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@@ -110,16 +110,7 @@ gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width,
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if (!gl_bind_texture(GL_TEXTURE_2D, tex->base.texture))
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goto fail;
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- uint32_t row_size =
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- tex->width * gs_get_format_bpp(tex->base.format);
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- uint32_t tex_size = tex->height * row_size / 8;
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- bool compressed = gs_is_compressed_format(tex->base.format);
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- bool did_init = gl_init_face(GL_TEXTURE_2D, tex->base.gl_type,
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- 1, tex->base.gl_format,
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- tex->base.gl_internal_format,
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- compressed, tex->width,
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- tex->height, tex_size, NULL);
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- did_init =
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+ bool did_init =
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gl_tex_param_i(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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bool did_unbind = gl_bind_texture(GL_TEXTURE_2D, 0);
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