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| /*Language: SQFAuthor: Søren Enevoldsen <[email protected]>Description: Scripting language for the Arma game seriesRequires: cpp.js*/function(hljs) {  var CPP = hljs.getLanguage('cpp').exports;  // In SQF strings, quotes matching the start are escaped by adding a consecutive.  // Example of single escaped quotes: " "" " and  ' '' '.  var STRINGS = {    className: 'string',    variants: [      {        begin: '"',        end: '"',        contains: [{begin: '""', relevance: 0}]      },      {        begin: '\'',        end: '\'',        contains: [{begin: '\'\'', relevance: 0}]      }    ]  };  return {    aliases: ['sqf'],    case_insensitive: true,    keywords: {      keyword:        'case catch default do else exit exitWith for forEach from if ' +        'switch then throw to try while with',      built_in:        'or plus abs accTime acos action actionKeys actionKeysImages ' +        'actionKeysNames actionKeysNamesArray actionName activateAddons ' +        'activatedAddons activateKey addAction addBackpack addBackpackCargo ' +        'addBackpackCargoGlobal addBackpackGlobal addCamShake ' +        'addCuratorAddons addCuratorCameraArea addCuratorEditableObjects ' +        'addCuratorEditingArea addCuratorPoints addEditorObject ' +        'addEventHandler addGoggles addGroupIcon addHandgunItem addHeadgear ' +        'addItem addItemCargo addItemCargoGlobal addItemPool ' +        'addItemToBackpack addItemToUniform addItemToVest addLiveStats ' +        'addMagazine addMagazine array addMagazineAmmoCargo ' +        'addMagazineCargo addMagazineCargoGlobal addMagazineGlobal ' +        'addMagazinePool addMagazines addMagazineTurret addMenu addMenuItem ' +        'addMissionEventHandler addMPEventHandler addMusicEventHandler ' +        'addPrimaryWeaponItem addPublicVariableEventHandler addRating ' +        'addResources addScore addScoreSide addSecondaryWeaponItem ' +        'addSwitchableUnit addTeamMember addToRemainsCollector addUniform ' +        'addVehicle addVest addWaypoint addWeapon addWeaponCargo ' +        'addWeaponCargoGlobal addWeaponGlobal addWeaponPool addWeaponTurret ' +        'agent agents AGLToASL aimedAtTarget aimPos airDensityRTD ' +        'airportSide AISFinishHeal alive allControls allCurators allDead ' +        'allDeadMen allDisplays allGroups allMapMarkers allMines ' +        'allMissionObjects allow3DMode allowCrewInImmobile ' +        'allowCuratorLogicIgnoreAreas allowDamage allowDammage ' +        'allowFileOperations allowFleeing allowGetIn allPlayers allSites ' +        'allTurrets allUnits allUnitsUAV allVariables ammo and animate ' +        'animateDoor animationPhase animationState append armoryPoints ' +        'arrayIntersect asin ASLToAGL ASLToATL assert assignAsCargo ' +        'assignAsCargoIndex assignAsCommander assignAsDriver assignAsGunner ' +        'assignAsTurret assignCurator assignedCargo assignedCommander ' +        'assignedDriver assignedGunner assignedItems assignedTarget ' +        'assignedTeam assignedVehicle assignedVehicleRole assignItem ' +        'assignTeam assignToAirport atan atan2 atg ATLToASL attachedObject ' +        'attachedObjects attachedTo attachObject attachTo attackEnabled ' +        'backpack backpackCargo backpackContainer backpackItems ' +        'backpackMagazines backpackSpaceFor behaviour benchmark binocular ' +        'blufor boundingBox boundingBoxReal boundingCenter breakOut breakTo ' +        'briefingName buildingExit buildingPos buttonAction buttonSetAction ' +        'cadetMode call callExtension camCommand camCommit ' +        'camCommitPrepared camCommitted camConstuctionSetParams camCreate ' +        'camDestroy cameraEffect cameraEffectEnableHUD cameraInterest ' +        'cameraOn cameraView campaignConfigFile camPreload camPreloaded ' +        'camPrepareBank camPrepareDir camPrepareDive camPrepareFocus ' +        'camPrepareFov camPrepareFovRange camPreparePos camPrepareRelPos ' +        'camPrepareTarget camSetBank camSetDir camSetDive camSetFocus ' +        'camSetFov camSetFovRange camSetPos camSetRelPos camSetTarget ' +        'camTarget camUseNVG canAdd canAddItemToBackpack ' +        'canAddItemToUniform canAddItemToVest cancelSimpleTaskDestination ' +        'canFire canMove canSlingLoad canStand canUnloadInCombat captive ' +        'captiveNum cbChecked cbSetChecked ceil cheatsEnabled ' +        'checkAIFeature civilian className clearAllItemsFromBackpack ' +        'clearBackpackCargo clearBackpackCargoGlobal clearGroupIcons ' +        'clearItemCargo clearItemCargoGlobal clearItemPool ' +        'clearMagazineCargo clearMagazineCargoGlobal clearMagazinePool ' +        'clearOverlay clearRadio clearWeaponCargo clearWeaponCargoGlobal ' +        'clearWeaponPool closeDialog closeDisplay closeOverlay ' +        'collapseObjectTree combatMode commandArtilleryFire commandChat ' +        'commander commandFire commandFollow commandFSM commandGetOut ' +        'commandingMenu commandMove commandRadio commandStop commandTarget ' +        'commandWatch comment commitOverlay compile compileFinal ' +        'completedFSM composeText configClasses configFile configHierarchy ' +        'configName configProperties configSourceMod configSourceModList ' +        'connectTerminalToUAV controlNull controlsGroupCtrl ' +        'copyFromClipboard copyToClipboard copyWaypoints cos count ' +        'countEnemy countFriendly countSide countType countUnknown ' +        'createAgent createCenter createDialog createDiaryLink ' +        'createDiaryRecord createDiarySubject createDisplay ' +        'createGearDialog createGroup createGuardedPoint createLocation ' +        'createMarker createMarkerLocal createMenu createMine ' +        'createMissionDisplay createSimpleTask createSite createSoundSource ' +        'createTask createTeam createTrigger createUnit createUnit array ' +        'createVehicle createVehicle array createVehicleCrew ' +        'createVehicleLocal crew ctrlActivate ctrlAddEventHandler ' +        'ctrlAutoScrollDelay ctrlAutoScrollRewind ctrlAutoScrollSpeed ' +        'ctrlChecked ctrlClassName ctrlCommit ctrlCommitted ctrlCreate ' +        'ctrlDelete ctrlEnable ctrlEnabled ctrlFade ctrlHTMLLoaded ctrlIDC ' +        'ctrlIDD ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ' +        'ctrlMapAnimDone ctrlMapCursor ctrlMapMouseOver ctrlMapScale ' +        'ctrlMapScreenToWorld ctrlMapWorldToScreen ctrlModel ' +        'ctrlModelDirAndUp ctrlModelScale ctrlParent ctrlPosition ' +        'ctrlRemoveAllEventHandlers ctrlRemoveEventHandler ctrlScale ' +        'ctrlSetActiveColor ctrlSetAutoScrollDelay ctrlSetAutoScrollRewind ' +        'ctrlSetAutoScrollSpeed ctrlSetBackgroundColor ctrlSetChecked ' +        'ctrlSetEventHandler ctrlSetFade ctrlSetFocus ctrlSetFont ' +        'ctrlSetFontH1 ctrlSetFontH1B ctrlSetFontH2 ctrlSetFontH2B ' +        'ctrlSetFontH3 ctrlSetFontH3B ctrlSetFontH4 ctrlSetFontH4B ' +        'ctrlSetFontH5 ctrlSetFontH5B ctrlSetFontH6 ctrlSetFontH6B ' +        'ctrlSetFontHeight ctrlSetFontHeightH1 ctrlSetFontHeightH2 ' +        'ctrlSetFontHeightH3 ctrlSetFontHeightH4 ctrlSetFontHeightH5 ' +        'ctrlSetFontHeightH6 ctrlSetFontP ctrlSetFontPB ' +        'ctrlSetForegroundColor ctrlSetModel ctrlSetModelDirAndUp ' +        'ctrlSetModelScale ctrlSetPosition ctrlSetScale ' +        'ctrlSetStructuredText ctrlSetText ctrlSetTextColor ctrlSetTooltip ' +        'ctrlSetTooltipColorBox ctrlSetTooltipColorShade ' +        'ctrlSetTooltipColorText ctrlShow ctrlShown ctrlText ctrlTextHeight ' +        'ctrlType ctrlVisible curatorAddons curatorCamera curatorCameraArea ' +        'curatorCameraAreaCeiling curatorCoef curatorEditableObjects ' +        'curatorEditingArea curatorEditingAreaType curatorMouseOver ' +        'curatorPoints curatorRegisteredObjects curatorSelected ' +        'curatorWaypointCost currentChannel currentCommand currentMagazine ' +        'currentMagazineDetail currentMagazineDetailTurret ' +        'currentMagazineTurret currentMuzzle currentNamespace currentTask ' +        'currentTasks currentThrowable currentVisionMode currentWaypoint ' +        'currentWeapon currentWeaponMode currentWeaponTurret currentZeroing ' +        'cursorTarget customChat customRadio cutFadeOut cutObj cutRsc ' +        'cutText damage date dateToNumber daytime deActivateKey ' +        'debriefingText debugFSM debugLog deg deleteAt deleteCenter ' +        'deleteCollection deleteEditorObject deleteGroup deleteIdentity ' +        'deleteLocation deleteMarker deleteMarkerLocal deleteRange ' +        'deleteResources deleteSite deleteStatus deleteTeam deleteVehicle ' +        'deleteVehicleCrew deleteWaypoint detach detectedMines ' +        'diag activeMissionFSMs diag activeSQFScripts diag activeSQSScripts ' +        'diag captureFrame diag captureSlowFrame diag fps diag fpsMin ' +        'diag frameNo diag log diag logSlowFrame diag tickTime dialog ' +        'diarySubjectExists didJIP didJIPOwner difficulty difficultyEnabled ' +        'difficultyEnabledRTD direction directSay disableAI ' +        'disableCollisionWith disableConversation disableDebriefingStats ' +        'disableSerialization disableTIEquipment disableUAVConnectability ' +        'disableUserInput displayAddEventHandler displayCtrl displayNull ' +        'displayRemoveAllEventHandlers displayRemoveEventHandler ' +        'displaySetEventHandler dissolveTeam distance distance2D ' +        'distanceSqr distributionRegion doArtilleryFire doFire doFollow ' +        'doFSM doGetOut doMove doorPhase doStop doTarget doWatch drawArrow ' +        'drawEllipse drawIcon drawIcon3D drawLine drawLine3D drawLink ' +        'drawLocation drawRectangle driver drop east echo editObject ' +        'editorSetEventHandler effectiveCommander emptyPositions enableAI ' +        'enableAIFeature enableAttack enableCamShake enableCaustics ' +        'enableCollisionWith enableCopilot enableDebriefingStats ' +        'enableDiagLegend enableEndDialog enableEngineArtillery ' +        'enableEnvironment enableFatigue enableGunLights enableIRLasers ' +        'enableMimics enablePersonTurret enableRadio enableReload ' +        'enableRopeAttach enableSatNormalOnDetail enableSaving ' +        'enableSentences enableSimulation enableSimulationGlobal ' +        'enableTeamSwitch enableUAVConnectability enableUAVWaypoints ' +        'endLoadingScreen endMission engineOn enginesIsOnRTD enginesRpmRTD ' +        'enginesTorqueRTD entities estimatedEndServerTime estimatedTimeLeft ' +        'evalObjectArgument everyBackpack everyContainer exec ' +        'execEditorScript execFSM execVM exp expectedDestination ' +        'eyeDirection eyePos face faction fadeMusic fadeRadio fadeSound ' +        'fadeSpeech failMission fillWeaponsFromPool find findCover ' +        'findDisplay findEditorObject findEmptyPosition ' +        'findEmptyPositionReady findNearestEnemy finishMissionInit finite ' +        'fire fireAtTarget firstBackpack flag flagOwner fleeing floor ' +        'flyInHeight fog fogForecast fogParams forceAddUniform forceEnd ' +        'forceMap forceRespawn forceSpeed forceWalk forceWeaponFire ' +        'forceWeatherChange forEachMember forEachMemberAgent ' +        'forEachMemberTeam format formation formationDirection ' +        'formationLeader formationMembers formationPosition formationTask ' +        'formatText formLeader freeLook fromEditor fuel fullCrew ' +        'gearSlotAmmoCount gearSlotData getAllHitPointsDamage getAmmoCargo ' +        'getArray getArtilleryAmmo getArtilleryComputerSettings ' +        'getArtilleryETA getAssignedCuratorLogic getAssignedCuratorUnit ' +        'getBackpackCargo getBleedingRemaining getBurningValue ' +        'getCargoIndex getCenterOfMass getClientState getConnectedUAV ' +        'getDammage getDescription getDir getDirVisual getDLCs ' +        'getEditorCamera getEditorMode getEditorObjectScope ' +        'getElevationOffset getFatigue getFriend getFSMVariable ' +        'getFuelCargo getGroupIcon getGroupIconParams getGroupIcons ' +        'getHideFrom getHit getHitIndex getHitPointDamage getItemCargo ' +        'getMagazineCargo getMarkerColor getMarkerPos getMarkerSize ' +        'getMarkerType getMass getModelInfo getNumber getObjectArgument ' +        'getObjectChildren getObjectDLC getObjectMaterials getObjectProxy ' +        'getObjectTextures getObjectType getObjectViewDistance ' +        'getOxygenRemaining getPersonUsedDLCs getPlayerChannel getPlayerUID ' +        'getPos getPosASL getPosASLVisual getPosASLW getPosATL ' +        'getPosATLVisual getPosVisual getPosWorld getRepairCargo ' +        'getResolution getShadowDistance getSlingLoad getSpeed ' +        'getSuppression getTerrainHeightASL getText getVariable ' +        'getWeaponCargo getWPPos glanceAt globalChat globalRadio goggles ' +        'goto group groupChat groupFromNetId groupIconSelectable ' +        'groupIconsVisible groupId groupOwner groupRadio groupSelectedUnits ' +        'groupSelectUnit grpNull gunner gusts halt handgunItems ' +        'handgunMagazine handgunWeapon handsHit hasInterface hasWeapon ' +        'hcAllGroups hcGroupParams hcLeader hcRemoveAllGroups hcRemoveGroup ' +        'hcSelected hcSelectGroup hcSetGroup hcShowBar hcShownBar headgear ' +        'hideBody hideObject hideObjectGlobal hint hintC hintCadet ' +        'hintSilent hmd hostMission htmlLoad HUDMovementLevels humidity ' +        'image importAllGroups importance in incapacitatedState independent ' +        'inflame inflamed inGameUISetEventHandler inheritsFrom ' +        'initAmbientLife inputAction inRangeOfArtillery insertEditorObject ' +        'intersect isAbleToBreathe isAgent isArray isAutoHoverOn ' +        'isAutonomous isAutotest isBleeding isBurning isClass ' +        'isCollisionLightOn isCopilotEnabled isDedicated isDLCAvailable ' +        'isEngineOn isEqualTo isFlashlightOn isFlatEmpty isForcedWalk ' +        'isFormationLeader isHidden isInRemainsCollector ' +        'isInstructorFigureEnabled isIRLaserOn isKeyActive isKindOf ' +        'isLightOn isLocalized isManualFire isMarkedForCollection ' +        'isMultiplayer isNil isNull isNumber isObjectHidden isObjectRTD ' +        'isOnRoad isPipEnabled isPlayer isRealTime isServer ' +        'isShowing3DIcons isSteamMission isStreamFriendlyUIEnabled isText ' +        'isTouchingGround isTurnedOut isTutHintsEnabled isUAVConnectable ' +        'isUAVConnected isUniformAllowed isWalking isWeaponDeployed ' +        'isWeaponRested itemCargo items itemsWithMagazines join joinAs ' +        'joinAsSilent joinSilent joinString kbAddDatabase ' +        'kbAddDatabaseTargets kbAddTopic kbHasTopic kbReact kbRemoveTopic ' +        'kbTell kbWasSaid keyImage keyName knowsAbout land landAt ' +        'landResult language laserTarget lbAdd lbClear lbColor lbCurSel ' +        'lbData lbDelete lbIsSelected lbPicture lbSelection lbSetColor ' +        'lbSetCurSel lbSetData lbSetPicture lbSetPictureColor ' +        'lbSetPictureColorDisabled lbSetPictureColorSelected ' +        'lbSetSelectColor lbSetSelectColorRight lbSetSelected lbSetTooltip ' +        'lbSetValue lbSize lbSort lbSortByValue lbText lbValue leader ' +        'leaderboardDeInit leaderboardGetRows leaderboardInit leaveVehicle ' +        'libraryCredits libraryDisclaimers lifeState lightAttachObject ' +        'lightDetachObject lightIsOn lightnings limitSpeed linearConversion ' +        'lineBreak lineIntersects lineIntersectsObjs lineIntersectsSurfaces ' +        'lineIntersectsWith linkItem list listObjects ln lnbAddArray ' +        'lnbAddColumn lnbAddRow lnbClear lnbColor lnbCurSelRow lnbData ' +        'lnbDeleteColumn lnbDeleteRow lnbGetColumnsPosition lnbPicture ' +        'lnbSetColor lnbSetColumnsPos lnbSetCurSelRow lnbSetData ' +        'lnbSetPicture lnbSetText lnbSetValue lnbSize lnbText lnbValue load ' +        'loadAbs loadBackpack loadFile loadGame loadIdentity loadMagazine ' +        'loadOverlay loadStatus loadUniform loadVest local localize ' +        'locationNull locationPosition lock lockCameraTo lockCargo ' +        'lockDriver locked lockedCargo lockedDriver lockedTurret lockTurret ' +        'lockWP log logEntities lookAt lookAtPos magazineCargo magazines ' +        'magazinesAllTurrets magazinesAmmo magazinesAmmoCargo ' +        'magazinesAmmoFull magazinesDetail magazinesDetailBackpack ' +        'magazinesDetailUniform magazinesDetailVest magazinesTurret ' +        'magazineTurretAmmo mapAnimAdd mapAnimClear mapAnimCommit ' +        'mapAnimDone mapCenterOnCamera mapGridPosition ' +        'markAsFinishedOnSteam markerAlpha markerBrush markerColor ' +        'markerDir markerPos markerShape markerSize markerText markerType ' +        'max members min mineActive mineDetectedBy missionConfigFile ' +        'missionName missionNamespace missionStart mod modelToWorld ' +        'modelToWorldVisual moonIntensity morale move moveInAny moveInCargo ' +        'moveInCommander moveInDriver moveInGunner moveInTurret ' +        'moveObjectToEnd moveOut moveTime moveTo moveToCompleted ' +        'moveToFailed musicVolume name name location nameSound nearEntities ' +        'nearestBuilding nearestLocation nearestLocations ' +        'nearestLocationWithDubbing nearestObject nearestObjects ' +        'nearObjects nearObjectsReady nearRoads nearSupplies nearTargets ' +        'needReload netId netObjNull newOverlay nextMenuItemIndex ' +        'nextWeatherChange nMenuItems not numberToDate objectCurators ' +        'objectFromNetId objectParent objNull objStatus onBriefingGroup ' +        'onBriefingNotes onBriefingPlan onBriefingTeamSwitch ' +        'onCommandModeChanged onDoubleClick onEachFrame onGroupIconClick ' +        'onGroupIconOverEnter onGroupIconOverLeave ' +        'onHCGroupSelectionChanged onMapSingleClick onPlayerConnected ' +        'onPlayerDisconnected onPreloadFinished onPreloadStarted ' +        'onShowNewObject onTeamSwitch openCuratorInterface openMap ' +        'openYoutubeVideo opfor or orderGetIn overcast overcastForecast ' +        'owner param params parseNumber parseText parsingNamespace ' +        'particlesQuality pi pickWeaponPool pitch playableSlotsNumber ' +        'playableUnits playAction playActionNow player playerRespawnTime ' +        'playerSide playersNumber playGesture playMission playMove ' +        'playMoveNow playMusic playScriptedMission playSound playSound3D ' +        'position positionCameraToWorld posScreenToWorld posWorldToScreen ' +        'ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ' +        'ppEffectDestroy ppEffectEnable ppEffectForceInNVG precision ' +        'preloadCamera preloadObject preloadSound preloadTitleObj ' +        'preloadTitleRsc preprocessFile preprocessFileLineNumbers ' +        'primaryWeapon primaryWeaponItems primaryWeaponMagazine priority ' +        'private processDiaryLink productVersion profileName ' +        'profileNamespace profileNameSteam progressLoadingScreen ' +        'progressPosition progressSetPosition publicVariable ' +        'publicVariableClient publicVariableServer pushBack putWeaponPool ' +        'queryItemsPool queryMagazinePool queryWeaponPool rad ' +        'radioChannelAdd radioChannelCreate radioChannelRemove ' +        'radioChannelSetCallSign radioChannelSetLabel radioVolume rain ' +        'rainbow random rank rankId rating rectangular registeredTasks ' +        'registerTask reload reloadEnabled remoteControl remoteExec ' +        'remoteExecCall removeAction removeAllActions ' +        'removeAllAssignedItems removeAllContainers removeAllCuratorAddons ' +        'removeAllCuratorCameraAreas removeAllCuratorEditingAreas ' +        'removeAllEventHandlers removeAllHandgunItems removeAllItems ' +        'removeAllItemsWithMagazines removeAllMissionEventHandlers ' +        'removeAllMPEventHandlers removeAllMusicEventHandlers ' +        'removeAllPrimaryWeaponItems removeAllWeapons removeBackpack ' +        'removeBackpackGlobal removeCuratorAddons removeCuratorCameraArea ' +        'removeCuratorEditableObjects removeCuratorEditingArea ' +        'removeDrawIcon removeDrawLinks removeEventHandler ' +        'removeFromRemainsCollector removeGoggles removeGroupIcon ' +        'removeHandgunItem removeHeadgear removeItem removeItemFromBackpack ' +        'removeItemFromUniform removeItemFromVest removeItems ' +        'removeMagazine removeMagazineGlobal removeMagazines ' +        'removeMagazinesTurret removeMagazineTurret removeMenuItem ' +        'removeMissionEventHandler removeMPEventHandler ' +        'removeMusicEventHandler removePrimaryWeaponItem ' +        'removeSecondaryWeaponItem removeSimpleTask removeSwitchableUnit ' +        'removeTeamMember removeUniform removeVest removeWeapon ' +        'removeWeaponGlobal removeWeaponTurret requiredVersion ' +        'resetCamShake resetSubgroupDirection resistance resize resources ' +        'respawnVehicle restartEditorCamera reveal revealMine reverse ' +        'reversedMouseY roadsConnectedTo roleDescription ' +        'ropeAttachedObjects ropeAttachedTo ropeAttachEnabled ropeAttachTo ' +        'ropeCreate ropeCut ropeEndPosition ropeLength ropes ropeUnwind ' +        'ropeUnwound rotorsForcesRTD rotorsRpmRTD round runInitScript ' +        'safeZoneH safeZoneW safeZoneWAbs safeZoneX safeZoneXAbs safeZoneY ' +        'saveGame saveIdentity saveJoysticks saveOverlay ' +        'saveProfileNamespace saveStatus saveVar savingEnabled say say2D ' +        'say3D scopeName score scoreSide screenToWorld scriptDone ' +        'scriptName scriptNull scudState secondaryWeapon ' +        'secondaryWeaponItems secondaryWeaponMagazine select ' +        'selectBestPlaces selectDiarySubject selectedEditorObjects ' +        'selectEditorObject selectionPosition selectLeader selectNoPlayer ' +        'selectPlayer selectWeapon selectWeaponTurret sendAUMessage ' +        'sendSimpleCommand sendTask sendTaskResult sendUDPMessage ' +        'serverCommand serverCommandAvailable serverCommandExecutable ' +        'serverName serverTime set setAccTime setAirportSide setAmmo ' +        'setAmmoCargo setAperture setApertureNew setArmoryPoints ' +        'setAttributes setAutonomous setBehaviour setBleedingRemaining ' +        'setCameraInterest setCamShakeDefParams setCamShakeParams ' +        'setCamUseTi setCaptive setCenterOfMass setCollisionLight ' +        'setCombatMode setCompassOscillation setCuratorCameraAreaCeiling ' +        'setCuratorCoef setCuratorEditingAreaType setCuratorWaypointCost ' +        'setCurrentChannel setCurrentTask setCurrentWaypoint setDamage ' +        'setDammage setDate setDebriefingText setDefaultCamera ' +        'setDestination setDetailMapBlendPars setDir setDirection ' +        'setDrawIcon setDropInterval setEditorMode setEditorObjectScope ' +        'setEffectCondition setFace setFaceAnimation setFatigue ' +        'setFlagOwner setFlagSide setFlagTexture setFog setFog array ' +        'setFormation setFormationTask setFormDir setFriend setFromEditor ' +        'setFSMVariable setFuel setFuelCargo setGroupIcon ' +        'setGroupIconParams setGroupIconsSelectable setGroupIconsVisible ' +        'setGroupId setGroupIdGlobal setGroupOwner setGusts setHideBehind ' +        'setHit setHitIndex setHitPointDamage setHorizonParallaxCoef ' +        'setHUDMovementLevels setIdentity setImportance setLeader ' +        'setLightAmbient setLightAttenuation setLightBrightness ' +        'setLightColor setLightDayLight setLightFlareMaxDistance ' +        'setLightFlareSize setLightIntensity setLightnings setLightUseFlare ' +        'setLocalWindParams setMagazineTurretAmmo setMarkerAlpha ' +        'setMarkerAlphaLocal setMarkerBrush setMarkerBrushLocal ' +        'setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal ' +        'setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal ' +        'setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal ' +        'setMarkerType setMarkerTypeLocal setMass setMimic setMousePosition ' +        'setMusicEffect setMusicEventHandler setName setNameSound ' +        'setObjectArguments setObjectMaterial setObjectProxy ' +        'setObjectTexture setObjectTextureGlobal setObjectViewDistance ' +        'setOvercast setOwner setOxygenRemaining setParticleCircle ' +        'setParticleClass setParticleFire setParticleParams ' +        'setParticleRandom setPilotLight setPiPEffect setPitch setPlayable ' +        'setPlayerRespawnTime setPos setPosASL setPosASL2 setPosASLW ' +        'setPosATL setPosition setPosWorld setRadioMsg setRain setRainbow ' +        'setRandomLip setRank setRectangular setRepairCargo ' +        'setShadowDistance setSide setSimpleTaskDescription ' +        'setSimpleTaskDestination setSimpleTaskTarget setSimulWeatherLayers ' +        'setSize setSkill setSkill array setSlingLoad setSoundEffect ' +        'setSpeaker setSpeech setSpeedMode setStatValue setSuppression ' +        'setSystemOfUnits setTargetAge setTaskResult setTaskState ' +        'setTerrainGrid setText setTimeMultiplier setTitleEffect ' +        'setTriggerActivation setTriggerArea setTriggerStatements ' +        'setTriggerText setTriggerTimeout setTriggerType setType ' +        'setUnconscious setUnitAbility setUnitPos setUnitPosWeak ' +        'setUnitRank setUnitRecoilCoefficient setUnloadInCombat ' +        'setUserActionText setVariable setVectorDir setVectorDirAndUp ' +        'setVectorUp setVehicleAmmo setVehicleAmmoDef setVehicleArmor ' +        'setVehicleId setVehicleLock setVehiclePosition setVehicleTiPars ' +        'setVehicleVarName setVelocity setVelocityTransformation ' +        'setViewDistance setVisibleIfTreeCollapsed setWaves ' +        'setWaypointBehaviour setWaypointCombatMode ' +        'setWaypointCompletionRadius setWaypointDescription ' +        'setWaypointFormation setWaypointHousePosition ' +        'setWaypointLoiterRadius setWaypointLoiterType setWaypointName ' +        'setWaypointPosition setWaypointScript setWaypointSpeed ' +        'setWaypointStatements setWaypointTimeout setWaypointType ' +        'setWaypointVisible setWeaponReloadingTime setWind setWindDir ' +        'setWindForce setWindStr setWPPos show3DIcons showChat ' +        'showCinemaBorder showCommandingMenu showCompass showCuratorCompass ' +        'showGPS showHUD showLegend showMap shownArtilleryComputer ' +        'shownChat shownCompass shownCuratorCompass showNewEditorObject ' +        'shownGPS shownHUD shownMap shownPad shownRadio shownUAVFeed ' +        'shownWarrant shownWatch showPad showRadio showSubtitles ' +        'showUAVFeed showWarrant showWatch showWaypoint side sideChat ' +        'sideEnemy sideFriendly sideLogic sideRadio sideUnknown simpleTasks ' +        'simulationEnabled simulCloudDensity simulCloudOcclusion ' +        'simulInClouds simulWeatherSync sin size sizeOf skill skillFinal ' +        'skipTime sleep sliderPosition sliderRange sliderSetPosition ' +        'sliderSetRange sliderSetSpeed sliderSpeed slingLoadAssistantShown ' +        'soldierMagazines someAmmo sort soundVolume spawn speaker speed ' +        'speedMode splitString sqrt squadParams stance startLoadingScreen ' +        'step stop stopped str sunOrMoon supportInfo suppressFor ' +        'surfaceIsWater surfaceNormal surfaceType swimInDepth ' +        'switchableUnits switchAction switchCamera switchGesture ' +        'switchLight switchMove synchronizedObjects synchronizedTriggers ' +        'synchronizedWaypoints synchronizeObjectsAdd ' +        'synchronizeObjectsRemove synchronizeTrigger synchronizeWaypoint ' +        'synchronizeWaypoint trigger systemChat systemOfUnits tan ' +        'targetKnowledge targetsAggregate targetsQuery taskChildren ' +        'taskCompleted taskDescription taskDestination taskHint taskNull ' +        'taskParent taskResult taskState teamMember teamMemberNull teamName ' +        'teams teamSwitch teamSwitchEnabled teamType terminate ' +        'terrainIntersect terrainIntersectASL text text location textLog ' +        'textLogFormat tg time timeMultiplier titleCut titleFadeOut ' +        'titleObj titleRsc titleText toArray toLower toString toUpper ' +        'triggerActivated triggerActivation triggerArea ' +        'triggerAttachedVehicle triggerAttachObject triggerAttachVehicle ' +        'triggerStatements triggerText triggerTimeout triggerTimeoutCurrent ' +        'triggerType turretLocal turretOwner turretUnit tvAdd tvClear ' +        'tvCollapse tvCount tvCurSel tvData tvDelete tvExpand tvPicture ' +        'tvSetCurSel tvSetData tvSetPicture tvSetPictureColor tvSetTooltip ' +        'tvSetValue tvSort tvSortByValue tvText tvValue type typeName ' +        'typeOf UAVControl uiNamespace uiSleep unassignCurator unassignItem ' +        'unassignTeam unassignVehicle underwater uniform uniformContainer ' +        'uniformItems uniformMagazines unitAddons unitBackpack unitPos ' +        'unitReady unitRecoilCoefficient units unitsBelowHeight unlinkItem ' +        'unlockAchievement unregisterTask updateDrawIcon updateMenuItem ' +        'updateObjectTree useAudioTimeForMoves vectorAdd vectorCos ' +        'vectorCrossProduct vectorDiff vectorDir vectorDirVisual ' +        'vectorDistance vectorDistanceSqr vectorDotProduct vectorFromTo ' +        'vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorNormalized ' +        'vectorUp vectorUpVisual vehicle vehicleChat vehicleRadio vehicles ' +        'vehicleVarName velocity velocityModelSpace verifySignature vest ' +        'vestContainer vestItems vestMagazines viewDistance visibleCompass ' +        'visibleGPS visibleMap visiblePosition visiblePositionASL ' +        'visibleWatch waitUntil waves waypointAttachedObject ' +        'waypointAttachedVehicle waypointAttachObject waypointAttachVehicle ' +        'waypointBehaviour waypointCombatMode waypointCompletionRadius ' +        'waypointDescription waypointFormation waypointHousePosition ' +        'waypointLoiterRadius waypointLoiterType waypointName ' +        'waypointPosition waypoints waypointScript waypointsEnabledUAV ' +        'waypointShow waypointSpeed waypointStatements waypointTimeout ' +        'waypointTimeoutCurrent waypointType waypointVisible ' +        'weaponAccessories weaponCargo weaponDirection weaponLowered ' +        'weapons weaponsItems weaponsItemsCargo weaponState weaponsTurret ' +        'weightRTD west WFSideText wind windDir windStr wingsForcesRTD ' +        'worldName worldSize worldToModel worldToModelVisual worldToScreen ' +        '_forEachIndex _this _x',      literal:        'true false nil'    },    contains: [      hljs.C_LINE_COMMENT_MODE,      hljs.C_BLOCK_COMMENT_MODE,      hljs.NUMBER_MODE,      STRINGS,      CPP.preprocessor    ],    illegal: /#/  };}
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