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- package session
- import "context"
- type sessionKey int
- const (
- idSessionKey sessionKey = iota
- inboundSessionKey
- outboundSessionKey
- contentSessionKey
- muxPreferedSessionKey
- sockoptSessionKey
- )
- // ContextWithID returns a new context with the given ID.
- func ContextWithID(ctx context.Context, id ID) context.Context {
- return context.WithValue(ctx, idSessionKey, id)
- }
- // IDFromContext returns ID in this context, or 0 if not contained.
- func IDFromContext(ctx context.Context) ID {
- if id, ok := ctx.Value(idSessionKey).(ID); ok {
- return id
- }
- return 0
- }
- func ContextWithInbound(ctx context.Context, inbound *Inbound) context.Context {
- return context.WithValue(ctx, inboundSessionKey, inbound)
- }
- func InboundFromContext(ctx context.Context) *Inbound {
- if inbound, ok := ctx.Value(inboundSessionKey).(*Inbound); ok {
- return inbound
- }
- return nil
- }
- func ContextWithOutbound(ctx context.Context, outbound *Outbound) context.Context {
- return context.WithValue(ctx, outboundSessionKey, outbound)
- }
- func OutboundFromContext(ctx context.Context) *Outbound {
- if outbound, ok := ctx.Value(outboundSessionKey).(*Outbound); ok {
- return outbound
- }
- return nil
- }
- func ContextWithContent(ctx context.Context, content *Content) context.Context {
- return context.WithValue(ctx, contentSessionKey, content)
- }
- func ContentFromContext(ctx context.Context) *Content {
- if content, ok := ctx.Value(contentSessionKey).(*Content); ok {
- return content
- }
- return nil
- }
- // ContextWithMuxPrefered returns a new context with the given bool
- func ContextWithMuxPrefered(ctx context.Context, forced bool) context.Context {
- return context.WithValue(ctx, muxPreferedSessionKey, forced)
- }
- // MuxPreferedFromContext returns value in this context, or false if not contained.
- func MuxPreferedFromContext(ctx context.Context) bool {
- if val, ok := ctx.Value(muxPreferedSessionKey).(bool); ok {
- return val
- }
- return false
- }
- // ContextWithSockopt returns a new context with Socket configs included
- func ContextWithSockopt(ctx context.Context, s *Sockopt) context.Context {
- return context.WithValue(ctx, sockoptSessionKey, s)
- }
- // SockoptFromContext returns Socket configs in this context, or nil if not contained.
- func SockoptFromContext(ctx context.Context) *Sockopt {
- if sockopt, ok := ctx.Value(sockoptSessionKey).(*Sockopt); ok {
- return sockopt
- }
- return nil
- }
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