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@@ -15,43 +15,43 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11Shader.cpp">
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+ <ClInclude Include="..\..\..\libobs-d3d11\d3d11-exports.h">
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+ <Filter>Header Files</Filter>
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+ </ClInclude>
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+ <ClInclude Include="..\..\..\libobs-d3d11\d3d11-shaderprocessor.hpp">
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+ <Filter>Header Files</Filter>
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+ </ClInclude>
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+ <ClInclude Include="..\..\..\libobs-d3d11\d3d11-subsystem.hpp">
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+ <Filter>Header Files</Filter>
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+ </ClInclude>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-indexbuffer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11ShaderProcessor.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-samplerstate.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11StageSurf.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-shader.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11SubSystem.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-shaderprocessor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11Texture2D.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-stagesurf.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11VertexBuffer.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-subsystem.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11ZStencilBuffer.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-texture2d.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11IndexBuffer.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-vertexbuffer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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- <ClCompile Include="..\..\..\libobs-d3d11\GS_D3D11SamplerState.cpp">
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+ <ClCompile Include="..\..\..\libobs-d3d11\d3d11-zstencilbuffer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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- <ItemGroup>
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- <ClInclude Include="..\..\..\libobs-d3d11\GS_D3D11ShaderProcessor.hpp">
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- <Filter>Header Files</Filter>
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- </ClInclude>
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- <ClInclude Include="..\..\..\libobs-d3d11\GS_D3D11SubSystem.hpp">
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- <Filter>Header Files</Filter>
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- </ClInclude>
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- <ClInclude Include="..\..\..\libobs-d3d11\GS_D3D11Exports.h">
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- <Filter>Header Files</Filter>
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- </ClInclude>
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- </ItemGroup>
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</Project>
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