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@@ -292,8 +292,6 @@ void device_present(gs_device_t *device)
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glFlush();
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[NSOpenGLContext clearCurrentContext];
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- CGLUnlockContext([device->plat->context CGLContextObj]);
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-
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CGLLockContext([device->cur_swap->wi->context CGLContextObj]);
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[device->cur_swap->wi->context makeCurrentContext];
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@@ -309,8 +307,6 @@ void device_present(gs_device_t *device)
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CGLUnlockContext([device->cur_swap->wi->context CGLContextObj]);
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- CGLLockContext([device->plat->context CGLContextObj]);
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-
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[device->plat->context makeCurrentContext];
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}
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