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@@ -221,7 +221,7 @@ static bool load_vb_buffer(struct shader_attrib *attrib,
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if (!gl_bind_buffer(GL_ARRAY_BUFFER, buffer))
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return false;
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- glVertexAttribPointer(attrib->attrib, width, type, GL_FALSE, 0, 0);
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+ glVertexAttribPointer(attrib->attrib, width, type, GL_TRUE, 0, 0);
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if (!gl_success("glVertexAttribPointer"))
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success = false;
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