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Grant Limberg ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor 5 жил өмнө
..
Address.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
AtomicCounter.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Buffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
C25519.cpp 6c44fcc290 more warning cleanup 6 жил өмнө
C25519.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Capability.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Capability.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
CertificateOfMembership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
CertificateOfMembership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
CertificateOfOwnership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
CertificateOfOwnership.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Constants.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Credential.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Dictionary.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Hashtable.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Identity.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Identity.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
IncomingPacket.cpp a6dff8ff2f Add an extra catch as workaround for possible cause of ARM crash. 6 жил өмнө
IncomingPacket.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
InetAddress.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
InetAddress.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
MAC.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Membership.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Membership.hpp 633cf9ec04 Warning removal 6 жил өмнө
MulticastGroup.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Multicaster.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Multicaster.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Mutex.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Network.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Network.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
NetworkConfig.cpp ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor 5 жил өмнө
NetworkConfig.hpp ee91c81799 Initialize C arrays to NULL in NetworkConfig() constructor 5 жил өмнө
NetworkController.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Node.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Node.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
OutboundMulticast.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
OutboundMulticast.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Packet.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Packet.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Path.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Path.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Peer.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Peer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Poly1305.cpp d530356055 RingBuffer<> is now templated with size, buffer is now static. 7 жил өмнө
Poly1305.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
README.md 8a2ff0b31e Actual documentation. 9 жил өмнө
Revocation.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Revocation.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
RingBuffer.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
RuntimeEnvironment.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
SHA512.cpp beb170e4fb Use X64 ASM ed25519 signatures on Linux/x64, which are about 10X faster. Will matter a lot for network controllers, not so much for other things. 8 жил өмнө
SHA512.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase 7 жил өмнө
Salsa20.hpp 41c187ba12 Another very small crypto optimization. 8 жил өмнө
SelfAwareness.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
SelfAwareness.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
SharedPtr.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Switch.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Switch.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Tag.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Tag.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Topology.cpp ecee310087 Update built-in root list. 6 жил өмнө
Topology.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Trace.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Trace.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Utils.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
Utils.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө
World.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 6 жил өмнө

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.