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@@ -230,8 +230,7 @@ static void scene_load(void *scene, obs_data_t settings)
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obs_data_array_release(items);
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}
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-static void scene_save_item(struct obs_scene *scene, obs_data_array_t array,
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- struct obs_scene_item *item)
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+static void scene_save_item(obs_data_array_t array, struct obs_scene_item *item)
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{
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obs_data_t item_data = obs_data_create();
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const char *name = obs_source_getname(item->source);
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@@ -257,7 +256,7 @@ static void scene_save(void *data, obs_data_t settings)
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item = scene->first_item;
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while (item) {
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- scene_save_item(scene, array, item);
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+ scene_save_item(array, item);
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item = item->next;
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}
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