| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 | // Copyright 2017 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// +build go1.9package ipv6import (	"net"	"runtime"	"syscall"	"golang.org/x/net/internal/socket")// BUG(mikio): On Windows, the ReadBatch and WriteBatch methods of// PacketConn are not implemented.// A Message represents an IO message.////	type Message struct {//		Buffers [][]byte//		OOB     []byte//		Addr    net.Addr//		N       int//		NN      int//		Flags   int//	}//// The Buffers fields represents a list of contiguous buffers, which// can be used for vectored IO, for example, putting a header and a// payload in each slice.// When writing, the Buffers field must contain at least one byte to// write.// When reading, the Buffers field will always contain a byte to read.//// The OOB field contains protocol-specific control or miscellaneous// ancillary data known as out-of-band data.// It can be nil when not required.//// The Addr field specifies a destination address when writing.// It can be nil when the underlying protocol of the endpoint uses// connection-oriented communication.// After a successful read, it may contain the source address on the// received packet.//// The N field indicates the number of bytes read or written from/to// Buffers.//// The NN field indicates the number of bytes read or written from/to// OOB.//// The Flags field contains protocol-specific information on the// received message.type Message = socket.Message// ReadBatch reads a batch of messages.//// The provided flags is a set of platform-dependent flags, such as// syscall.MSG_PEEK.//// On a successful read it returns the number of messages received, up// to len(ms).//// On Linux, a batch read will be optimized.// On other platforms, this method will read only a single message.func (c *payloadHandler) ReadBatch(ms []Message, flags int) (int, error) {	if !c.ok() {		return 0, syscall.EINVAL	}	switch runtime.GOOS {	case "linux":		n, err := c.RecvMsgs([]socket.Message(ms), flags)		if err != nil {			err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}		}		return n, err	default:		n := 1		err := c.RecvMsg(&ms[0], flags)		if err != nil {			n = 0			err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}		}		return n, err	}}// WriteBatch writes a batch of messages.//// The provided flags is a set of platform-dependent flags, such as// syscall.MSG_DONTROUTE.//// It returns the number of messages written on a successful write.//// On Linux, a batch write will be optimized.// On other platforms, this method will write only a single message.func (c *payloadHandler) WriteBatch(ms []Message, flags int) (int, error) {	if !c.ok() {		return 0, syscall.EINVAL	}	switch runtime.GOOS {	case "linux":		n, err := c.SendMsgs([]socket.Message(ms), flags)		if err != nil {			err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}		}		return n, err	default:		n := 1		err := c.SendMsg(&ms[0], flags)		if err != nil {			n = 0			err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}		}		return n, err	}}
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