IpcListener.hpp 2.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. /*
  2. * ZeroTier One - Global Peer to Peer Ethernet
  3. * Copyright (C) 2011-2014 ZeroTier Networks LLC
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *
  18. * --
  19. *
  20. * ZeroTier may be used and distributed under the terms of the GPLv3, which
  21. * are available at: http://www.gnu.org/licenses/gpl-3.0.html
  22. *
  23. * If you would like to embed ZeroTier into a commercial application or
  24. * redistribute it in a modified binary form, please contact ZeroTier Networks
  25. * LLC. Start here: http://www.zerotier.com/
  26. */
  27. #ifndef ZT_IPCLISTENER_HPP
  28. #define ZT_IPCLISTENER_HPP
  29. #include "../node/Constants.hpp"
  30. #include "../node/Thread.hpp"
  31. #include "../node/NonCopyable.hpp"
  32. #include "IpcConnection.hpp"
  33. #include <string>
  34. #include <stdexcept>
  35. namespace ZeroTier {
  36. /**
  37. * IPC incoming connection listener (Unix domain sockets or named pipes on Windows)
  38. */
  39. class IpcListener : NonCopyable
  40. {
  41. public:
  42. /**
  43. * Listen for IPC connections
  44. *
  45. * The supplied handler is passed on to incoming instances of IpcConnection. When
  46. * a connection is first opened, it is called with IPC_EVENT_NEW_CONNECTION. The
  47. * receiver must take ownership of the connection object. When a connection is
  48. * closed, IPC_EVENT_CONNECTION_CLOSING is generated. At this point (or after) the
  49. * receiver must delete the object. IPC_EVENT_COMMAND is generated when lines of
  50. * text are read, and in this cases the last argument is not NULL. No closed event
  51. * is generated in the event of manual delete if the connection is still open.
  52. *
  53. * Yeah, this whole callback model sort of sucks. Might rethink and replace with
  54. * some kind of actor model or something if it gets too unweildy. But for now the
  55. * use cases are simple enough that it's not too bad.
  56. *
  57. * @param IPC endpoint name (OS-specific)
  58. * @param commandHandler Function to call for each command
  59. * @param arg First argument to pass to handler
  60. * @throws std::runtime_error Unable to bind to endpoint
  61. */
  62. IpcListener(const char *ep,void (*commandHandler)(void *,IpcConnection *,IpcConnection::EventType,const char *),void *arg);
  63. ~IpcListener();
  64. void threadMain()
  65. throw();
  66. private:
  67. std::string _endpoint;
  68. void (*_handler)(void *,IpcConnection *,IpcConnection::EventType,const char *);
  69. void *_arg;
  70. #ifdef __WINDOWS__
  71. volatile bool _run;
  72. volatile bool _running;
  73. #else
  74. volatile int _sock;
  75. #endif
  76. Thread _thread;
  77. };
  78. } // namespace ZeroTier
  79. #endif