Audio bitrate maps needs to be populated while finding closest available bitrate Not populating makes always fallback to 192
@@ -388,6 +388,8 @@ const std::vector<int> &GetAudioEncoderBitrates(const char *id)
int FindClosestAvailableAudioBitrate(const char *id, int bitrate)
{
+ PopulateBitrateLists();
+
int prev = 0;
int next = INVALID_BITRATE;
std::string encoder = id;