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libobs-d3d11: Correct error message creating blend states

jp9000 9 years ago
parent
commit
75cd6b4ab4
1 changed files with 1 additions and 1 deletions
  1. 1 1
      libobs-d3d11/d3d11-subsystem.cpp

+ 1 - 1
libobs-d3d11/d3d11-subsystem.cpp

@@ -315,7 +315,7 @@ ID3D11BlendState *gs_device::AddBlendState()
 
 	hr = device->CreateBlendState(&bd, savedState.state.Assign());
 	if (FAILED(hr))
-		throw HRError("Failed to create disabled blend state", hr);
+		throw HRError("Failed to create blend state", hr);
 
 	state = savedState.state;
 	blendStates.push_back(savedState);