Joseph Henry 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
..
Address.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
AtomicCounter.hpp e74cd4b4ef A little more cleanup. 8 lat temu
Buffer.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
C25519.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. 8 lat temu
C25519.hpp f3dfd63634 Clean up some old stuff. 8 lat temu
Capability.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Capability.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
CertificateOfMembership.cpp f3dfd63634 Clean up some old stuff. 8 lat temu
CertificateOfMembership.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
CertificateOfOwnership.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
CertificateOfOwnership.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Constants.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Credential.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Dictionary.hpp 51aadcf901 A few fixes dicatated by valgrind. 8 lat temu
Hashtable.hpp be469f4dd0 add/remove routes via rtnetlink 7 lat temu
Identity.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Identity.hpp f3dfd63634 Clean up some old stuff. 8 lat temu
IncomingPacket.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
IncomingPacket.hpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
InetAddress.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
InetAddress.hpp 40a9ebd078 GitHub issue #675 7 lat temu
MAC.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Membership.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Membership.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
MulticastGroup.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Multicaster.cpp 6a2ba4baca Introduced basic multipath support 7 lat temu
Multicaster.hpp d3d58ba8a7 Add support for designated multicast replicators to Multicaster::send(). 8 lat temu
Mutex.hpp 6d8e1e8783 More cleanup of old stuff. 8 lat temu
Network.cpp c908b9f67a Add anchor and multicast hub address field to new multicast enabled ad-hoc address format. 8 lat temu
Network.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
NetworkConfig.cpp f7019d9e80 Tie up the rest of hub and spoke designated replicator multicast mode. 8 lat temu
NetworkConfig.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
NetworkController.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Node.cpp 6a2ba4baca Introduced basic multipath support 7 lat temu
Node.hpp 6a2ba4baca Introduced basic multipath support 7 lat temu
OutboundMulticast.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
OutboundMulticast.hpp 939ab43ceb Do not send to origin in second buffered multicast path. 8 lat temu
Packet.cpp 5bc4399a58 cleanup 8 lat temu
Packet.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Path.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Path.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Peer.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Peer.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Poly1305.cpp b9e1d53d7a Minor cleanup. 8 lat temu
Poly1305.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
README.md 8a2ff0b31e Actual documentation. 9 lat temu
Revocation.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Revocation.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
RingBuffer.hpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
RuntimeEnvironment.hpp 7e7723e98f A small memory use reduction. 8 lat temu
SHA512.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. 8 lat temu
SHA512.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Salsa20.hpp 41c187ba12 Another very small crypto optimization. 8 lat temu
SelfAwareness.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
SelfAwareness.hpp 65c07afe05 Copyright updates for 2018. 8 lat temu
SharedPtr.hpp 74f2b78c04 Refactor some potentially unsafe SharedPtr<> code. 7 lat temu
Switch.cpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
Switch.hpp 6d8e1e8783 More cleanup of old stuff. 8 lat temu
Tag.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Tag.hpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Topology.cpp 9681fedbb4 Spellcheck sweep across codebase 7 lat temu
Topology.hpp 6a2ba4baca Introduced basic multipath support 7 lat temu
Trace.cpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
Trace.hpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
Utils.cpp 65c07afe05 Copyright updates for 2018. 8 lat temu
Utils.hpp 46a7a2be2e Added VERB_ACK and VERB_QOS_MEASUREMENT, refined notion of path quality 7 lat temu
World.hpp f3dfd63634 Clean up some old stuff. 8 lat temu

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.