Grant Limberg ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor há 5 anos atrás
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Address.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
AtomicCounter.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Buffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
C25519.cpp 6c44fcc290 more warning cleanup há 6 anos atrás
C25519.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Capability.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Capability.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
CertificateOfMembership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
CertificateOfMembership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
CertificateOfOwnership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
CertificateOfOwnership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Constants.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Credential.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Dictionary.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Hashtable.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Identity.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Identity.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
IncomingPacket.cpp a6dff8ff2f Add an extra catch as workaround for possible cause of ARM crash. há 6 anos atrás
IncomingPacket.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
InetAddress.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
InetAddress.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
MAC.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Membership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Membership.hpp 633cf9ec04 Warning removal há 6 anos atrás
MulticastGroup.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Multicaster.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Multicaster.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Mutex.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Network.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Network.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
NetworkConfig.cpp ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor há 5 anos atrás
NetworkConfig.hpp ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor há 5 anos atrás
NetworkController.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Node.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Node.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
OutboundMulticast.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
OutboundMulticast.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Packet.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Packet.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Path.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Path.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Peer.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Peer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Poly1305.cpp d530356055 RingBuffer<> is now templated with size, buffer is now static. há 6 anos atrás
Poly1305.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
README.md 8a2ff0b31e Actual documentation. há 8 anos atrás
Revocation.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Revocation.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
RingBuffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
RuntimeEnvironment.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
SHA512.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. há 7 anos atrás
SHA512.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase há 7 anos atrás
Salsa20.hpp 41c187ba12 Another very small crypto optimization. há 8 anos atrás
SelfAwareness.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
SelfAwareness.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
SharedPtr.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Switch.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Switch.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Tag.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Tag.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Topology.cpp ecee310087 Update built-in root list. há 6 anos atrás
Topology.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Trace.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Trace.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Utils.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
Utils.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás
World.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 há 6 anos atrás

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.