@@ -198,8 +198,6 @@ static inline D3D11_PRIMITIVE_TOPOLOGY ConvertGSTopology(gs_draw_mode mode)
struct VBDataPtr {
gs_vb_data *data;
- inline void Clear() {gs_vbdata_destroy(data); data = nullptr;}
-
inline VBDataPtr(gs_vb_data *data) : data(data) {}
inline ~VBDataPtr() {gs_vbdata_destroy(data);}
};