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+/******************************************************************************
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+ Copyright (C) 2020 by Hugh Bailey <[email protected]>
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+
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+ This program is free software: you can redistribute it and/or modify
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+ it under the terms of the GNU General Public License as published by
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+ the Free Software Foundation, either version 2 of the License, or
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+ (at your option) any later version.
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+
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+ This program is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ GNU General Public License for more details.
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+
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+ You should have received a copy of the GNU General Public License
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+ along with this program. If not, see <http://www.gnu.org/licenses/>.
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+******************************************************************************/
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+
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+/******************************************************************************
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+ The MIT License (MIT)
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+
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+Copyright (c) 2011-2019 Microsoft Corp
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+
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+Permission is hereby granted, free of charge, to any person obtaining a copy of this
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+software and associated documentation files (the "Software"), to deal in the Software
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+without restriction, including without limitation the rights to use, copy, modify,
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+merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
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+permit persons to whom the Software is furnished to do so, subject to the following
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+conditions:
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+
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+The above copyright notice and this permission notice shall be included in all copies
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+or substantial portions of the Software.
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+
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+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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+INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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+CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
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+OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+******************************************************************************/
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+
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+#pragma once
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+
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+#include "math-defs.h"
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+
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+#ifdef __cplusplus
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+extern "C" {
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+#endif
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+
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+struct half {
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+ uint16_t u;
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+};
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+
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+/* adapted from DirectXMath XMConvertFloatToHalf */
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+inline struct half half_from_float(float f)
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+{
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+ uint32_t Result;
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+
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+ uint32_t IValue;
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+ memcpy(&IValue, &f, sizeof(IValue));
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+ uint32_t Sign = (IValue & 0x80000000U) >> 16U;
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+ IValue = IValue & 0x7FFFFFFFU; // Hack off the sign
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+
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+ if (IValue > 0x477FE000U) {
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+ // The number is too large to be represented as a half. Saturate to infinity.
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+ if (((IValue & 0x7F800000) == 0x7F800000) &&
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+ ((IValue & 0x7FFFFF) != 0)) {
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+ Result = 0x7FFF; // NAN
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+ } else {
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+ Result = 0x7C00U; // INF
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+ }
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+ } else if (!IValue) {
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+ Result = 0;
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+ } else {
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+ if (IValue < 0x38800000U) {
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+ // The number is too small to be represented as a normalized half.
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+ // Convert it to a denormalized value.
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+ uint32_t Shift = 113U - (IValue >> 23U);
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+ IValue = (0x800000U | (IValue & 0x7FFFFFU)) >> Shift;
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+ } else {
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+ // Rebias the exponent to represent the value as a normalized half.
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+ IValue += 0xC8000000U;
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+ }
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+
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+ Result = ((IValue + 0x0FFFU + ((IValue >> 13U) & 1U)) >> 13U) &
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+ 0x7FFFU;
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+ }
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+
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+ struct half h;
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+ h.u = (uint16_t)(Result | Sign);
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+ return h;
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+}
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+
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+inline struct half half_from_bits(uint16_t u)
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+{
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+ struct half h;
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+ h.u = u;
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+ return h;
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+}
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+
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+#ifdef __cplusplus
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+}
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+#endif
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