The reason why the scene list spacing would never work is because spacing was always set to 0 in the resize event.
@@ -91,7 +91,7 @@ void SceneTree::resizeEvent(QResizeEvent *event)
}
} else {
setGridSize(QSize());
- setSpacing(0);
+ setSpacing(1);
for (int i = 0; i < count(); i++) {
item(i)->setData(Qt::SizeHintRole, QVariant());