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Эх сурвалжийг харах

win-capture: Add D3D12 capture support

Currently only supports shared texture capture, and doesn't support
rescaling.
jp9000 9 жил өмнө
parent
commit
0b27b51294

+ 13 - 1
plugins/win-capture/graphics-hook/CMakeLists.txt

@@ -1,6 +1,14 @@
 project(graphics-hook)
 
+set(COMPILE_D3D12_HOOK FALSE CACHE BOOL "Compile D3D12 hook support (required windows 10 SDK)")
+
+configure_file(
+	"${CMAKE_CURRENT_SOURCE_DIR}/graphics-hook-config.h.in"
+	"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config/graphics-hook-config.h")
+
+
 set(graphics-hook_HEADERS
+	"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config/graphics-hook-config.h"
 	graphics-hook.h
 	../graphics-hook-info.h
 	../hook-helpers.h
@@ -18,12 +26,16 @@ set(graphics-hook_SOURCES
 	d3d9-capture.cpp
 	dxgi-capture.cpp
 	d3d10-capture.cpp
-	d3d11-capture.cpp)
+	d3d11-capture.cpp
+	d3d12-capture.cpp)
 
 add_library(graphics-hook MODULE
 	${graphics-hook_SOURCES}
 	${graphics-hook_HEADERS})
 
+target_include_directories(graphics-hook PUBLIC
+	"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config")
+
 target_link_libraries(graphics-hook
 	ipc-util psapi)
 

+ 301 - 0
plugins/win-capture/graphics-hook/d3d12-capture.cpp

@@ -0,0 +1,301 @@
+#define _CRT_SECURE_NO_WARNINGS
+#include <windows.h>
+#include "graphics-hook.h"
+
+#if COMPILE_D3D12_HOOK
+
+#include <d3d11on12.h>
+#include <d3d12.h>
+#include <dxgi1_2.h>
+
+#include "dxgi-helpers.hpp"
+#include "../funchook.h"
+
+struct d3d12_data {
+	ID3D12Device                   *device; /* do not release */
+	uint32_t                       base_cx;
+	uint32_t                       base_cy;
+	uint32_t                       cx;
+	uint32_t                       cy;
+	DXGI_FORMAT                    format;
+	bool                           using_shtex : 1;
+	bool                           using_scale : 1;
+	bool                           multisampled : 1;
+
+	ID3D11Device                   *device11;
+	ID3D11DeviceContext            *context11;
+	ID3D11On12Device               *device11on12;
+
+	union {
+		struct {
+			struct shtex_data      *shtex_info;
+			ID3D11Resource         *backbuffer11;
+			ID3D11Texture2D        *copy_tex;
+			HANDLE                 handle;
+		};
+	};
+};
+
+static struct d3d12_data data = {};
+
+void d3d12_free(void)
+{
+	if (data.copy_tex)
+		data.copy_tex->Release();
+	if (data.backbuffer11)
+		data.backbuffer11->Release();
+	if (data.device11)
+		data.device11->Release();
+	if (data.context11)
+		data.context11->Release();
+	if (data.device11on12)
+		data.device11on12->Release();
+
+	capture_free();
+
+	memset(&data, 0, sizeof(data));
+
+	hlog("----------------- d3d12 capture freed ----------------");
+}
+
+static bool create_d3d12_tex(ID3D12Resource *backbuffer)
+{
+	D3D11_RESOURCE_FLAGS rf11 = {};
+	HRESULT hr;
+
+	hr = data.device11on12->CreateWrappedResource(backbuffer, &rf11,
+			D3D12_RESOURCE_STATE_COPY_SOURCE,
+			D3D12_RESOURCE_STATE_PRESENT,
+			__uuidof(ID3D11Resource),
+			(void**)&data.backbuffer11);
+	if (FAILED(hr)) {
+		hlog_hr("create_d3d12_tex: failed to create backbuffer11",
+				hr);
+		return false;
+	}
+
+	D3D11_TEXTURE2D_DESC desc11 = {};
+	desc11.Width = data.cx;
+	desc11.Height = data.cy;
+	desc11.MipLevels = 1;
+	desc11.ArraySize = 1;
+	desc11.Format = data.format;
+	desc11.SampleDesc.Count = 1;
+	desc11.BindFlags = D3D11_BIND_SHADER_RESOURCE;
+	desc11.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
+
+	hr = data.device11->CreateTexture2D(&desc11, nullptr, &data.copy_tex);
+	if (FAILED(hr)) {
+		hlog_hr("create_d3d12_tex: creation of d3d11 copy tex failed",
+				hr);
+		return false;
+	}
+
+	data.device11on12->ReleaseWrappedResources(&data.backbuffer11, 1);
+
+	IDXGIResource *dxgi_res;
+	hr = data.copy_tex->QueryInterface(__uuidof(IDXGIResource),
+			(void**)&dxgi_res);
+	if (FAILED(hr)) {
+		hlog_hr("create_d3d12_tex: failed to query "
+			"IDXGIResource interface from texture", hr);
+		return false;
+	}
+
+	hr = dxgi_res->GetSharedHandle(&data.handle);
+	dxgi_res->Release();
+	if (FAILED(hr)) {
+		hlog_hr("create_d3d12_tex: failed to get shared handle", hr);
+		return false;
+	}
+
+	return true;
+}
+
+typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
+
+const static D3D_FEATURE_LEVEL feature_levels[] =
+{
+	D3D_FEATURE_LEVEL_11_0,
+	D3D_FEATURE_LEVEL_10_1,
+	D3D_FEATURE_LEVEL_10_0,
+	D3D_FEATURE_LEVEL_9_3,
+};
+
+static bool d3d12_init_11on12(void)
+{
+	static HMODULE d3d11 = nullptr;
+	static create_11_on_12_t create_11_on_12 = nullptr;
+	static bool initialized_11 = false;
+	static bool initialized_func = false;
+	HRESULT hr;
+
+	if (!initialized_11 && !d3d11) {
+		d3d11 = load_system_library("d3d11.dll");
+		if (!d3d11) {
+			hlog("d3d12_init_11on12: failed to load d3d11");
+		}
+		initialized_11 = true;
+	}
+
+	if (!d3d11) {
+		return false;
+	}
+
+	if (!initialized_func && !create_11_on_12) {
+		create_11_on_12 = (create_11_on_12_t)GetProcAddress(d3d11,
+				"D3D11On12CreateDevice");
+		if (!create_11_on_12) {
+			hlog("d3d12_init_11on12: Failed to get "
+					"D3D11On12CreateDevice address");
+		}
+
+		initialized_func = true;
+	}
+
+	if (!create_11_on_12) {
+		return false;
+	}
+
+	hr = create_11_on_12(data.device, 0, nullptr, 0,
+			nullptr, 0, 0,
+			&data.device11, &data.context11, nullptr);
+	if (FAILED(hr)) {
+		hlog_hr("d3d12_init_11on12: failed to create 11 device", hr);
+		return false;
+	}
+
+	data.device11->QueryInterface(__uuidof(ID3D11On12Device),
+			(void**)&data.device11on12);
+	if (FAILED(hr)) {
+		hlog_hr("d3d12_init_11on12: failed to query 11on12 device", hr);
+		return false;
+	}
+
+	return true;
+}
+
+static bool d3d12_shtex_init(HWND window, ID3D12Resource *backbuffer)
+{
+	if (!d3d12_init_11on12()) {
+		return false;
+	}
+	if (!create_d3d12_tex(backbuffer)) {
+		return false;
+	}
+	if (!capture_init_shtex(&data.shtex_info, window,
+				data.base_cx, data.base_cy, data.cx, data.cy,
+				data.format, false, (uintptr_t)data.handle)) {
+		return false;
+	}
+
+	hlog("d3d12 shared texture capture successful");
+	return true;
+}
+
+static inline bool d3d12_init_format(IDXGISwapChain *swap, HWND &window)
+{
+	DXGI_SWAP_CHAIN_DESC desc;
+	HRESULT hr;
+
+	hr = swap->GetDesc(&desc);
+	if (FAILED(hr)) {
+		hlog_hr("d3d12_init_format: swap->GetDesc failed", hr);
+		return false;
+	}
+
+	data.format = fix_dxgi_format(desc.BufferDesc.Format);
+	data.multisampled = desc.SampleDesc.Count > 1;
+	window = desc.OutputWindow;
+	data.base_cx = desc.BufferDesc.Width;
+	data.base_cy = desc.BufferDesc.Height;
+
+	if (data.using_scale) {
+		data.cx = global_hook_info->cx;
+		data.cy = global_hook_info->cy;
+	} else {
+		data.cx = desc.BufferDesc.Width;
+		data.cy = desc.BufferDesc.Height;
+	}
+	return true;
+}
+
+static void d3d12_init(IDXGISwapChain *swap, ID3D12Resource *backbuffer)
+{
+	bool success = true;
+	HWND window;
+	HRESULT hr;
+
+	data.using_scale = global_hook_info->use_scale;
+
+	hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&data.device);
+	if (FAILED(hr)) {
+		hlog_hr("d3d12_init: failed to get device from swap", hr);
+		return;
+	}
+
+	data.device->Release();
+
+	if (!d3d12_init_format(swap, window)) {
+		return;
+	}
+	if (data.using_scale) {
+		hlog("d3d12_init: scaling currently unsupported; ignoring");
+	}
+	if (success) {
+		if (global_hook_info->force_shmem) {
+			hlog("d3d12_init: shared memory capture currently "
+					"unsupported; ignoring");
+		}
+
+		success = d3d12_shtex_init(window, backbuffer);
+	}
+
+	if (!success)
+		d3d12_free();
+}
+
+static inline void d3d12_copy_texture(ID3D11Resource *dst, ID3D11Resource *src)
+{
+	if (data.multisampled) {
+		data.context11->ResolveSubresource(dst, 0, src, 0, data.format);
+	} else {
+		data.context11->CopyResource(dst, src);
+	}
+}
+
+static inline void d3d12_shtex_capture()
+{
+	data.device11on12->AcquireWrappedResources(&data.backbuffer11, 1);
+	d3d12_copy_texture(data.copy_tex, data.backbuffer11);
+	data.device11on12->ReleaseWrappedResources(&data.backbuffer11, 1);
+	data.context11->Flush();
+}
+
+void d3d12_capture(void *swap_ptr, void *backbuffer_ptr)
+{
+	IUnknown *unk_backbuffer = (IUnknown*)backbuffer_ptr;
+	IDXGISwapChain *swap = (IDXGISwapChain*)swap_ptr;
+	ID3D12Resource *backbuffer;
+	HRESULT hr;
+
+	if (capture_should_stop()) {
+		d3d12_free();
+	}
+	if (capture_should_init()) {
+		hr = unk_backbuffer->QueryInterface(__uuidof(ID3D12Resource),
+				(void**)&backbuffer);
+		if (FAILED(hr)) {
+			hlog_hr("d3d12_capture: failed to get backbuffer", hr);
+			return;
+		}
+
+		d3d12_init(swap, backbuffer);
+		backbuffer->Release();
+	}
+	if (capture_ready()) {
+		d3d12_shtex_capture();
+	}
+}
+
+#endif

+ 15 - 0
plugins/win-capture/graphics-hook/dxgi-capture.cpp

@@ -8,6 +8,10 @@
 #include "graphics-hook.h"
 #include "../funchook.h"
 
+#if COMPILE_D3D12_HOOK
+#include <d3d12.h>
+#endif
+
 typedef HRESULT (STDMETHODCALLTYPE *resize_buffers_t)(IDXGISwapChain*, UINT,
 		UINT, UINT, DXGI_FORMAT, UINT);
 typedef HRESULT (STDMETHODCALLTYPE *present_t)(IDXGISwapChain*, UINT, UINT);
@@ -59,6 +63,17 @@ static bool setup_dxgi(IDXGISwapChain *swap)
 		return true;
 	}
 
+#if COMPILE_D3D12_HOOK
+	hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&device);
+	if (SUCCEEDED(hr)) {
+		data.swap = swap;
+		data.capture = d3d12_capture;
+		data.free = d3d12_free;
+		device->Release();
+		return true;
+	}
+#endif
+
 	return false;
 }
 

+ 15 - 0
plugins/win-capture/graphics-hook/graphics-hook-config.h.in

@@ -0,0 +1,15 @@
+#pragma once
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#ifndef ON
+#define ON 1
+#endif
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#define COMPILE_D3D12_HOOK @COMPILE_D3D12_HOOK@

+ 7 - 0
plugins/win-capture/graphics-hook/graphics-hook.h

@@ -1,5 +1,7 @@
 #pragma once
 
+#include "graphics-hook-config.h"
+
 #ifdef _MSC_VER
 /* conversion from data/function pointer */
 #pragma warning(disable: 4152)
@@ -46,6 +48,11 @@ extern void d3d10_free(void);
 extern void d3d11_capture(void *swap, void *backbuffer);
 extern void d3d11_free(void);
 
+#if COMPILE_D3D12_HOOK
+extern void d3d12_capture(void *swap, void *backbuffer);
+extern void d3d12_free(void);
+#endif
+
 extern uint8_t *get_d3d1x_vertex_shader(size_t *size);
 extern uint8_t *get_d3d1x_pixel_shader(size_t *size);