@@ -1282,6 +1282,11 @@ static void game_capture_tick(void *data, float seconds)
gc->retry_time += seconds;
if (!gc->active) {
+ if (!obs_source_showing(gc->source)) {
+ gc->retry_time = 0.0f;
+ return;
+ }
+
if (!gc->error_acquiring &&
gc->retry_time > gc->retry_interval) {
if (gc->config.capture_any_fullscreen ||