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@@ -45,16 +45,19 @@ void convert_sampler_info(struct gs_sampler_state *sampler,
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glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &max_anisotropy_max);
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gl_success("glGetIntegerv(GL_MAX_TEXTURE_ANISOTROPY_MAX)");
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- if (1 <= sampler->max_anisotropy && sampler->max_anisotropy <= max_anisotropy_max)
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+ if (1 <= sampler->max_anisotropy &&
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+ sampler->max_anisotropy <= max_anisotropy_max)
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return;
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- if (sampler->max_anisotropy < 1) sampler->max_anisotropy = 1;
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+ if (sampler->max_anisotropy < 1)
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+ sampler->max_anisotropy = 1;
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else if (sampler->max_anisotropy > max_anisotropy_max)
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sampler->max_anisotropy = max_anisotropy_max;
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- blog(LOG_INFO, "convert_sampler_info: 1 <= max_anisotropy <= %d violated, "
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- "selected: %d, set: %d", max_anisotropy_max,
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- info->max_anisotropy, sampler->max_anisotropy);
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+ blog(LOG_INFO, "convert_sampler_info: 1 <= max_anisotropy <= "
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+ "%d violated, selected: %d, set: %d",
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+ max_anisotropy_max,
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+ info->max_anisotropy, sampler->max_anisotropy);
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}
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device_t device_create(struct gs_init_data *info)
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