# What is Mono Sponsored by Xamarin, Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. A growing family of solutions and an active and enthusiastic contributing community is helping position Mono to become the leading choice for development of cross platform applications. - [Mono Project homepage](http://www.mono-project.com/) - [http://en.wikipedia.org/wiki/Mono_(software)](http://en.wikipedia.org/wiki/Mono_%28software%29) %%LOGO%% # How to use this image This image will run stand-alone Mono console apps. ## Create a `Dockerfile` in your Mono app project This example Dockerfile will run an executable called `TestingConsoleApp.exe`. ```dockerfile FROM %%IMAGE%%:3.10-onbuild CMD [ "mono", "./TestingConsoleApp.exe" ] ``` Place this file in the root of your app, next to the `.sln` solution file. Modify the exectuable name to match what you want to run. This image includes `ONBUILD` triggers that adds your app source code to `/usr/src/app/source`, restores NuGet packages and compiles the app, placing the output in `/usr/src/app/build`. With the Dockerfile in place, you can build and run a Docker image with your app: ```console $ docker build -t my-app . $ docker run my-app ``` You should see any output from your app now. # Credits This Docker image is provided by Xamarin, for users of the Mono Project. Thanks to [Michael Friis](http://friism.com/) for his preliminary work.