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@@ -221,6 +221,14 @@ int device_create(gs_device_t **p_device, uint32_t adapter)
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device_leave_context(device);
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device->cur_swap = NULL;
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+#ifdef _WIN32
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+ blog(LOG_INFO, "Warning: The OpenGL renderer is currently in use. "
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+ "On windows, the OpenGL renderer can decrease "
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+ "capture performance due to the lack of specific "
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+ "features used to maximize capture performance. "
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+ "The Direct3D 11 renderer is recommended instead.");
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+#endif
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+
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*p_device = device;
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return GS_SUCCESS;
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