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@@ -16,6 +16,11 @@
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static const uint32_t LUT_WIDTH = 64;
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+enum clut_dimension {
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+ CLUT_1D,
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+ CLUT_3D,
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+};
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+
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struct lut_filter_data {
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obs_source_t *context;
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gs_effect_t *effect;
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@@ -28,8 +33,11 @@ struct lut_filter_data {
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char *file;
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float clut_amount;
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- float clut_scale;
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- float clut_offset;
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+ enum clut_dimension clut_dim;
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+ struct vec3 clut_scale;
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+ struct vec3 clut_offset;
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+ struct vec3 domain_min;
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+ struct vec3 domain_max;
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};
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static const char *color_grade_filter_get_name(void *unused)
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@@ -109,6 +117,7 @@ static void *load_1d_lut(FILE *const file, const uint32_t width, float red,
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4 * width * width * width * sizeof(struct half);
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struct half *values = bmalloc(data_size);
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+ size_t offset = 0;
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bool data_found = true;
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for (uint32_t index = 0; index < width; ++index) {
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if (!data_found) {
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@@ -117,38 +126,10 @@ static void *load_1d_lut(FILE *const file, const uint32_t width, float red,
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break;
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}
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- for (uint32_t z = 0; z < width; ++z) {
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- const uint32_t z_offset = z * width * width;
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- for (uint32_t y = 0; y < width; ++y) {
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- const uint32_t y_offset = y * width;
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- const uint32_t offset =
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- 4 * (index + y_offset + z_offset);
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- values[offset] = half_from_float(red);
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- values[offset + 3] =
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- half_from_bits(0x3C00); // 1.0
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- }
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- }
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-
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- for (uint32_t z = 0; z < width; ++z) {
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- const uint32_t z_offset = z * width * width;
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- for (uint32_t x = 0; x < width; ++x) {
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- const uint32_t offset =
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- 4 * (x + (index * width) + z_offset) +
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- 1;
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- values[offset] = half_from_float(green);
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- }
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- }
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-
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- for (uint32_t y = 0; y < width; ++y) {
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- const uint32_t y_offset = y * width;
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- for (uint32_t x = 0; x < width; ++x) {
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- const uint32_t offset =
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- 4 * (x + y_offset +
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- (index * width * width)) +
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- 2;
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- values[offset] = half_from_float(blue);
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- }
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- }
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+ values[offset++] = half_from_float(red);
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+ values[offset++] = half_from_float(green);
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+ values[offset++] = half_from_float(blue);
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+ values[offset++] = half_from_bits(0x3c00); // 1.0
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data_found = get_cube_entry(file, &red, &green, &blue);
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}
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@@ -189,14 +170,14 @@ static void *load_3d_lut(FILE *const file, const uint32_t width, float red,
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return values;
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}
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-static void *load_cube_file(const char *const path, uint32_t *const width)
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+static void *load_cube_file(const char *const path, uint32_t *const width,
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+ struct vec3 *domain_min, struct vec3 *domain_max,
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+ enum clut_dimension *dim)
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{
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void *data = NULL;
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FILE *const file = os_fopen(path, "rb");
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if (file) {
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- float min_value[] = {0.0f, 0.0f, 0.0f};
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- float max_value[] = {1.0f, 1.0f, 1.0f};
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float red, green, blue;
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unsigned width_1d = 0;
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unsigned width_3d = 0;
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@@ -214,14 +195,10 @@ static void *load_cube_file(const char *const path, uint32_t *const width)
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break;
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} else if (sscanf(line, "DOMAIN_MIN %f %f %f", &f[0],
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&f[1], &f[2]) == 3) {
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- min_value[0] = f[0];
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- min_value[1] = f[1];
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- min_value[2] = f[2];
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+ vec3_set(domain_min, f[0], f[1], f[2]);
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} else if (sscanf(line, "DOMAIN_MAX %f %f %f", &f[0],
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&f[1], &f[2]) == 3) {
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- max_value[0] = f[0];
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- max_value[1] = f[1];
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- max_value[2] = f[2];
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+ vec3_set(domain_max, f[0], f[1], f[2]);
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} else if (sscanf(line, "LUT_1D_SIZE %u", &u) == 1) {
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width_1d = u;
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} else if (sscanf(line, "LUT_3D_SIZE %u", &u) == 1) {
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@@ -229,17 +206,28 @@ static void *load_cube_file(const char *const path, uint32_t *const width)
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}
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}
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- if (data_found) {
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+ if (domain_min->x >= domain_max->x ||
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+ domain_min->y >= domain_max->y ||
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+ domain_min->z >= domain_max->z) {
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+ blog(LOG_WARNING,
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+ "Invalid CUBE LUT domain: [%f, %f], [%f, %f], [%f, %f]",
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+ domain_min->x, domain_max->x, domain_min->y,
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+ domain_max->y, domain_min->z, domain_max->z);
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+ } else if (data_found) {
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if (width_1d > 0) {
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data = load_1d_lut(file, width_1d, red, green,
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blue);
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- if (data)
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+ if (data) {
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*width = width_1d;
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+ *dim = CLUT_1D;
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+ }
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} else if (width_3d > 0) {
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data = load_3d_lut(file, width_3d, red, green,
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blue);
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- if (data)
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+ if (data) {
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*width = width_3d;
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+ *dim = CLUT_3D;
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+ }
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}
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}
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@@ -276,12 +264,18 @@ static void color_grade_filter_update(void *data, obs_data_t *settings)
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obs_leave_graphics();
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if (path) {
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+ vec3_set(&filter->domain_min, 0.0f, 0.0f, 0.0f);
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+ vec3_set(&filter->domain_max, 1.0f, 1.0f, 1.0f);
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+
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const char *const ext = os_get_path_extension(path);
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if (ext && astrcmpi(ext, ".cube") == 0) {
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- filter->cube_data =
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- load_cube_file(path, &filter->cube_width);
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+ filter->cube_data = load_cube_file(
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+ path, &filter->cube_width, &filter->domain_min,
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+ &filter->domain_max, &filter->clut_dim);
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} else {
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gs_image_file_init(&filter->image, path);
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+ filter->cube_width = LUT_WIDTH;
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+ filter->clut_dim = CLUT_3D;
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}
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}
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@@ -292,16 +286,48 @@ static void color_grade_filter_update(void *data, obs_data_t *settings)
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filter->target = make_clut_texture_png(
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filter->image.format, filter->image.cx,
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filter->image.cy, filter->image.texture_data);
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- filter->clut_scale =
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- (float)(LUT_WIDTH - 1) / (float)LUT_WIDTH;
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- filter->clut_offset = 0.5f / (float)LUT_WIDTH;
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+ const float clut_scale = (float)(LUT_WIDTH - 1);
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+ vec3_set(&filter->clut_scale, clut_scale, clut_scale,
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+ clut_scale);
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+ vec3_set(&filter->clut_offset, 0.f, 0.f, 0.f);
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} else if (filter->cube_data) {
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const uint32_t width = filter->cube_width;
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- filter->target = gs_voltexture_create(
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- width, width, width, GS_RGBA16F, 1,
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- (uint8_t **)&filter->cube_data, 0);
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- filter->clut_scale = (float)(width - 1) / (float)width;
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- filter->clut_offset = 0.5f / (float)width;
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+ if (filter->clut_dim == CLUT_1D) {
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+ filter->target = gs_texture_create(
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+ width, 1, GS_RGBA16F, 1,
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+ (const uint8_t **)&filter->cube_data,
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+ 0);
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+ } else {
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+ filter->target = gs_voltexture_create(
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+ width, width, width, GS_RGBA16F, 1,
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+ (const uint8_t **)&filter->cube_data,
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+ 0);
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+ }
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+
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+ struct vec3 domain_scale;
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+ vec3_sub(&domain_scale, &filter->domain_max,
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+ &filter->domain_min);
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+
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+ const float width_minus_one = (float)(width - 1);
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+ vec3_set(&filter->clut_scale, width_minus_one,
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+ width_minus_one, width_minus_one);
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+ vec3_div(&filter->clut_scale, &filter->clut_scale,
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+ &domain_scale);
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+
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+ vec3_neg(&filter->clut_offset, &filter->domain_min);
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+ vec3_mul(&filter->clut_offset, &filter->clut_offset,
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+ &filter->clut_scale);
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+
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+ /* 1D shader wants normalized UVW */
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+ if (filter->clut_dim == CLUT_1D) {
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+ vec3_divf(&filter->clut_scale,
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+ &filter->clut_scale, (float)width);
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+
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+ vec3_addf(&filter->clut_offset,
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+ &filter->clut_offset, 0.5f);
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+ vec3_divf(&filter->clut_offset,
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+ &filter->clut_offset, (float)width);
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+ }
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}
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}
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@@ -398,21 +424,36 @@ static void color_grade_filter_render(void *data, gs_effect_t *effect)
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OBS_ALLOW_DIRECT_RENDERING))
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return;
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- param = gs_effect_get_param_by_name(filter->effect, "clut");
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+ const char *clut_texture_name = "clut_3d";
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+ const char *tech_name = "Draw3D";
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+ if (filter->clut_dim == CLUT_1D) {
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+ clut_texture_name = "clut_1d";
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+ tech_name = "Draw1D";
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+ }
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+
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+ param = gs_effect_get_param_by_name(filter->effect, clut_texture_name);
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gs_effect_set_texture(param, filter->target);
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param = gs_effect_get_param_by_name(filter->effect, "clut_amount");
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gs_effect_set_float(param, filter->clut_amount);
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param = gs_effect_get_param_by_name(filter->effect, "clut_scale");
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- gs_effect_set_float(param, filter->clut_scale);
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+ gs_effect_set_vec3(param, &filter->clut_scale);
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param = gs_effect_get_param_by_name(filter->effect, "clut_offset");
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- gs_effect_set_float(param, filter->clut_offset);
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+ gs_effect_set_vec3(param, &filter->clut_offset);
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+
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+ param = gs_effect_get_param_by_name(filter->effect, "domain_min");
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+ gs_effect_set_vec3(param, &filter->domain_min);
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+
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+ param = gs_effect_get_param_by_name(filter->effect, "domain_max");
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+ gs_effect_set_vec3(param, &filter->domain_max);
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- obs_source_process_filter_end(filter->context, filter->effect, 0, 0);
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+ param = gs_effect_get_param_by_name(filter->effect, "cube_width_i");
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+ gs_effect_set_float(param, 1.0f / filter->cube_width);
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- UNUSED_PARAMETER(effect);
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+ obs_source_process_filter_tech_end(filter->context, filter->effect, 0,
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+ 0, tech_name);
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}
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struct obs_source_info color_grade_filter = {
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