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							- package platform_test
 
- import (
 
- 	"os"
 
- 	"path/filepath"
 
- 	"runtime"
 
- 	"testing"
 
- 	"github.com/xtls/xray-core/common"
 
- 	. "github.com/xtls/xray-core/common/platform"
 
- )
 
- func TestNormalizeEnvName(t *testing.T) {
 
- 	cases := []struct {
 
- 		input  string
 
- 		output string
 
- 	}{
 
- 		{
 
- 			input:  "a",
 
- 			output: "A",
 
- 		},
 
- 		{
 
- 			input:  "a.a",
 
- 			output: "A_A",
 
- 		},
 
- 		{
 
- 			input:  "A.A.B",
 
- 			output: "A_A_B",
 
- 		},
 
- 	}
 
- 	for _, test := range cases {
 
- 		if v := NormalizeEnvName(test.input); v != test.output {
 
- 			t.Error("unexpected output: ", v, " want ", test.output)
 
- 		}
 
- 	}
 
- }
 
- func TestEnvFlag(t *testing.T) {
 
- 	if v := (EnvFlag{
 
- 		Name: "xxxxx.y",
 
- 	}.GetValueAsInt(10)); v != 10 {
 
- 		t.Error("env value: ", v)
 
- 	}
 
- }
 
- func TestGetAssetLocation(t *testing.T) {
 
- 	exec, err := os.Executable()
 
- 	common.Must(err)
 
- 	loc := GetAssetLocation("t")
 
- 	if filepath.Dir(loc) != filepath.Dir(exec) {
 
- 		t.Error("asset dir: ", loc, " not in ", exec)
 
- 	}
 
- 	os.Setenv("xray.location.asset", "/xray")
 
- 	if runtime.GOOS == "windows" {
 
- 		if v := GetAssetLocation("t"); v != "\\xray\\t" {
 
- 			t.Error("asset loc: ", v)
 
- 		}
 
- 	} else {
 
- 		if v := GetAssetLocation("t"); v != "/xray/t" {
 
- 			t.Error("asset loc: ", v)
 
- 		}
 
- 	}
 
- }
 
 
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