|  | @@ -44,99 +44,99 @@ type Event struct {
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				|  |  |  }
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				|  |  |  // ErrorMessageEvent creates a new Error Event with message
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				|  |  | -func ErrorMessageEvent(ID string, msg string) Event {
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				|  |  | -	return NewEvent(ID, Error, msg)
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				|  |  | +func ErrorMessageEvent(id string, msg string) Event {
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				|  |  | +	return NewEvent(id, Error, msg)
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				|  |  |  }
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				|  |  |  
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				|  |  |  // ErrorEvent creates a new Error Event
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				|  |  | -func ErrorEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Error, "Error")
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				|  |  | +func ErrorEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Error, "Error")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // CreatingEvent creates a new Create in progress Event
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				|  |  | -func CreatingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Creating")
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				|  |  | +func CreatingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Creating")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // StartingEvent creates a new Starting in progress Event
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				|  |  | -func StartingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Starting")
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				|  |  | +func StartingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Starting")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // StartedEvent creates a new Started in progress Event
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				|  |  | -func StartedEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Started")
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				|  |  | +func StartedEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Started")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // Waiting creates a new waiting event
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				|  |  | -func Waiting(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Waiting")
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				|  |  | +func Waiting(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Waiting")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // Healthy creates a new healthy event
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				|  |  | -func Healthy(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Healthy")
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				|  |  | +func Healthy(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Healthy")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // Exited creates a new exited event
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				|  |  | -func Exited(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Exited")
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				|  |  | +func Exited(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Exited")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // RestartingEvent creates a new Restarting in progress Event
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				|  |  | -func RestartingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Restarting")
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				|  |  | +func RestartingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Restarting")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // RestartedEvent creates a new Restarted in progress Event
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				|  |  | -func RestartedEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Restarted")
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				|  |  | +func RestartedEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Restarted")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // RunningEvent creates a new Running in progress Event
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				|  |  | -func RunningEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Running")
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				|  |  | +func RunningEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Running")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // CreatedEvent creates a new Created (done) Event
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				|  |  | -func CreatedEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Created")
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				|  |  | +func CreatedEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Created")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // StoppingEvent creates a new Stopping in progress Event
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				|  |  | -func StoppingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Stopping")
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				|  |  | +func StoppingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Stopping")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // StoppedEvent creates a new Stopping in progress Event
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				|  |  | -func StoppedEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Stopped")
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				|  |  | +func StoppedEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Stopped")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // KillingEvent creates a new Killing in progress Event
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				|  |  | -func KillingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Killing")
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				|  |  | +func KillingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Killing")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // KilledEvent creates a new Killed in progress Event
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				|  |  | -func KilledEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Killed")
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				|  |  | +func KilledEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Killed")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // RemovingEvent creates a new Removing in progress Event
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				|  |  | -func RemovingEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Working, "Removing")
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				|  |  | +func RemovingEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Working, "Removing")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // RemovedEvent creates a new removed (done) Event
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				|  |  | -func RemovedEvent(ID string) Event {
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				|  |  | -	return NewEvent(ID, Done, "Removed")
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				|  |  | +func RemovedEvent(id string) Event {
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				|  |  | +	return NewEvent(id, Done, "Removed")
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				|  |  |  }
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				|  |  |  
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				|  |  |  // NewEvent new event
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				|  |  | -func NewEvent(ID string, status EventStatus, statusText string) Event {
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				|  |  | +func NewEvent(id string, status EventStatus, statusText string) Event {
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				|  |  |  	return Event{
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				|  |  | -		ID:         ID,
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				|  |  | +		ID:         id,
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				|  |  |  		Status:     status,
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				|  |  |  		StatusText: statusText,
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				|  |  |  	}
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