@@ -497,8 +497,6 @@ void device_load_samplerstate(gs_device_t device, gs_samplerstate_t ss,
void device_load_vertexshader(gs_device_t device, gs_shader_t vertshader)
{
- GLuint program = 0;
-
if (device->cur_vertex_shader == vertshader)
return;
@@ -1701,9 +1701,6 @@ struct obs_source_frame *obs_source_get_frame(obs_source_t source)
/* reset timing to current system time */
if (frame) {
- uint64_t min_expected_sys_ts =
- frame->timestamp + source->timing_adjust;
source->timing_adjust = sys_time - frame->timestamp;
source->timing_set = true;
}