提交歷史

作者 SHA1 備註 提交日期
  Adam Ierymenko 85b90f122a Final std::map<> from Switch, and add some smallish default values for hash size. 10 年之前
  Adam Ierymenko 3dba016a93 Almost done... very few std::map<>s remaining in any spot that matters. 10 年之前
  Adam Ierymenko db0369e9b8 Remove way-overkill multimap from Switch. 10 年之前
  Adam Ierymenko 0ab3e49be9 Starting in on Switch... kill map in defrag queue, which will probably improve performance pretty decently under high load with lots of peers. 10 年之前
  Adam Ierymenko b31071463c Try another NAT traversal improvement. 10 年之前
  Adam Ierymenko fe20f0d7cd Put back legacy code to listen for LAN announcements to support same network location with pre-1.0.4 clients. 10 年之前
  Adam Ierymenko 41fc08b330 etherTypeName() is only used in Switch and only with ZT_TRACE 10 年之前
  Adam Ierymenko 07ea4fd4f9 Fix potential bug in controller config request. 10 年之前
  Adam Ierymenko 778c7e6e70 More cleanup to direct path push, comment fixes, etc. 10 年之前
  Adam Ierymenko 79e9a8bcc2 Almost everything for GitHub issue #180 except direct path map setup. 10 年之前
  Adam Ierymenko 960ceb4791 Rest of GitHub issue #140 implementation. 10 年之前
  Adam Ierymenko 196f27f1f0 Add delay to NAT-t escalation stuff to try to address GitHub issue #167 10 年之前
  Adam Ierymenko d9006712f6 Completely factor out "desperation" from the core. I thought of a significantly simpler way to move all of this logic entirely into the containing service, liberating the core from any concern over the nature of its pipe to the outside world. 10 年之前
  Adam Ierymenko c894710ac1 Remove Logger.hpp references. 10 年之前
  Adam Ierymenko 49f031ccb4 Tons of refactoring, change to desperation algorithm to use max of core or link, porting over core loop code from old Node.cpp to new CAPI version, etc. 10 年之前
  Adam Ierymenko 6eb9289367 Bunch more cleanup, improvements to NAT traversal logic, finished updating Switch. 10 年之前
  Adam Ierymenko ee0f56355b Send path simplification. 10 年之前
  Adam Ierymenko a69e1876f1 The concept of link desperation (escalating to less desirable transports) simplifies a ton of stuff. Loads of spaghetti logic can die since we no longer have to make these decisions down in the core. 10 年之前
  Adam Ierymenko 93012b0ee5 Re-incorporation: ZeroTier Networks -> ZeroTier, Inc. [Delaware] 10 年之前
  Adam Ierymenko 4e95384ad6 Cleanup, add tristate to config code in Network, and happy new year! 11 年之前
  Adam Ierymenko e7c81ef34e Turns out that needed to be a list after all. Also clean up Multicaster::gather(). 11 年之前
  Adam Ierymenko ae082c3cb8 Yay... now everything compiles! Getting close to testing on this. Still have not added backward compatibility support for relaying of multicasts to 0.9.X clients yet but that will be easy. Will test with heterogenous 1.0.0 clients only first. 11 年之前
  Adam Ierymenko 8607aa7c3c Everything in for new multicast except IncomingPacket parsing... 11 年之前
  Adam Ierymenko 431476e2e4 Some more multicast algo work... 11 年之前
  Adam Ierymenko 557801a09e Rename PacketDecoder to much more descriptive IncomingPacket 11 年之前
  Adam Ierymenko d9abd4d9be Work on defining new direct broadcast multicast algorithm. 11 年之前
  Adam Ierymenko aee742e767 More toward GitHub issue #56 11 年之前
  Adam Ierymenko f13493edb2 Oops... turns out we need to differentiate incoming from outgoing TCP and indeed learn incoming TCP paths. Otherwise the recipient of a TCP connection does not know to reply via TCP! Heh. 11 年之前
  Adam Ierymenko abc82d6a52 IPC changes and SocketManager changes all build! 11 年之前
  Adam Ierymenko 0b75992737 Everything but the local config bus... blech. 11 年之前