@@ -471,7 +471,7 @@ void device_load_texture(gs_device_t *device, gs_texture_t *tex, int unit)
return;
// texelFetch doesn't need a sampler
- if (param->sampler_id == -1)
+ if (param->sampler_id != (size_t)-1)
sampler = device->cur_samplers[param->sampler_id];
else
sampler = NULL;