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@@ -22,6 +22,11 @@ int check_buffer(struct audio_repack *repack,
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/*
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* Swap channel 3 & 4, 5 & 7, 6 & 8 and squash arrays
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+ * 2.1:
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+ *
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+ * | FL | FR | LFE | emp | emp | emp |emp |emp |
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+ * | | |
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+ * | FL | FR | LFE |
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* 4.0 (quad):
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*
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* | FL | FR | BR | BL | emp | emp |emp |emp |
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@@ -57,12 +62,23 @@ int repack_squash_swap(struct audio_repack *repack,
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const __m128i *src = (__m128i *)bsrc;
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const __m128i *esrc = src + frame_count;
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uint16_t *dst = (uint16_t *)repack->packet_buffer;
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- while (src != esrc) {
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- __m128i target = _mm_load_si128(src++);
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- __m128i buf = _mm_shufflelo_epi16(target,_MM_SHUFFLE(2, 3, 1, 0));
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- __m128i buf2 = _mm_shufflehi_epi16(buf, _MM_SHUFFLE(1, 0, 3, 2));
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- _mm_storeu_si128((__m128i *)dst, buf2);
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- dst += 8 - squash;
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+ /* 2.1 audio does not require re-ordering but still needs squashing
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+ * in order to avoid sampling issues.
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+ */
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+ if (squash == 5) {
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+ while (src != esrc) {
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+ __m128i target = _mm_load_si128(src++);
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+ _mm_storeu_si128((__m128i *)dst, target);
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+ dst += 8 - squash;
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+ }
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+ } else {
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+ while (src != esrc) {
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+ __m128i target = _mm_load_si128(src++);
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+ __m128i buf = _mm_shufflelo_epi16(target, _MM_SHUFFLE(2, 3, 1, 0));
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+ __m128i buf2 = _mm_shufflehi_epi16(buf, _MM_SHUFFLE(1, 0, 3, 2));
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+ _mm_storeu_si128((__m128i *)dst, buf2);
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+ dst += 8 - squash;
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+ }
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}
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return 0;
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@@ -77,6 +93,12 @@ int audio_repack_init(struct audio_repack *repack,
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return -1;
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switch (repack_mode) {
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+ case repack_mode_8to3ch_swap23:
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+ repack->base_src_size = 8 * (16 / 8);
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+ repack->base_dst_size = 3 * (16 / 8);
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+ repack->extra_dst_size = 5;
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+ repack->repack_func = &repack_squash_swap;
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+ break;
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case repack_mode_8to4ch_swap23:
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repack->base_src_size = 8 * (16 / 8);
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repack->base_dst_size = 4 * (16 / 8);
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