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@@ -1771,7 +1771,7 @@ static void game_capture_render(void *data, gs_effect_t *effect)
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return;
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effect = obs_get_base_effect(gc->config.allow_transparency ?
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- OBS_EFFECT_PREMULTIPLIED_ALPHA : OBS_EFFECT_OPAQUE);
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+ OBS_EFFECT_DEFAULT : OBS_EFFECT_OPAQUE);
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while (gs_effect_loop(effect, "Draw")) {
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obs_source_draw(gc->texture, 0, 0, 0, 0,
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