Adam Ierymenko ecee310087 Update built-in root list. 6 yıl önce
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Address.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
AtomicCounter.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Buffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
C25519.cpp 6c44fcc290 more warning cleanup 6 yıl önce
C25519.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Capability.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Capability.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
CertificateOfMembership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
CertificateOfMembership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
CertificateOfOwnership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
CertificateOfOwnership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Constants.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Credential.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Dictionary.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Hashtable.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Identity.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Identity.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
IncomingPacket.cpp a6dff8ff2f Add an extra catch as workaround for possible cause of ARM crash. 6 yıl önce
IncomingPacket.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
InetAddress.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
InetAddress.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
MAC.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Membership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Membership.hpp 633cf9ec04 Warning removal 6 yıl önce
MulticastGroup.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Multicaster.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Multicaster.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Mutex.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Network.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Network.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
NetworkConfig.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
NetworkConfig.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
NetworkController.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Node.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Node.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
OutboundMulticast.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
OutboundMulticast.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Packet.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Packet.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Path.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Path.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Peer.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Peer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Poly1305.cpp d530356055 RingBuffer<> is now templated with size, buffer is now static. 6 yıl önce
Poly1305.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
README.md 8a2ff0b31e Actual documentation. 9 yıl önce
Revocation.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Revocation.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
RingBuffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
RuntimeEnvironment.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
SHA512.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. 7 yıl önce
SHA512.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase 7 yıl önce
Salsa20.hpp 41c187ba12 Another very small crypto optimization. 8 yıl önce
SelfAwareness.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
SelfAwareness.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
SharedPtr.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Switch.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Switch.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Tag.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Tag.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Topology.cpp ecee310087 Update built-in root list. 6 yıl önce
Topology.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Trace.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Trace.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Utils.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
Utils.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce
World.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 yıl önce

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.