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@@ -95,53 +95,6 @@ struct gl_platform {
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GLXPbuffer pbuffer;
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};
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-static void print_info_stuff(const struct gs_init_data *info)
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-{
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- blog(LOG_INFO,
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- "X and Y: %i %i\n"
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- "Backbuffers: %i\n"
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- "Color Format: %i\n"
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- "ZStencil Format: %i\n"
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- "Adapter: %i\n",
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- info->cx, info->cy, info->num_backbuffers, info->format,
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- info->zsformat, info->adapter);
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-}
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-/* The following utility functions are copied verbatim from WGL code.
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- * GLX and WGL are more similar than most people realize. */
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-
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-/* For now, only support basic 32bit formats for graphics output. */
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-static inline int get_color_format_bits(enum gs_color_format format)
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-{
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- switch ((uint32_t)format) {
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- case GS_RGBA:
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- return 32;
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- default:
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- return 0;
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- }
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-}
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-
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-static inline int get_depth_format_bits(enum gs_zstencil_format zsformat)
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-{
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- switch ((uint32_t)zsformat) {
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- case GS_Z16:
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- return 16;
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- case GS_Z24_S8:
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- return 24;
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- default:
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- return 0;
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- }
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-}
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-
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-static inline int get_stencil_format_bits(enum gs_zstencil_format zsformat)
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-{
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- switch ((uint32_t)zsformat) {
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- case GS_Z24_S8:
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- return 8;
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- default:
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- return 0;
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- }
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-}
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-
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/*
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* Since we cannot take advantage of the asynchronous nature of xcb,
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* all of the helper functions are synchronous but thread-safe.
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