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- #ifndef MAINWINDOW_H
- #define MAINWINDOW_H
- #include <QMainWindow>
- #include <QEvent>
- #include <QString>
- #include "../node/Node.hpp"
- #include "../node/Utils.hpp"
- namespace Ui {
- class MainWindow;
- }
- // Globally visible instance of local client for communicating with ZT1
- // Can be null if not connected, or will point to current
- extern ZeroTier::Node::LocalClient *zeroTierClient;
- class MainWindow : public QMainWindow
- {
- Q_OBJECT
- public:
- // Event used to pass messages from the Node::LocalClient thread to the
- // main window to update network lists and stats.
- class ZTMessageEvent : public QEvent
- {
- public:
- ZTMessageEvent(const std::vector<std::string> &m) :
- QEvent(QEvent::User),
- ztMessage(m)
- {
- }
- std::vector<std::string> ztMessage;
- };
- explicit MainWindow(QWidget *parent = 0);
- virtual ~MainWindow();
- protected:
- virtual void timerEvent(QTimerEvent *event);
- virtual void customEvent(QEvent *event);
- private slots:
- void on_joinNetworkButton_clicked();
- void on_actionAbout_triggered();
- void on_networkIdLineEdit_textChanged(const QString &text);
- void on_addressButton_clicked();
- private:
- Ui::MainWindow *ui;
- QString myAddress;
- QString myStatus;
- QString myVersion;
- unsigned int numPeers;
- unsigned int cyclesSinceResponseFromService;
- };
- #endif // MAINWINDOW_H
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