbacks have an initial C<struct ev_loop *> argument.
- To make it easier to write programs that cope with either variant, the
- following macros are defined:
- =over 4
- =item C<EV_A>, C<EV_A_>
- This provides the loop I<argument> for functions, if one is required ("ev
- loop argument"). The C<EV_A> form is used when this is the sole argument,
- C<EV_A_> is used when other arguments are following. Example:
- ev_unref (EV_A);
- ev_timer_add (EV_A_ watcher);
- ev_run (EV_A_ 0);
- It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
- which is often provided by the following macro.
- =item C<EV_P>, C<EV_P_>
- This provides the loop I<parameter> for functions, if one is required ("ev
- loop parameter"). The C<EV_P> form is used when this is the sole parameter,
- C<EV_P_> is used when other parameters are following. Example:
- // this is how ev_unref is being declared
- static void ev_unref (EV_P);
- // this is how you can declare your typical callback
- static void cb (EV_P_ ev_timer *w, int revents)
- It declares a parameter C<loop> of type C<struct ev_loop *>, quite
- suitable for use with C<EV_A>.
- =item C<EV_DEFAULT>, C<EV_DEFAULT_>
- Similar to the other two macros, this gives you the value of the default
- loop, if multiple loops are supported ("ev loop default"). The default loop
- will be initialised if it isn't already initialised.
- For non-multiplicity builds, these macros do nothing, so you always have
- to initialise the loop somewhere.
- =item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
- Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
- default loop has been initialised (C<UC> == unchecked). Their behaviour
- is undefined when the default loop has not been initialised by a previous
- execution of C<EV_DEFAULT>, C<EV_DEFAULT_> or C<ev_default_init (...)>.
- It is often prudent to use C<EV_DEFAULT> when initialising the first
- watcher in a function but use C<EV_DEFAULT_UC> afterwards.
- =back
- Example: Declare and initialise a check watcher, utilising the above
- macros so it will work regardless of whether multiple loops are supported
- or not.
- static void
- check_cb (EV_P_ ev_timer *w, int revents)
- {
- ev_check_stop (EV_A_ w);
- }
- ev_check check;
- ev_check_init (&check, check_cb);
- ev_check_start (EV_DEFAULT_ &check);
- ev_run (EV_DEFAULT_ 0);
- =head1 EMBEDDING
- Libev can (and often is) directly embedded into host
- applications. Examples of applications that embed it include the Deliantra
- Game Server, the EV perl module, the GNU Virtual Private Ethernet (gvpe)
- and rxvt-unicode.
- The goal is to enable you to just copy the necessary files into your
- source directory without having to change even a single line in them, so
- you can easily upgrade by simply copying (or having a checked-out copy of
- libev somewhere in your source tree).
- =head2 FILESETS
- Depending on what features you need you need to include one or more sets of files
- in your application.
- =head3 CORE EVENT LOOP
- To include only the libev core (all the C<ev_*> functions), with manual
- configuration (no autoconf):
- #define EV_STANDALONE 1
- #include "ev.c"
- This will automatically include F<ev.h>, too, and should be done in a
- single C source file only to provide the function implementations. To use
- it, do the same for F<ev.h> in all files wishing to use this API (best
- done by writing a wrapper around F<ev.h> that you can include instead and
- where you can put other configuration options):
- #define EV_STANDALONE 1
- #include "ev.h"
- Both header files and implementation files can be compiled with a C++
- compiler (at least, that's a stated goal, and breakage will be treated
- as a bug).
- You need the following files in your source tree, or in a directory
- in your include path (e.g. in libev/ when using -Ilibev):
- ev.h
- ev.c
- ev_vars.h
- ev_wrap.h
- ev_win32.c required on win32 platforms only
- ev_select.c only when select backend is enabled
- ev_poll.c only when poll backend is enabled
- ev_epoll.c only when the epoll backend is enabled
- ev_kqueue.c only when the kqueue backend is enabled
- ev_port.c only when the solaris port backend is enabled
- F<ev.c> includes the backend files directly when enabled, so you only need
- to compile this single file.
- =head3 LIBEVENT COMPATIBILITY API
- To include the libevent compatibility API, also include:
- #include "event.c"
- in the file including F<ev.c>, and:
- #include "event.h"
- in the files that want to use the libevent API. This also includes F<ev.h>.
- You need the following additional files for this:
- event.h
- event.c
- =head3 AUTOCONF SUPPORT
- Instead of using C<EV_STANDALONE=1> and providing your configuration in
- whatever way you want, you can also C<m4_include([libev.m4])> in your
- F<configure.ac> and leave C<EV_STANDALONE> undefined. F<ev.c> will then
- include F<config.h> and configure itself accordingly.
- For this of course you need the m4 file:
- libev.m4
- =head2 PREPROCESSOR SYMBOLS/MACROS
- Libev can be configured via a variety of preprocessor symbols you have to
- define before including (or compiling) any of its files. The default in
- the absence of autoconf is documented for every option.
- Symbols marked with "(h)" do not change the ABI, and can have different
- values when compiling libev vs. including F<ev.h>, so it is permissible
- to redefine them before including F<ev.h> without breaking compatibility
- to a compiled library. All other symbols change the ABI, which means all
- users of libev and the libev code itself must be compiled with compatible
- settings.
- =over 4
- =item EV_COMPAT3 (h)
- Backwards compatibility is a major concern for libev. This is why this
- release of libev comes with wrappers for the functions and symbols that
- have been renamed between libev version 3 and 4.
- You can disable these wrappers (to test compatibility with future
- versions) by defining C<EV_COMPAT3> to C<0> when compiling your
- sources. This has the additional advantage that you can drop the C<struct>
- from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
- typedef in that case.
- In some future version, the default for C<EV_COMPAT3> will become C<0>,
- and in some even more future version the compatibility code will be
- removed completely.
- =item EV_STANDALONE (h)
- Must always be C<1> if you do not use autoconf configuration, which
- keeps libev from including F<config.h>, and it also defines dummy
- implementations for some libevent functions (such as logging, which is not
- supported). It will also not define any of the structs usually found in
- F<event.h> that are not directly supported by the libev core alone.
- In standalone mode, libev will still try to automatically deduce the
- configuration, but has to be more conservative.
- =item EV_USE_FLOOR
- If defined to be C<1>, libev will use the C<floor ()> function for its
- periodic reschedule calculations, otherwise libev will fall back on a
- portable (slower) implementation. If you enable this, you usually have to
- link against libm or something equivalent. Enabling this when the C<floor>
- function is not available will fail, so the safe default is to not enable
- this.
- =item EV_USE_MONOTONIC
- If defined to be C<1>, libev will try to detect the availability of the
- monotonic clock option at both compile time and runtime. Otherwise no
- use of the monotonic clock option will be attempted. If you enable this,
- you usually have to link against librt or something similar. Enabling it
- when the functionality isn't available is safe, though, although you have
- to make sure you link against any libraries where the C<clock_gettime>
- function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
- =item EV_USE_REALTIME
- If defined to be C<1>, libev will try to detect the availability of the
- real-time clock option at compile time (and assume its availability
- at runtime if successful). Otherwise no use of the real-time clock
- option will be attempted. This effectively replaces C<gettimeofday>
- by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
- correctness. See the note about libraries in the description of
- C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
- C<EV_USE_CLOCK_SYSCALL>.
- =item EV_USE_CLOCK_SYSCALL
- If defined to be C<1>, libev will try to use a direct syscall instead
- of calling the system-provided C<clock_gettime> function. This option
- exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
- unconditionally pulls in C<libpthread>, slowing down single-threaded
- programs needlessly. Using a direct syscall is slightly slower (in
- theory), because no optimised vdso implementation can be used, but avoids
- the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
- higher, as it simplifies linking (no need for C<-lrt>).
- =item EV_USE_NANOSLEEP
- If defined to be C<1>, libev will assume that C<nanosleep ()> is available
- and will use it for delays. Otherwise it will use C<select ()>.
- =item EV_USE_EVENTFD
- If defined to be C<1>, then libev will assume that C<eventfd ()> is
- available and will probe for kernel support at runtime. This will improve
- C<ev_signal> and C<ev_async> performance and reduce resource consumption.
- If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc
- 2.7 or newer, otherwise disabled.
- =item EV_USE_SELECT
- If undefined or defined to be C<1>, libev will compile in support for the
- C<select>(2) backend. No attempt at auto-detection will be done: if no
- other method takes over, select will be it. Otherwise the select backend
- will not be compiled in.
- =item EV_SELECT_USE_FD_SET
- If defined to C<1>, then the select backend will use the system C<fd_set>
- structure. This is useful if libev doesn't compile due to a missing
- C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
- on exotic systems. This usually limits the range of file descriptors to
- some low limit such as 1024 or might have other limitations (winsocket
- only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
- configures the maximum size of the C<fd_set>.
- =item EV_SELECT_IS_WINSOCKET
- When defined to C<1>, the select backend will assume that
- select/socket/connect etc. don't understand file descriptors but
- wants osf handles on win32 (this is the case when the select to
- be used is the winsock select). This means that it will call
- C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise,
- it is assumed that all these functions actually work on fds, even
- on win32. Should not be defined on non-win32 platforms.
- =item EV_FD_TO_WIN32_HANDLE(fd)
- If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map
- file descriptors to socket handles. When not defining this symbol (the
- default), then libev will call C<_get_osfhandle>, which is usually
- correct. In some cases, programs use their own file descriptor management,
- in which case they can provide this function to map fds to socket handles.
- =item EV_WIN32_HANDLE_TO_FD(handle)
- If C<EV_SELECT_IS_WINSOCKET> then libev maps handles to file descriptors
- using the standard C<_open_osfhandle> function. For programs implementing
- their own fd to handle mapping, overwriting this function makes it easier
- to do so. This can be done by defining this macro to an appropriate value.
- =item EV_WIN32_CLOSE_FD(fd)
- If programs implement their own fd to handle mapping on win32, then this
- macro can be used to override the C<close> function, useful to unregister
- file descriptors again. Note that the replacement function has to close
- the underlying OS handle.
- =item EV_USE_WSASOCKET
- If defined to be C<1>, libev will use C<WSASocket> to create its internal
- communication socket, which works better in some environments. Otherwise,
- the normal C<socket> function will be used, which works better in other
- environments.
- =item EV_USE_POLL
- If defined to be C<1>, libev will compile in support for the C<poll>(2)
- backend. Otherwise it will be enabled on non-win32 platforms. It
- takes precedence over select.
- =item EV_USE_EPOLL
- If defined to be C<1>, libev will compile in support for the Linux
- C<epoll>(7) backend. Its availability will be detected at runtime,
- otherwise another method will be used as fallback. This is the preferred
- backend for GNU/Linux systems. If undefined, it will be enabled if the
- headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
- =item EV_USE_KQUEUE
- If defined to be C<1>, libev will compile in support for the BSD style
- C<kqueue>(2) backend. Its actual availability will be detected at runtime,
- otherwise another method will be used as fallback. This is the preferred
- backend for BSD and BSD-like systems, although on most BSDs kqueue only
- supports some types of fds correctly (the only platform we found that
- supports ptys for example was NetBSD), so kqueue might be compiled in, but
- not be used unless explicitly requested. The best way to use it is to find
- out whether kqueue supports your type of fd properly and use an embedded
- kqueue loop.
- =item EV_USE_PORT
- If defined to be C<1>, libev will compile in support for the Solaris
- 10 port style backend. Its availability will be detected at runtime,
- otherwise another method will be used as fallback. This is the preferred
- backend for Solaris 10 systems.
- =item EV_USE_DEVPOLL
- Reserved for future expansion, works like the USE symbols above.
- =item EV_USE_INOTIFY
- If defined to be C<1>, libev will compile in support for the Linux inotify
- interface to speed up C<ev_stat> watchers. Its actual availability will
- be detected at runtime. If undefined, it will be enabled if the headers
- indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
- =item EV_NO_SMP
- If defined to be C<1>, libev will assume that memory is always coherent
- between threads, that is, threads can be used, but threads never run on
- different cpus (or different cpu cores). This reduces dependencies
- and makes libev faster.
- =item EV_NO_THREADS
- If defined to be C<1>, libev will assume that it will never be called from
- different threads (that includes signal handlers), which is a stronger
- assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
- libev faster.
- =item EV_ATOMIC_T
- Libev requires an integer type (suitable for storing C<0> or C<1>) whose
- access is atomic with respect to other threads or signal contexts. No
- such type is easily found in the C language, so you can provide your own
- type that you know is safe for your purposes. It is used both for signal
- handler "locking" as well as for signal and thread safety in C<ev_async>
- watchers.
- In the absence of this define, libev will use C<sig_atomic_t volatile>
- (from F<signal.h>), which is usually good enough on most platforms.
- =item EV_H (h)
- The name of the F<ev.h> header file used to include it. The default if
- undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
- used to virtually rename the F<ev.h> header file in case of conflicts.
- =item EV_CONFIG_H (h)
- If C<EV_STANDALONE> isn't C<1>, this variable can be used to override
- F<ev.c>'s idea of where to find the F<config.h> file, similarly to
- C<EV_H>, above.
- =item EV_EVENT_H (h)
- Similarly to C<EV_H>, this macro can be used to override F<event.c>'s idea
- of how the F<event.h> header can be found, the default is C<"event.h">.
- =item EV_PROTOTYPES (h)
- If defined to be C<0>, then F<ev.h> will not define any function
- prototypes, but still define all the structs and other symbols. This is
- occasionally useful if you want to provide your own wrapper functions
- around libev functions.
- =item EV_MULTIPLICITY
- If undefined or defined to C<1>, then all event-loop-specific functions
- will have the C<struct ev_loop *> as first argument, and you can create
- additional independent event loops. Otherwise there will be no support
- for multiple event loops and there is no first event loop pointer
- argument. Instead, all functions act on the single default loop.
- Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
- default loop when multiplicity is switched off - you always have to
- initialise the loop manually in this case.
- =item EV_MINPRI
- =item EV_MAXPRI
- The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
- C<EV_MAXPRI>, but otherwise there are no non-obvious limitations. You can
- provide for more priorities by overriding those symbols (usually defined
- to be C<-2> and C<2>, respectively).
- When doing priority-based operations, libev usually has to linearly search
- all the priorities, so having many of them (hundreds) uses a lot of space
- and time, so using the defaults of five priorities (-2 .. +2) is usually
- fine.
- If your embedding application does not need any priorities, defining these
- both to C<0> will save some memory and CPU.
- =item EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE,
- EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE,
- EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
- If undefined or defined to be C<1> (and the platform supports it), then
- the respective watcher type is supported. If defined to be C<0>, then it
- is not. Disabling watcher types mainly saves code size.
- =item EV_FEATURES
- If you need to shave off some kilobytes of code at the expense of some
- speed (but with the full API), you can define this symbol to request
- certain subsets of functionality. The default is to enable all features
- that can be enabled on the platform.
- A typical way to use this symbol is to define it to C<0> (or to a bitset
- with some broad features you want) and then selectively re-enable
- additional parts you want, for example if you want everything minimal,
- but multiple event loop support, async and child watchers and the poll
- backend, use this:
- #define EV_FEATURES 0
- #define EV_MULTIPLICITY 1
- #define EV_USE_POLL 1
- #define EV_CHILD_ENABLE 1
- #define EV_ASYNC_ENABLE 1
- The actual value is a bitset, it can be a combination of the following
- values (by default, all of these are enabled):
- =over 4
- =item C<1> - faster/larger code
- Use larger code to speed up some operations.
- Currently this is used to override some inlining decisions (enlarging the
- code size by roughly 30% on amd64).
- When optimising for size, use of compiler flags such as C<-Os> with
- gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
- assertions.
- The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
- (e.g. gcc with C<-Os>).
- =item C<2> - faster/larger data structures
- Replaces the small 2-heap for timer management by a faster 4-heap, larger
- hash table sizes and so on. This will usually further increase code size
- and can additionally have an effect on the size of data structures at
- runtime.
- The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
- (e.g. gcc with C<-Os>).
- =item C<4> - full API configuration
- This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
- enables multiplicity (C<EV_MULTIPLICITY>=1).
- =item C<8> - full API
- This enables a lot of the "lesser used" API functions. See C<ev.h> for
- details on which parts of the API are still available without this
- feature, and do not complain if this subset changes over time.
- =item C<16> - enable all optional watcher types
- Enables all optional watcher types. If you want to selectively enable
- only some watcher types other than I/O and timers (e.g. prepare,
- embed, async, child...) you can enable them manually by defining
- C<EV_watchertype_ENABLE> to C<1> instead.
- =item C<32> - enable all backends
- This enables all backends - without this feature, you need to enable at
- least one backend manually (C<EV_USE_SELECT> is a good choice).
- =item C<64> - enable OS-specific "helper" APIs
- Enable inotify, eventfd, signalfd and similar OS-specific helper APIs by
- default.
- =back
- Compiling with C<gcc -Os -DEV_STANDALONE -DEV_USE_EPOLL=1 -DEV_FEATURES=0>
- reduces the compiled size of libev from 24.7Kb code/2.8Kb data to 6.5Kb
- code/0.3Kb data on my GNU/Linux amd64 system, while still giving you I/O
- watchers, timers and monotonic clock support.
- With an intelligent-enough linker (gcc+binutils are intelligent enough
- when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
- your program might be left out as well - a binary starting a timer and an
- I/O watcher then might come out at only 5Kb.
- =item EV_API_STATIC
- If this symbol is defined (by default it is not), then all identifiers
- will have static linkage. This means that libev will not export any
- identifiers, and you cannot link against libev anymore. This can be useful
- when you embed libev, only want to use libev functions in a single file,
- and do not want its identifiers to be visible.
- To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
- wants to use libev.
- This option only works when libev is compiled with a C compiler, as C++
- doesn't support the required declaration syntax.
- =item EV_AVOID_STDIO
- If this is set to C<1> at compiletime, then libev will avoid using stdio
- functions (printf, scanf, perror etc.). This will increase the code size
- somewhat, but if your program doesn't otherwise depend on stdio and your
- libc allows it, this avoids linking in the stdio library which is quite
- big.
- Note that error messages might become less precise when this option is
- enabled.
- =item EV_NSIG
- The highest supported signal number, +1 (or, the number of
- signals): Normally, libev tries to deduce the maximum number of signals
- automatically, but sometimes this fails, in which case it can be
- specified. Also, using a lower number than detected (C<32> should be
- good for about any system in existence) can save some memory, as libev
- statically allocates some 12-24 bytes per signal number.
- =item EV_PID_HASHSIZE
- C<ev_child> watchers use a small hash table to distribute workload by
- pid. The default size is C<16> (or C<1> with C<EV_FEATURES> disabled),
- usually more than enough. If you need to manage thousands of children you
- might want to increase this value (I<must> be a power of two).
- =item EV_INOTIFY_HASHSIZE
- C<ev_stat> watchers use a small hash table to distribute workload by
- inotify watch id. The default size is C<16> (or C<1> with C<EV_FEATURES>
- disabled), usually more than enough. If you need to manage thousands of
- C<ev_stat> watchers you might want to increase this value (I<must> be a
- power of two).
- =item EV_USE_4HEAP
- Heaps are not very cache-efficient. To improve the cache-efficiency of the
- timer and periodics heaps, libev uses a 4-heap when this symbol is defined
- to C<1>. The 4-heap uses more complicated (longer) code but has noticeably
- faster performance with many (thousands) of watchers.
- The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
- will be C<0>.
- =item EV_HEAP_CACHE_AT
- Heaps are not very cache-efficient. To improve the cache-efficiency of the
- timer and periodics heaps, libev can cache the timestamp (I<at>) within
- the heap structure (selected by defining C<EV_HEAP_CACHE_AT> to C<1>),
- which uses 8-12 bytes more per watcher and a few hundred bytes more code,
- but avoids random read accesses on heap changes. This improves performance
- noticeably with many (hundreds) of watchers.
- The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
- will be C<0>.
- =item EV_VERIFY
- Controls how much internal verification (see C<ev_verify ()>) will
- be done: If set to C<0>, no internal verification code will be compiled
- in. If set to C<1>, then verification code will be compiled in, but not
- called. If set to C<2>, then the internal verification code will be
- called once per loop, which can slow down libev. If set to C<3>, then the
- verification code will be called very frequently, which will slow down
- libev considerably.
- The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
- will be C<0>.
- =item EV_COMMON
- By default, all watchers have a C<void *data> member. By redefining
- this macro to something else you can include more and other types of
- members. You have to define it each time you include one of the files,
- though, and it must be identical each time.
- For example, the perl EV module uses something like this:
- #define EV_COMMON \
- SV *self; /* contains this struct */ \
- SV *cb_sv, *fh /* note no trailing ";" */
- =item EV_CB_DECLARE (type)
- =item EV_CB_INVOKE (watcher, revents)
- =item ev_set_cb (ev, cb)
- Can be used to change the callback member declaration in each watcher,
- and the way callbacks are invoked and set. Must expand to a struct member
- definition and a statement, respectively. See the F<ev.h> header file for
- their default definitions. One possible use for overriding these is to
- avoid the C<struct ev_loop *> as first argument in all cases, or to use
- method calls instead of plain function calls in C++.
- =back
- =head2 EXPORTED API SYMBOLS
- If you need to re-export the API (e.g. via a DLL) and you need a list of
- exported symbols, you can use the provided F<Symbol.*> files which list
- all public symbols, one per line:
- Symbols.ev for libev proper
- Symbols.event for the libevent emulation
- This can also be used to rename all public symbols to avoid clashes with
- multiple versions of libev linked together (which is obviously bad in
- itself, but sometimes it is inconvenient to avoid this).
- A sed command like this will create wrapper C<#define>'s that you need to
- include before including F<ev.h>:
- <Symbols.ev sed -e "s/.*/#define & myprefix_&/" >wrap.h
- This would create a file F<wrap.h> which essentially looks like this:
- #define ev_backend myprefix_ev_backend
- #define ev_check_start myprefix_ev_check_start
- #define ev_check_stop myprefix_ev_check_stop
- ...
- =head2 EXAMPLES
- For a real-world example of a program the includes libev
- verbatim, you can have a look at the EV perl module
- (L<http://software.schmorp.de/pkg/EV.html>). It has the libev files in
- the F<libev/> subdirectory and includes them in the F<EV/EVAPI.h> (public
- interface) and F<EV.xs> (implementation) files. Only the F<EV.xs> file
- will be compiled. It is pretty complex because it provides its own header
- file.
- The usage in rxvt-unicode is simpler. It has a F<ev_cpp.h> header file
- that everybody includes and which overrides some configure choices:
- #define EV_FEATURES 8
- #define EV_USE_SELECT 1
- #define EV_PREPARE_ENABLE 1
- #define EV_IDLE_ENABLE 1
- #define EV_SIGNAL_ENABLE 1
- #define EV_CHILD_ENABLE 1
- #define EV_USE_STDEXCEPT 0
- #define EV_CONFIG_H <config.h>
- #include "ev++.h"
- And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
- #include "ev_cpp.h"
- #include "ev.c"
- =head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
- =head2 THREADS AND COROUTINES
- =head3 THREADS
- All libev functions are reentrant and thread-safe unless explicitly
- documented otherwise, but libev implements no locking itself. This means
- that you can use as many loops as you want in parallel, as long as there
- are no concurrent calls into any libev function with the same loop
- parameter (C<ev_default_*> calls have an implicit default loop parameter,
- of course): libev guarantees that different event loops share no data
- structures that need any locking.
- Or to put it differently: calls with different loop parameters can be done
- concurrently from multiple threads, calls with the same loop parameter
- must be done serially (but can be done from different threads, as long as
- only one thread ever is inside a call at any point in time, e.g. by using
- a mutex per loop).
- Specifically to support threads (and signal handlers), libev implements
- so-called C<ev_async> watchers, which allow some limited form of
- concurrency on the same event loop, namely waking it up "from the
- outside".
- If you want to know which design (one loop, locking, or multiple loops
- without or something else still) is best for your problem, then I cannot
- help you, but here is some generic advice:
- =over 4
- =item * most applications have a main thread: use the default libev loop
- in that thread, or create a separate thread running only the default loop.
- This helps integrating other libraries or software modules that use libev
- themselves and don't care/know about threading.
- =item * one loop per thread is usually a good model.
- Doing this is almost never wrong, sometimes a better-performance model
- exists, but it is always a good start.
- =item * other models exist, such as the leader/follower pattern, where one
- loop is handed through multiple threads in a kind of round-robin fashion.
- Choosing a model is hard - look around, learn, know that usually you can do
- better than you currently do :-)
- =item * often you need to talk to some other thread which blocks in the
- event loop.
- C<ev_async> watchers can be used to wake them up from other threads safely
- (or from signal contexts...).
- An example use would be to communicate signals or other events that only
- work in the default loop by registering the signal watcher with the
- default loop and triggering an C<ev_async> watcher from the default loop
- watcher callback into the event loop interested in the signal.
- =back
- See also L</THREAD LOCKING EXAMPLE>.
- =head3 COROUTINES
- Libev is very accommodating to coroutines ("cooperative threads"):
- libev fully supports nesting calls to its functions from different
- coroutines (e.g. you can call C<ev_run> on the same loop from two
- different coroutines, and switch freely between both coroutines running
- the loop, as long as you don't confuse yourself). The only exception is
- that you must not do this from C<ev_periodic> reschedule callbacks.
- Care has been taken to ensure that libev does not keep local state inside
- C<ev_run>, and other calls do not usually allow for coroutine switches as
- they do not call any callbacks.
- =head2 COMPILER WARNINGS
- Depending on your compiler and compiler settings, you might get no or a
- lot of warnings when compiling libev code. Some people are apparently
- scared by this.
- However, these are unavoidable for many reasons. For one, each compiler
- has different warnings, and each user has different tastes regarding
- warning options. "Warn-free" code therefore cannot be a goal except when
- targeting a specific compiler and compiler-version.
- Another reason is that some compiler warnings require elaborate
- workarounds, or other changes to the code that make it less clear and less
- maintainable.
- And of course, some compiler warnings are just plain stupid, or simply
- wrong (because they don't actually warn about the condition their message
- seems to warn about). For example, certain older gcc versions had some
- warnings that resulted in an extreme number of false positives. These have
- been fixed, but some people still insist on making code warn-free with
- such buggy versions.
- While libev is written to generate as few warnings as possible,
- "warn-free" code is not a goal, and it is recommended not to build libev
- with any compiler warnings enabled unless you are prepared to cope with
- them (e.g. by ignoring them). Remember that warnings are just that:
- warnings, not errors, or proof of bugs.
- =head2 VALGRIND
- Valgrind has a special section here because it is a popular tool that is
- highly useful. Unfortunately, valgrind reports are very hard to interpret.
- If you think you found a bug (memory leak, uninitialised data access etc.)
- in libev, then check twice: If valgrind reports something like:
- ==2274== definitely lost: 0 bytes in 0 blocks.
- ==2274== possibly lost: 0 bytes in 0 blocks.
- ==2274== still reachable: 256 bytes in 1 blocks.
- Then there is no memory leak, just as memory accounted to global variables
- is not a memleak - the memory is still being referenced, and didn't leak.
- Similarly, under some circumstances, valgrind might report kernel bugs
- as if it were a bug in libev (e.g. in realloc or in the poll backend,
- although an acceptable workaround has been found here), or it might be
- confused.
- Keep in mind that valgrind is a very good tool, but only a tool. Don't
- make it into some kind of religion.
- If you are unsure about something, feel free to contact the mailing list
- with the full valgrind report and an explanation on why you think this
- is a bug in libev (best check the archives, too :). However, don't be
- annoyed when you get a brisk "this is no bug" answer and take the chance
- of learning how to interpret valgrind properly.
- If you need, for some reason, empty reports from valgrind for your project
- I suggest using suppression lists.
- =head1 PORTABILITY NOTES
- =head2 GNU/LINUX 32 BIT LIMITATIONS
- GNU/Linux is the only common platform that supports 64 bit file/large file
- interfaces but I<disables> them by default.
- That means that libev compiled in the default environment doesn't support
- files larger than 2GiB or so, which mainly affects C<ev_stat> watchers.
- Unfortunately, many programs try to work around this GNU/Linux issue
- by enabling the large file API, which makes them incompatible with the
- standard libev compiled for their system.
- Likewise, libev cannot enable the large file API itself as this would
- suddenly make it incompatible to the default compile time environment,
- i.e. all programs not using special compile switches.
- =head2 OS/X AND DARWIN BUGS
- The whole thing is a bug if you ask me - basically any system interface
- you touch is broken, whether it is locales, poll, kqueue or even the
- OpenGL drivers.
- =head3 C<kqueue> is buggy
- The kqueue syscall is broken in all known versions - most versions support
- only sockets, many support pipes.
- Libev tries to work around this by not using C<kqueue> by default on this
- rotten platform, but of course you can still ask for it when creating a
- loop - embedding a socket-only kqueue loop into a select-based one is
- probably going to work well.
- =head3 C<poll> is buggy
- Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
- implementation by something calling C<kqueue> internally around the 10.5.6
- release, so now C<kqueue> I<and> C<poll> are broken.
- Libev tries to work around this by not using C<poll> by default on
- this rotten platform, but of course you can still ask for it when creating
- a loop.
- =head3 C<select> is buggy
- All that's left is C<select>, and of course Apple found a way to fuck this
- one up as well: On OS/X, C<select> actively limits the number of file
- descriptors you can pass in to 1024 - your program suddenly crashes when
- you use more.
- There is an undocumented "workaround" for this - defining
- C<_DARWIN_UNLIMITED_SELECT>, which libev tries to use, so select I<should>
- work on OS/X.
- =head2 SOLARIS PROBLEMS AND WORKAROUNDS
- =head3 C<errno> reentrancy
- The default compile environment on Solaris is unfortunately so
- thread-unsafe that you can't even use components/libraries compiled
- without C<-D_REENTRANT> in a threaded program, which, of course, isn't
- defined by default. A valid, if stupid, implementation choice.
- If you want to use libev in threaded environments you have to make sure
- it's compiled with C<_REENTRANT> defined.
- =head3 Event port backend
- The scalable event interface for Solaris is called "event
- ports". Unfortunately, this mechanism is very buggy in all major
- releases. If you run into high CPU usage, your program freezes or you get
- a large number of spurious wakeups, make sure you have all the relevant
- and latest kernel patches applied. No, I don't know which ones, but there
- are multiple ones to apply, and afterwards, event ports actually work
- great.
- If you can't get it to work, you can try running the program by setting
- the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
- C<select> backends.
- =head2 AIX POLL BUG
- AIX unfortunately has a broken C<poll.h> header. Libev works around
- this by trying to avoid the poll backend altogether (i.e. it's not even
- compiled in), which normally isn't a big problem as C<select> works fine
- with large bitsets on AIX, and AIX is dead anyway.
- =head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
- =head3 General issues
- Win32 doesn't support any of the standards (e.g. POSIX) that libev
- requires, and its I/O model is fundamentally incompatible with the POSIX
- model. Libev still offers limited functionality on this platform in
- the form of the C<EVBACKEND_SELECT> backend, and only supports socket
- descriptors. This only applies when using Win32 natively, not when using
- e.g. cygwin. Actually, it only applies to the microsofts own compilers,
- as every compiler comes with a slightly differently broken/incompatible
- environment.
- Lifting these limitations would basically require the full
- re-implementation of the I/O system. If you are into this kind of thing,
- then note that glib does exactly that for you in a very portable way (note
- also that glib is the slowest event library known to man).
- There is no supported compilation method available on windows except
- embedding it into other applications.
- Sensible signal handling is officially unsupported by Microsoft - libev
- tries its best, but under most conditions, signals will simply not work.
- Not a libev limitation but worth mentioning: windows apparently doesn't
- accept large writes: instead of resulting in a partial write, windows will
- either accept everything or return C<ENOBUFS> if the buffer is too large,
- so make sure you only write small amounts into your sockets (less than a
- megabyte seems safe, but this apparently depends on the amount of memory
- available).
- Due to the many, low, and arbitrary limits on the win32 platform and
- the abysmal performance of winsockets, using a large number of sockets
- is not recommended (and not reasonable). If your program needs to use
- more than a hundred or so sockets, then likely it needs to use a totally
- different implementation for windows, as libev offers the POSIX readiness
- notification model, which cannot be implemented efficiently on windows
- (due to Microsoft monopoly games).
- A typical way to use libev under windows is to embed it (see the embedding
- section for details) and use the following F<evwrap.h> header file instead
- of F<ev.h>:
- #define EV_STANDALONE /* keeps ev from requiring config.h */
- #define EV_SELECT_IS_WINSOCKET 1 /* configure libev for windows select */
- #include "ev.h"
- And compile the following F<evwrap.c> file into your project (make sure
- you do I<not> compile the F<ev.c> or any other embedded source files!):
- #include "evwrap.h"
- #include "ev.c"
- =head3 The winsocket C<select> function
- The winsocket C<select> function doesn't follow POSIX in that it
- requires socket I<handles> and not socket I<file descriptors> (it is
- also extremely buggy). This makes select very inefficient, and also
- requires a mapping from file descriptors to socket handles (the Microsoft
- C runtime provides the function C<_open_osfhandle> for this). See the
- discussion of the C<EV_SELECT_USE_FD_SET>, C<EV_SELECT_IS_WINSOCKET> and
- C<EV_FD_TO_WIN32_HANDLE> preprocessor symbols for more info.
- The configuration for a "naked" win32 using the Microsoft runtime
- libraries and raw winsocket select is:
- #define EV_USE_SELECT 1
- #define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */
- Note that winsockets handling of fd sets is O(n), so you can easily get a
- complexity in the O(n²) range when using win32.
- =head3 Limited number of file descriptors
- Windows has numerous arbitrary (and low) limits on things.
- Early versions of winsocket's select only supported waiting for a maximum
- of C<64> handles (probably owning to the fact that all windows kernels
- can only wait for C<64> things at the same time internally; Microsoft
- recommends spawning a chain of threads and wait for 63 handles and the
- previous thread in each. Sounds great!).
- Newer versions support more handles, but you need to define C<FD_SETSIZE>
- to some high number (e.g. C<2048>) before compiling the winsocket select
- call (which might be in libev or elsewhere, for example, perl and many
- other interpreters do their own select emulation on windows).
- Another limit is the number of file descriptors in the Microsoft runtime
- libraries, which by default is C<64> (there must be a hidden I<64>
- fetish or something like this inside Microsoft). You can increase this
- by calling C<_setmaxstdio>, which can increase this limit to C<2048>
- (another arbitrary limit), but is broken in many versions of the Microsoft
- runtime libraries. This might get you to about C<512> or C<2048> sockets
- (depending on windows version and/or the phase of the moon). To get more,
- you need to wrap all I/O functions and provide your own fd management, but
- the cost of calling select (O(n²)) will likely make this unworkable.
- =head2 PORTABILITY REQUIREMENTS
- In addition to a working ISO-C implementation and of course the
- backend-specific APIs, libev relies on a few additional extensions:
- =over 4
- =item C<void (*)(ev_watcher_type *, int revents)> must have compatible
- calling conventions regardless of C<ev_watcher_type *>.
- Libev assumes not only that all watcher pointers have the same internal
- structure (guaranteed by POSIX but not by ISO C for example), but it also
- assumes that the same (machine) code can be used to call any watcher
- callback: The watcher callbacks have different type signatures, but libev
- calls them using an C<ev_watcher *> internally.
- =item null pointers and integer zero are represented by 0 bytes
- Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
- relies on this setting pointers and integers to null.
- =item pointer accesses must be thread-atomic
- Accessing a pointer value must be atomic, it must both be readable and
- writable in one piece - this is the case on all current architectures.
- =item C<sig_atomic_t volatile> must be thread-atomic as well
- The type C<sig_atomic_t volatile> (or whatever is defined as
- C<EV_ATOMIC_T>) must be atomic with respect to accesses from different
- threads. This is not part of the specification for C<sig_atomic_t>, but is
- believed to be sufficiently portable.
- =item C<sigprocmask> must work in a threaded environment
- Libev uses C<sigprocmask> to temporarily block signals. This is not
- allowed in a threaded program (C<pthread_sigmask> has to be used). Typical
- pthread implementations will either allow C<sigprocmask> in the "main
- thread" or will block signals process-wide, both behaviours would
- be compatible with libev. Interaction between C<sigprocmask> and
- C<pthread_sigmask> could complicate things, however.
- The most portable way to handle signals is to block signals in all threads
- except the initial one, and run the signal handling loop in the initial
- thread as well.
- =item C<long> must be large enough for common memory allocation sizes
- To improve portability and simplify its API, libev uses C<long> internally
- instead of C<size_t> when allocating its data structures. On non-POSIX
- systems (Microsoft...) this might be unexpectedly low, but is still at
- least 31 bits everywhere, which is enough for hundreds of millions of
- watchers.
- =item C<double> must hold a time value in seconds with enough accuracy
- The type C<double> is used to represent timestamps. It is required to
- have at least 51 bits of mantissa (and 9 bits of exponent), which is
- good enough for at least into the year 4000 with millisecond accuracy
- (the design goal for libev). This requirement is overfulfilled by
- implementations using IEEE 754, which is basically all existing ones.
- With IEEE 754 doubles, you get microsecond accuracy until at least the
- year 2255 (and millisecond accuracy till the year 287396 - by then, libev
- is either obsolete or somebody patched it to use C<long double> or
- something like that, just kidding).
- =back
- If you know of other additional requirements drop me a note.
- =head1 ALGORITHMIC COMPLEXITIES
- In this section the complexities of (many of) the algorithms used inside
- libev will be documented. For complexity discussions about backends see
- the documentation for C<ev_default_init>.
- All of the following are about amortised time: If an array needs to be
- extended, libev needs to realloc and move the whole array, but this
- happens asymptotically rarer with higher number of elements, so O(1) might
- mean that libev does a lengthy realloc operation in rare cases, but on
- average it is much faster and asymptotically approaches constant time.
- =over 4
- =item Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
- This means that, when you have a watcher that triggers in one hour and
- there are 100 watchers that would trigger before that, then inserting will
- have to skip roughly seven (C<ld 100>) of these watchers.
- =item Changing timer/periodic watchers (by autorepeat or calling again): O(log skipped_other_timers)
- That means that changing a timer costs less than removing/adding them,
- as only the relative motion in the event queue has to be paid for.
- =item Starting io/check/prepare/idle/signal/child/fork/async watchers: O(1)
- These just add the watcher into an array or at the head of a list.
- =item Stopping check/prepare/idle/fork/async watchers: O(1)
- =item Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))
- These watchers are stored in lists, so they need to be walked to find the
- correct watcher to remove. The lists are usually short (you don't usually
- have many watchers waiting for the same fd or signal: one is typical, two
- is rare).
- =item Finding the next timer in each loop iteration: O(1)
- By virtue of using a binary or 4-heap, the next timer is always found at a
- fixed position in the storage array.
- =item Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)
- A change means an I/O watcher gets started or stopped, which requires
- libev to recalculate its status (and possibly tell the kernel, depending
- on backend and whether C<ev_io_set> was used).
- =item Activating one watcher (putting it into the pending state): O(1)
- =item Priority handling: O(number_of_priorities)
- Priorities are implemented by allocating some space for each
- priority. When doing priority-based operations, libev usually has to
- linearly search all the priorities, but starting/stopping and activating
- watchers becomes O(1) with respect to priority handling.
- =item Sending an ev_async: O(1)
- =item Processing ev_async_send: O(number_of_async_watchers)
- =item Processing signals: O(max_signal_number)
- Sending involves a system call I<iff> there were no other C<ev_async_send>
- calls in the current loop iteration and the loop is currently
- blocked. Checking for async and signal events involves iterating over all
- running async watchers or all signal numbers.
- =back
- =head1 PORTING FROM LIBEV 3.X TO 4.X
- The major version 4 introduced some incompatible changes to the API.
- At the moment, the C<ev.h> header file provides compatibility definitions
- for all changes, so most programs should still compile. The compatibility
- layer might be removed in later versions of libev, so better update to the
- new API early than late.
- =over 4
- =item C<EV_COMPAT3> backwards compatibility mechanism
- The backward compatibility mechanism can be controlled by
- C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
- section.
- =item C<ev_default_destroy> and C<ev_default_fork> have been removed
- These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
- ev_loop_destroy (EV_DEFAULT_UC);
- ev_loop_fork (EV_DEFAULT);
- =item function/symbol renames
- A number of functions and symbols have been renamed:
- ev_loop => ev_run
- EVLOOP_NONBLOCK => EVRUN_NOWAIT
- EVLOOP_ONESHOT => EVRUN_ONCE
- ev_unloop => ev_break
- EVUNLOOP_CANCEL => EVBREAK_CANCEL
- EVUNLOOP_ONE => EVBREAK_ONE
- EVUNLOOP_ALL => EVBREAK_ALL
- EV_TIMEOUT => EV_TIMER
- ev_loop_count => ev_iteration
- ev_loop_depth => ev_depth
- ev_loop_verify => ev_verify
- Most functions working on C<struct ev_loop> objects don't have an
- C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
- associated constants have been renamed to not collide with the C<struct
- ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
- as all other watcher types. Note that C<ev_loop_fork> is still called
- C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
- typedef.
- =item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
- The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
- mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
- and work, but the library code will of course be larger.
- =back
- =head1 GLOSSARY
- =over 4
- =item active
- A watcher is active as long as it has been started and not yet stopped.
- See L</WATCHER STATES> for details.
- =item application
- In this document, an application is whatever is using libev.
- =item backend
- The part of the code dealing with the operating system interfaces.
- =item callback
- The address of a function that is called when some event has been
- detected. Callbacks are being passed the event loop, the watcher that
- received the event, and the actual event bitset.
- =item callback/watcher invocation
- The act of calling the callback associated with a watcher.
- =item event
- A change of state of some external event, such as data now being available
- for reading on a file descriptor, time having passed or simply not having
- any other events happening anymore.
- In libev, events are represented as single bits (such as C<EV_READ> or
- C<EV_TIMER>).
- =item event library
- A software package implementing an event model and loop.
- =item event loop
- An entity that handles and processes external events and converts them
- into callback invocations.
- =item event model
- The model used to describe how an event loop handles and processes
- watchers and events.
- =item pending
- A watcher is pending as soon as the corresponding event has been
- detected. See L</WATCHER STATES> for details.
- =item real time
- The physical time that is observed. It is apparently strictly monotonic :)
- =item wall-clock time
- The time and date as shown on clocks. Unlike real time, it can actually
- be wrong and jump forwards and backwards, e.g. when you adjust your
- clock.
- =item watcher
- A data structure that describes interest in certain events. Watchers need
- to be started (attached to an event loop) before they can receive events.
- =back
- =head1 AUTHOR
- Marc Lehmann <[email protected]>, with repeated corrections by Mikael
- Magnusson and Emanuele Giaquinta, and minor corrections by many others.
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