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							- //go:build windows
 
- // +build windows
 
- package platform
 
- import "path/filepath"
 
- func ExpandEnv(s string) string {
 
- 	// TODO
 
- 	return s
 
- }
 
- func LineSeparator() string {
 
- 	return "\r\n"
 
- }
 
- func GetToolLocation(file string) string {
 
- 	const name = "xray.location.tool"
 
- 	toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
 
- 	return filepath.Join(toolPath, file+".exe")
 
- }
 
- // GetAssetLocation searches for `file` in the excutable dir
 
- func GetAssetLocation(file string) string {
 
- 	const name = "xray.location.asset"
 
- 	assetPath := NewEnvFlag(name).GetValue(getExecutableDir)
 
- 	return filepath.Join(assetPath, file)
 
- }
 
 
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