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							- /*
 
-    Copyright 2020 Docker Compose CLI authors
 
-    Licensed under the Apache License, Version 2.0 (the "License");
 
-    you may not use this file except in compliance with the License.
 
-    You may obtain a copy of the License at
 
-        http://www.apache.org/licenses/LICENSE-2.0
 
-    Unless required by applicable law or agreed to in writing, software
 
-    distributed under the License is distributed on an "AS IS" BASIS,
 
-    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 
-    See the License for the specific language governing permissions and
 
-    limitations under the License.
 
- */
 
- package progress
 
- import "time"
 
- // EventStatus indicates the status of an action
 
- type EventStatus int
 
- const (
 
- 	// Working means that the current task is working
 
- 	Working EventStatus = iota
 
- 	// Done means that the current task is done
 
- 	Done
 
- 	// Error means that the current task has errored
 
- 	Error
 
- )
 
- // Event represents a progress event.
 
- type Event struct {
 
- 	ID         string
 
- 	ParentID   string
 
- 	Text       string
 
- 	Status     EventStatus
 
- 	StatusText string
 
- 	startTime time.Time
 
- 	endTime   time.Time
 
- 	spinner   *spinner
 
- }
 
- // ErrorMessageEvent creates a new Error Event with message
 
- func ErrorMessageEvent(ID string, msg string) Event {
 
- 	return NewEvent(ID, Error, msg)
 
- }
 
- // ErrorEvent creates a new Error Event
 
- func ErrorEvent(ID string) Event {
 
- 	return NewEvent(ID, Error, "Error")
 
- }
 
- // CreatingEvent creates a new Create in progress Event
 
- func CreatingEvent(ID string) Event {
 
- 	return NewEvent(ID, Working, "Creating")
 
- }
 
- // StartingEvent creates a new Starting in progress Event
 
- func StartingEvent(ID string) Event {
 
- 	return NewEvent(ID, Working, "Starting")
 
- }
 
- // StartedEvent creates a new Started in progress Event
 
- func StartedEvent(ID string) Event {
 
- 	return NewEvent(ID, Done, "Started")
 
- }
 
- // RunningEvent creates a new Running in progress Event
 
- func RunningEvent(ID string) Event {
 
- 	return NewEvent(ID, Done, "Running")
 
- }
 
- // CreatedEvent creates a new Created (done) Event
 
- func CreatedEvent(ID string) Event {
 
- 	return NewEvent(ID, Done, "Created")
 
- }
 
- // StoppingEvent stops a new Removing in progress Event
 
- func StoppingEvent(ID string) Event {
 
- 	return NewEvent(ID, Working, "Stopping")
 
- }
 
- // RemovingEvent creates a new Removing in progress Event
 
- func RemovingEvent(ID string) Event {
 
- 	return NewEvent(ID, Working, "Removing")
 
- }
 
- // RemovedEvent creates a new removed (done) Event
 
- func RemovedEvent(ID string) Event {
 
- 	return NewEvent(ID, Done, "Removed")
 
- }
 
- // NewEvent new event
 
- func NewEvent(ID string, status EventStatus, statusText string) Event {
 
- 	return Event{
 
- 		ID:         ID,
 
- 		Status:     status,
 
- 		StatusText: statusText,
 
- 	}
 
- }
 
- func (e *Event) stop() {
 
- 	e.endTime = time.Now()
 
- 	e.spinner.Stop()
 
- }
 
 
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