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							- //go:build e2e_testing
 
- // +build e2e_testing
 
- package nebula
 
- import (
 
- 	"net"
 
- 	"github.com/slackhq/nebula/cert"
 
- 	"github.com/google/gopacket"
 
- 	"github.com/google/gopacket/layers"
 
- 	"github.com/slackhq/nebula/header"
 
- 	"github.com/slackhq/nebula/iputil"
 
- 	"github.com/slackhq/nebula/overlay"
 
- 	"github.com/slackhq/nebula/udp"
 
- )
 
- // WaitForType will pipe all messages from this control device into the pipeTo control device
 
- // returning after a message matching the criteria has been piped
 
- func (c *Control) WaitForType(msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
 
- 	h := &header.H{}
 
- 	for {
 
- 		p := c.f.outside.(*udp.TesterConn).Get(true)
 
- 		if err := h.Parse(p.Data); err != nil {
 
- 			panic(err)
 
- 		}
 
- 		pipeTo.InjectUDPPacket(p)
 
- 		if h.Type == msgType && h.Subtype == subType {
 
- 			return
 
- 		}
 
- 	}
 
- }
 
- // WaitForTypeByIndex is similar to WaitForType except it adds an index check
 
- // Useful if you have many nodes communicating and want to wait to find a specific nodes packet
 
- func (c *Control) WaitForTypeByIndex(toIndex uint32, msgType header.MessageType, subType header.MessageSubType, pipeTo *Control) {
 
- 	h := &header.H{}
 
- 	for {
 
- 		p := c.f.outside.(*udp.TesterConn).Get(true)
 
- 		if err := h.Parse(p.Data); err != nil {
 
- 			panic(err)
 
- 		}
 
- 		pipeTo.InjectUDPPacket(p)
 
- 		if h.RemoteIndex == toIndex && h.Type == msgType && h.Subtype == subType {
 
- 			return
 
- 		}
 
- 	}
 
- }
 
- // InjectLightHouseAddr will push toAddr into the local lighthouse cache for the vpnIp
 
- // This is necessary if you did not configure static hosts or are not running a lighthouse
 
- func (c *Control) InjectLightHouseAddr(vpnIp net.IP, toAddr *net.UDPAddr) {
 
- 	c.f.lightHouse.Lock()
 
- 	remoteList := c.f.lightHouse.unlockedGetRemoteList(iputil.Ip2VpnIp(vpnIp))
 
- 	remoteList.Lock()
 
- 	defer remoteList.Unlock()
 
- 	c.f.lightHouse.Unlock()
 
- 	iVpnIp := iputil.Ip2VpnIp(vpnIp)
 
- 	if v4 := toAddr.IP.To4(); v4 != nil {
 
- 		remoteList.unlockedPrependV4(iVpnIp, NewIp4AndPort(v4, uint32(toAddr.Port)))
 
- 	} else {
 
- 		remoteList.unlockedPrependV6(iVpnIp, NewIp6AndPort(toAddr.IP, uint32(toAddr.Port)))
 
- 	}
 
- }
 
- // InjectRelays will push relayVpnIps into the local lighthouse cache for the vpnIp
 
- // This is necessary to inform an initiator of possible relays for communicating with a responder
 
- func (c *Control) InjectRelays(vpnIp net.IP, relayVpnIps []net.IP) {
 
- 	c.f.lightHouse.Lock()
 
- 	remoteList := c.f.lightHouse.unlockedGetRemoteList(iputil.Ip2VpnIp(vpnIp))
 
- 	remoteList.Lock()
 
- 	defer remoteList.Unlock()
 
- 	c.f.lightHouse.Unlock()
 
- 	iVpnIp := iputil.Ip2VpnIp(vpnIp)
 
- 	uVpnIp := []uint32{}
 
- 	for _, rVPnIp := range relayVpnIps {
 
- 		uVpnIp = append(uVpnIp, uint32(iputil.Ip2VpnIp(rVPnIp)))
 
- 	}
 
- 	remoteList.unlockedSetRelay(iVpnIp, iVpnIp, uVpnIp)
 
- }
 
- // GetFromTun will pull a packet off the tun side of nebula
 
- func (c *Control) GetFromTun(block bool) []byte {
 
- 	return c.f.inside.(*overlay.TestTun).Get(block)
 
- }
 
- // GetFromUDP will pull a udp packet off the udp side of nebula
 
- func (c *Control) GetFromUDP(block bool) *udp.Packet {
 
- 	return c.f.outside.(*udp.TesterConn).Get(block)
 
- }
 
- func (c *Control) GetUDPTxChan() <-chan *udp.Packet {
 
- 	return c.f.outside.(*udp.TesterConn).TxPackets
 
- }
 
- func (c *Control) GetTunTxChan() <-chan []byte {
 
- 	return c.f.inside.(*overlay.TestTun).TxPackets
 
- }
 
- // InjectUDPPacket will inject a packet into the udp side of nebula
 
- func (c *Control) InjectUDPPacket(p *udp.Packet) {
 
- 	c.f.outside.(*udp.TesterConn).Send(p)
 
- }
 
- // InjectTunUDPPacket puts a udp packet on the tun interface. Using UDP here because it's a simpler protocol
 
- func (c *Control) InjectTunUDPPacket(toIp net.IP, toPort uint16, fromPort uint16, data []byte) {
 
- 	ip := layers.IPv4{
 
- 		Version:  4,
 
- 		TTL:      64,
 
- 		Protocol: layers.IPProtocolUDP,
 
- 		SrcIP:    c.f.inside.Cidr().IP,
 
- 		DstIP:    toIp,
 
- 	}
 
- 	udp := layers.UDP{
 
- 		SrcPort: layers.UDPPort(fromPort),
 
- 		DstPort: layers.UDPPort(toPort),
 
- 	}
 
- 	err := udp.SetNetworkLayerForChecksum(&ip)
 
- 	if err != nil {
 
- 		panic(err)
 
- 	}
 
- 	buffer := gopacket.NewSerializeBuffer()
 
- 	opt := gopacket.SerializeOptions{
 
- 		ComputeChecksums: true,
 
- 		FixLengths:       true,
 
- 	}
 
- 	err = gopacket.SerializeLayers(buffer, opt, &ip, &udp, gopacket.Payload(data))
 
- 	if err != nil {
 
- 		panic(err)
 
- 	}
 
- 	c.f.inside.(*overlay.TestTun).Send(buffer.Bytes())
 
- }
 
- func (c *Control) GetVpnIp() iputil.VpnIp {
 
- 	return c.f.myVpnIp
 
- }
 
- func (c *Control) GetUDPAddr() string {
 
- 	return c.f.outside.(*udp.TesterConn).Addr.String()
 
- }
 
- func (c *Control) KillPendingTunnel(vpnIp net.IP) bool {
 
- 	hostinfo := c.f.handshakeManager.QueryVpnIp(iputil.Ip2VpnIp(vpnIp))
 
- 	if hostinfo == nil {
 
- 		return false
 
- 	}
 
- 	c.f.handshakeManager.DeleteHostInfo(hostinfo)
 
- 	return true
 
- }
 
- func (c *Control) GetHostmap() *HostMap {
 
- 	return c.f.hostMap
 
- }
 
- func (c *Control) GetCert() *cert.NebulaCertificate {
 
- 	return c.f.pki.GetCertState().Certificate
 
- }
 
- func (c *Control) ReHandshake(vpnIp iputil.VpnIp) {
 
- 	c.f.handshakeManager.StartHandshake(vpnIp, nil)
 
- }
 
 
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