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libobs-opengl: Implement DMA-BUF importing on EGL renderers

Implement device_texture_create_from_dmabuf for EGL/X11 and EGL/Wayland.
The code is shared between them, in a new gl-egl-common.c file.

This is currently limited to a few common RGB(A) formats for now, which
seems to cover most use cases.
Georges Basile Stavracas Neto %!s(int64=5) %!d(string=hai) anos
pai
achega
7867d16e6b

+ 1 - 0
libobs-opengl/CMakeLists.txt

@@ -45,6 +45,7 @@ else()
 		${X11_XCB_LIBRARIES})
 
 	set(libobs-opengl_PLATFORM_SOURCES
+		gl-egl-common.c
 		gl-nix.c
 		gl-x11-egl.c
 		gl-x11-glx.c)

+ 340 - 0
libobs-opengl/gl-egl-common.c

@@ -0,0 +1,340 @@
+/******************************************************************************
+    Copyright (C) 2020 by Georges Basile Stavracas Neto <[email protected]>
+
+    This program is free software: you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation, either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program.  If not, see <http://www.gnu.org/licenses/>.
+******************************************************************************/
+
+#include "gl-egl-common.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <glad/glad_egl.h>
+
+#if defined(__linux__)
+
+#include <linux/types.h>
+#include <asm/ioctl.h>
+typedef unsigned int drm_handle_t;
+
+#else
+
+#include <stdint.h>
+#include <sys/ioccom.h>
+#include <sys/types.h>
+typedef int8_t __s8;
+typedef uint8_t __u8;
+typedef int16_t __s16;
+typedef uint16_t __u16;
+typedef int32_t __s32;
+typedef uint32_t __u32;
+typedef int64_t __s64;
+typedef uint64_t __u64;
+typedef size_t __kernel_size_t;
+typedef unsigned long drm_handle_t;
+
+#endif
+
+typedef void(APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(
+	GLenum target, GLeglImageOES image);
+static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
+
+/* copied from drm_fourcc.h */
+
+#define fourcc_code(a, b, c, d)                                \
+	((__u32)(a) | ((__u32)(b) << 8) | ((__u32)(c) << 16) | \
+	 ((__u32)(d) << 24))
+#define DRM_FORMAT_INVALID 0
+#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
+#define DRM_FORMAT_R16 \
+	fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
+#define DRM_FORMAT_RG88 \
+	fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
+#define DRM_FORMAT_ABGR8888        \
+	fourcc_code('A', 'B', '2', \
+		    '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
+#define DRM_FORMAT_ABGR2101010     \
+	fourcc_code('A', 'B', '3', \
+		    '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
+#define DRM_FORMAT_ABGR16161616F   \
+	fourcc_code('A', 'B', '4', \
+		    'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
+#define DRM_FORMAT_ARGB8888        \
+	fourcc_code('A', 'R', '2', \
+		    '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
+#define DRM_FORMAT_XRGB8888        \
+	fourcc_code('X', 'R', '2', \
+		    '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
+
+static bool find_gl_extension(const char *extension)
+{
+	GLint n, i;
+
+	glGetIntegerv(GL_NUM_EXTENSIONS, &n);
+	for (i = 0; i < n; i++) {
+		const char *e = (char *)glGetStringi(GL_EXTENSIONS, i);
+		if (extension && strcmp(e, extension) == 0)
+			return true;
+	}
+	return false;
+}
+
+static bool init_egl_image_target_texture_2d_ext(void)
+{
+	static bool initialized = false;
+
+	if (!initialized) {
+		initialized = true;
+
+		if (!find_gl_extension("GL_OES_EGL_image")) {
+			blog(LOG_ERROR, "No GL_OES_EGL_image");
+			return false;
+		}
+
+		glEGLImageTargetTexture2DOES =
+			(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress(
+				"glEGLImageTargetTexture2DOES");
+	}
+
+	if (!glEGLImageTargetTexture2DOES)
+		return false;
+
+	return true;
+}
+
+static inline enum gs_color_format gs_format_to_drm_format(uint32_t drm_format)
+{
+	switch (drm_format) {
+	case GS_R8:
+		return DRM_FORMAT_R8;
+	case GS_RGBA:
+		return DRM_FORMAT_ABGR8888;
+	case GS_BGRX:
+		return DRM_FORMAT_XRGB8888;
+	case GS_BGRA:
+		return DRM_FORMAT_ARGB8888;
+	case GS_R10G10B10A2:
+		return DRM_FORMAT_ABGR2101010;
+	case GS_R16:
+		return DRM_FORMAT_R16;
+	case GS_RGBA16F:
+		return DRM_FORMAT_ABGR16161616F;
+	case GS_R8G8:
+		return DRM_FORMAT_RG88;
+	case GS_A8:
+	case GS_R16F:
+	case GS_RGBA16:
+	case GS_RG16F:
+	case GS_R32F:
+	case GS_RG32F:
+	case GS_RGBA32F:
+	case GS_DXT1:
+	case GS_DXT3:
+	case GS_DXT5:
+	case GS_UNKNOWN:
+		return DRM_FORMAT_INVALID;
+	}
+
+	return DRM_FORMAT_INVALID;
+}
+
+static EGLImageKHR
+create_dmabuf_egl_image(EGLDisplay egl_display, unsigned int width,
+			unsigned int height, uint32_t drm_format,
+			uint32_t n_planes, const int *fds,
+			const uint32_t *strides, const uint32_t *offsets,
+			const uint64_t *modifiers)
+{
+	EGLAttrib attribs[47];
+	int atti = 0;
+
+	/* This requires the Mesa commit in
+	 * Mesa 10.3 (08264e5dad4df448e7718e782ad9077902089a07) or
+	 * Mesa 10.2.7 (55d28925e6109a4afd61f109e845a8a51bd17652).
+	 * Otherwise Mesa closes the fd behind our back and re-importing
+	 * will fail.
+	 * https://bugs.freedesktop.org/show_bug.cgi?id=76188
+	 * */
+
+	attribs[atti++] = EGL_WIDTH;
+	attribs[atti++] = width;
+	attribs[atti++] = EGL_HEIGHT;
+	attribs[atti++] = height;
+	attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
+	attribs[atti++] = drm_format;
+
+	if (n_planes > 0) {
+		attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
+		attribs[atti++] = fds[0];
+		attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
+		attribs[atti++] = offsets[0];
+		attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
+		attribs[atti++] = strides[0];
+		if (modifiers) {
+			attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
+			attribs[atti++] = modifiers[0] & 0xFFFFFFFF;
+			attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
+			attribs[atti++] = modifiers[0] >> 32;
+		}
+	}
+
+	if (n_planes > 1) {
+		attribs[atti++] = EGL_DMA_BUF_PLANE1_FD_EXT;
+		attribs[atti++] = fds[1];
+		attribs[atti++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
+		attribs[atti++] = offsets[1];
+		attribs[atti++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
+		attribs[atti++] = strides[1];
+		if (modifiers) {
+			attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
+			attribs[atti++] = modifiers[1] & 0xFFFFFFFF;
+			attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
+			attribs[atti++] = modifiers[1] >> 32;
+		}
+	}
+
+	if (n_planes > 2) {
+		attribs[atti++] = EGL_DMA_BUF_PLANE2_FD_EXT;
+		attribs[atti++] = fds[2];
+		attribs[atti++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
+		attribs[atti++] = offsets[2];
+		attribs[atti++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
+		attribs[atti++] = strides[2];
+		if (modifiers) {
+			attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
+			attribs[atti++] = modifiers[2] & 0xFFFFFFFF;
+			attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
+			attribs[atti++] = modifiers[2] >> 32;
+		}
+	}
+
+	if (n_planes > 3) {
+		attribs[atti++] = EGL_DMA_BUF_PLANE3_FD_EXT;
+		attribs[atti++] = fds[3];
+		attribs[atti++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
+		attribs[atti++] = offsets[3];
+		attribs[atti++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
+		attribs[atti++] = strides[3];
+		if (modifiers) {
+			attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
+			attribs[atti++] = modifiers[3] & 0xFFFFFFFF;
+			attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
+			attribs[atti++] = modifiers[3] >> 32;
+		}
+	}
+
+	attribs[atti++] = EGL_NONE;
+
+	return eglCreateImage(egl_display, EGL_NO_CONTEXT,
+			      EGL_LINUX_DMA_BUF_EXT, 0, attribs);
+}
+
+struct gs_texture *
+gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width,
+			   unsigned int height,
+			   enum gs_color_format color_format, uint32_t n_planes,
+			   const int *fds, const uint32_t *strides,
+			   const uint32_t *offsets, const uint64_t *modifiers)
+{
+	struct gs_texture *texture = NULL;
+	EGLImage egl_image;
+	uint32_t drm_format;
+
+	if (!init_egl_image_target_texture_2d_ext())
+		return NULL;
+
+	drm_format = gs_format_to_drm_format(color_format);
+	if (drm_format == DRM_FORMAT_INVALID) {
+		blog(LOG_ERROR, "Invalid or unsupported image format");
+		return NULL;
+	}
+
+	egl_image = create_dmabuf_egl_image(egl_display, width, height,
+					    drm_format, n_planes, fds, strides,
+					    offsets, modifiers);
+	if (egl_image == EGL_NO_IMAGE) {
+		blog(LOG_ERROR, "Cannot create EGLImage: %s",
+		     gl_egl_error_to_string(eglGetError()));
+		return NULL;
+	}
+
+	texture = gs_texture_create(width, height, color_format, 1, NULL,
+				    GS_DYNAMIC);
+	const GLuint gltex = *(GLuint *)gs_texture_get_obj(texture);
+
+	glBindTexture(GL_TEXTURE_2D, gltex);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+	glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image);
+
+	glBindTexture(GL_TEXTURE_2D, 0);
+	eglDestroyImage(egl_display, egl_image);
+
+	return texture;
+}
+
+const char *gl_egl_error_to_string(EGLint error_number)
+{
+	switch (error_number) {
+	case EGL_SUCCESS:
+		return "The last function succeeded without error.";
+		break;
+	case EGL_NOT_INITIALIZED:
+		return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
+		break;
+	case EGL_BAD_ACCESS:
+		return "EGL cannot access a requested resource (for example a context is bound in another thread).";
+		break;
+	case EGL_BAD_ALLOC:
+		return "EGL failed to allocate resources for the requested operation.";
+		break;
+	case EGL_BAD_ATTRIBUTE:
+		return "An unrecognized attribute or attribute value was passed in the attribute list.";
+		break;
+	case EGL_BAD_CONTEXT:
+		return "An EGLContext argument does not name a valid EGL rendering context.";
+		break;
+	case EGL_BAD_CONFIG:
+		return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
+		break;
+	case EGL_BAD_CURRENT_SURFACE:
+		return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
+		break;
+	case EGL_BAD_DISPLAY:
+		return "An EGLDisplay argument does not name a valid EGL display connection.";
+		break;
+	case EGL_BAD_SURFACE:
+		return "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
+		break;
+	case EGL_BAD_MATCH:
+		return "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).";
+		break;
+	case EGL_BAD_PARAMETER:
+		return "One or more argument values are invalid.";
+		break;
+	case EGL_BAD_NATIVE_PIXMAP:
+		return "A NativePixmapType argument does not refer to a valid native pixmap.";
+		break;
+	case EGL_BAD_NATIVE_WINDOW:
+		return "A NativeWindowType argument does not refer to a valid native window.";
+		break;
+	case EGL_CONTEXT_LOST:
+		return "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering. ";
+		break;
+	default:
+		return "Unknown error";
+		break;
+	}
+}

+ 14 - 0
libobs-opengl/gl-egl-common.h

@@ -0,0 +1,14 @@
+#pragma once
+
+#include "gl-nix.h"
+
+#include <glad/glad_egl.h>
+
+const char *gl_egl_error_to_string(EGLint error_number);
+
+struct gs_texture *
+gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width,
+			   unsigned int height,
+			   enum gs_color_format color_format, uint32_t n_planes,
+			   const int *fds, const uint32_t *strides,
+			   const uint32_t *offsets, const uint64_t *modifiers);

+ 7 - 11
libobs-opengl/gl-wayland-egl.c

@@ -20,6 +20,8 @@
 #include <wayland-client.h>
 #include <wayland-egl.h>
 
+#include "gl-egl-common.h"
+
 #include <glad/glad_egl.h>
 
 static const EGLint config_attribs[] = {EGL_SURFACE_TYPE,
@@ -325,17 +327,11 @@ static struct gs_texture *gl_wayland_egl_device_texture_create_from_dmabuf(
 	const uint32_t *strides, const uint32_t *offsets,
 	const uint64_t *modifiers)
 {
-	UNUSED_PARAMETER(device);
-	UNUSED_PARAMETER(width);
-	UNUSED_PARAMETER(height);
-	UNUSED_PARAMETER(color_format);
-	UNUSED_PARAMETER(n_planes);
-	UNUSED_PARAMETER(fds);
-	UNUSED_PARAMETER(strides);
-	UNUSED_PARAMETER(offsets);
-	UNUSED_PARAMETER(modifiers);
-
-	return NULL;
+	struct gl_platform *plat = device->plat;
+
+	return gl_egl_create_dmabuf_image(plat->display, width, height,
+					  color_format, n_planes, fds, strides,
+					  offsets, modifiers);
 }
 
 static const struct gl_winsys_vtable egl_wayland_winsys_vtable = {

+ 5 - 10
libobs-opengl/gl-x11-egl.c

@@ -29,6 +29,7 @@
 
 #include <stdio.h>
 
+#include "gl-egl-common.h"
 #include "gl-x11-egl.h"
 
 #include <glad/glad_egl.h>
@@ -640,17 +641,11 @@ static struct gs_texture *gl_x11_egl_device_texture_create_from_dmabuf(
 	const uint32_t *strides, const uint32_t *offsets,
 	const uint64_t *modifiers)
 {
-	UNUSED_PARAMETER(device);
-	UNUSED_PARAMETER(width);
-	UNUSED_PARAMETER(height);
-	UNUSED_PARAMETER(color_format);
-	UNUSED_PARAMETER(n_planes);
-	UNUSED_PARAMETER(fds);
-	UNUSED_PARAMETER(strides);
-	UNUSED_PARAMETER(offsets);
-	UNUSED_PARAMETER(modifiers);
+	struct gl_platform *plat = device->plat;
 
-	return NULL;
+	return gl_egl_create_dmabuf_image(plat->edisplay, width, height,
+					  color_format, n_planes, fds, strides,
+					  offsets, modifiers);
 }
 
 static const struct gl_winsys_vtable egl_x11_winsys_vtable = {