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- //go:build windows
- // +build windows
- package platform
- import "path/filepath"
- func ExpandEnv(s string) string {
- // TODO
- return s
- }
- func LineSeparator() string {
- return "\r\n"
- }
- func GetToolLocation(file string) string {
- toolPath := NewEnvFlag(ToolLocation).GetValue(getExecutableDir)
- return filepath.Join(toolPath, file+".exe")
- }
- // GetAssetLocation searches for `file` in the executable dir
- func GetAssetLocation(file string) string {
- assetPath := NewEnvFlag(AssetLocation).GetValue(getExecutableDir)
- return filepath.Join(assetPath, file)
- }
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