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libobs-opengl: Require OpenGL 3.3 instead of 3.2

There don't appear to be any GPUs that support 3.2, but not 3.3. GLSL
330 maps to HLSL Shader Model 4, so this will theoretically make shaders
programs less likely to diverge, particularly for behavior around NaNs.
jpark37 6 年之前
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6eca70a529
共有 4 個文件被更改,包括 42 次插入42 次删除
  1. 1 1
      libobs-opengl/gl-shaderparser.c
  2. 15 17
      libobs-opengl/gl-subsystem.c
  3. 25 23
      libobs-opengl/gl-windows.c
  4. 1 1
      libobs-opengl/gl-x11.c

+ 1 - 1
libobs-opengl/gl-shaderparser.c

@@ -692,7 +692,7 @@ static bool gl_shader_buildstring(struct gl_shader_parser *glsp)
 		return false;
 	}
 
-	dstr_copy(&glsp->gl_string, "#version 150\n\n");
+	dstr_copy(&glsp->gl_string, "#version 330\n\n");
 	dstr_cat(&glsp->gl_string, "const bool obs_glsl_compile = true;\n\n");
 	gl_write_params(glsp);
 	gl_write_inputs(glsp, main_func);

+ 15 - 17
libobs-opengl/gl-subsystem.c

@@ -130,23 +130,15 @@ static void gl_enable_debug() {}
 
 static bool gl_init_extensions(struct gs_device *device)
 {
-	if (!GLAD_GL_VERSION_2_1) {
-		blog(LOG_ERROR, "obs-studio requires OpenGL version 2.1 or "
-				"higher.");
+	if (!GLAD_GL_VERSION_3_3) {
+		blog(LOG_ERROR,
+		     "obs-studio requires OpenGL version 3.3 or higher.");
 		return false;
 	}
 
 	gl_enable_debug();
 
-	if (!GLAD_GL_VERSION_3_0 && !GLAD_GL_ARB_framebuffer_object) {
-		blog(LOG_ERROR, "OpenGL extension ARB_framebuffer_object "
-				"is required.");
-		return false;
-	}
-
-	if (GLAD_GL_VERSION_3_2 || GLAD_GL_ARB_seamless_cube_map) {
-		gl_enable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
-	}
+	gl_enable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
 
 	if (GLAD_GL_VERSION_4_3 || GLAD_GL_ARB_copy_image)
 		device->copy_type = COPY_TYPE_ARB;
@@ -182,8 +174,11 @@ void convert_sampler_info(struct gs_sampler_state *sampler,
 	sampler->max_anisotropy = info->max_anisotropy;
 
 	max_anisotropy_max = 1;
-	glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &max_anisotropy_max);
-	gl_success("glGetIntegerv(GL_MAX_TEXTURE_ANISOTROPY_MAX)");
+	if (GLAD_GL_EXT_texture_filter_anisotropic) {
+		glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
+			      &max_anisotropy_max);
+		gl_success("glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)");
+	}
 
 	if (1 <= sampler->max_anisotropy &&
 	    sampler->max_anisotropy <= max_anisotropy_max)
@@ -475,9 +470,12 @@ static bool load_texture_sampler(gs_texture_t *tex, gs_samplerstate_t *ss)
 		success = false;
 	if (!gl_tex_param_i(tex->gl_target, GL_TEXTURE_WRAP_R, ss->address_w))
 		success = false;
-	if (!gl_tex_param_i(tex->gl_target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
-			    ss->max_anisotropy))
-		success = false;
+	if (GLAD_GL_EXT_texture_filter_anisotropic) {
+		if (!gl_tex_param_i(tex->gl_target,
+				    GL_TEXTURE_MAX_ANISOTROPY_EXT,
+				    ss->max_anisotropy))
+			success = false;
+	}
 
 	apply_swizzle(tex);
 

+ 25 - 23
libobs-opengl/gl-windows.c

@@ -154,35 +154,37 @@ static inline HGLRC gl_init_basic_context(HDC hdc)
 	return hglrc;
 }
 
-static const int attribs[] = {
-#ifdef _DEBUG
-	WGL_CONTEXT_FLAGS_ARB,        WGL_CONTEXT_DEBUG_BIT_ARB,
-#endif
-	WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, 0, 0};
-
 static inline HGLRC gl_init_context(HDC hdc)
 {
+	static const int attribs[] = {
 #ifdef _DEBUG
-	if (GLAD_WGL_ARB_create_context) {
-		HGLRC hglrc = wglCreateContextAttribsARB(hdc, 0, attribs);
-		if (!hglrc) {
-			blog(LOG_ERROR,
-			     "wglCreateContextAttribsARB failed, "
-			     "%lu",
-			     GetLastError());
-			return NULL;
-		}
-
-		if (!wgl_make_current(hdc, hglrc)) {
-			wglDeleteContext(hglrc);
-			return NULL;
-		}
+		WGL_CONTEXT_FLAGS_ARB,
+		WGL_CONTEXT_DEBUG_BIT_ARB,
+#endif
+		WGL_CONTEXT_PROFILE_MASK_ARB,
+		WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
+		WGL_CONTEXT_MAJOR_VERSION_ARB,
+		3,
+		WGL_CONTEXT_MINOR_VERSION_ARB,
+		3,
+		0,
+		0};
+
+	HGLRC hglrc = wglCreateContextAttribsARB(hdc, 0, attribs);
+	if (!hglrc) {
+		blog(LOG_ERROR,
+		     "wglCreateContextAttribsARB failed, "
+		     "%lu",
+		     GetLastError());
+		return NULL;
+	}
 
-		return hglrc;
+	if (!wgl_make_current(hdc, hglrc)) {
+		wglDeleteContext(hglrc);
+		return NULL;
 	}
-#endif
 
-	return gl_init_basic_context(hdc);
+	return hglrc;
 }
 
 static bool gl_dummy_context_init(struct dummy_context *dummy)

+ 1 - 1
libobs-opengl/gl-x11.c

@@ -50,7 +50,7 @@ static const int ctx_attribs[] = {
 	GLX_CONTEXT_MAJOR_VERSION_ARB,
 	3,
 	GLX_CONTEXT_MINOR_VERSION_ARB,
-	2,
+	3,
 	None,
 };