Browse Source

Add GLAD project and add to VS solution

jp9000 11 years ago
parent
commit
a712e631b4

+ 15 - 0
vs/2013/OBS.sln

@@ -27,6 +27,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-input", "test-input\te
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libobs-opengl", "libobs-opengl\libobs-opengl.vcxproj", "{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}"
 	ProjectSection(ProjectDependencies) = postProject
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA} = {B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}
 		{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
 	EndProjectSection
 EndProject
@@ -62,6 +63,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "obs-outputs", "obs-outputs\
 		{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
 	EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glad", "glad\glad.vcxproj", "{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Mixed Platforms = Debug|Mixed Platforms
@@ -228,6 +231,18 @@ Global
 		{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|Win32.Build.0 = Release|Win32
 		{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|x64.ActiveCfg = Release|x64
 		{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|x64.Build.0 = Release|x64
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Mixed Platforms.Build.0 = Debug|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Win32.ActiveCfg = Debug|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Win32.Build.0 = Debug|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|x64.ActiveCfg = Debug|x64
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|x64.Build.0 = Debug|x64
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Mixed Platforms.ActiveCfg = Release|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Mixed Platforms.Build.0 = Release|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Win32.ActiveCfg = Release|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Win32.Build.0 = Release|Win32
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|x64.ActiveCfg = Release|x64
+		{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|x64.Build.0 = Release|x64
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE

+ 168 - 0
vs/2013/glad/glad.vcxproj

@@ -0,0 +1,168 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>glad</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v120</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>GLAD_GLAPI_EXPORT_BUILD;WIN32;_DEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>../../../deps/glad/include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>GLAD_GLAPI_EXPORT_BUILD;WIN32;_DEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>../../../deps/glad/include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>GLAD_GLAPI_EXPORT_BUILD;WIN32;NDEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>../../../deps/glad/include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>GLAD_GLAPI_EXPORT_BUILD;WIN32;NDEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>../../../deps/glad/include</AdditionalIncludeDirectories>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <PostBuildEvent>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\deps\glad\src\glad.c" />
+    <ClCompile Include="..\..\..\deps\glad\src\glad_wgl.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\..\deps\glad\include\glad\glad.h" />
+    <ClInclude Include="..\..\..\deps\glad\include\glad\glad_wgl.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 33 - 0
vs/2013/glad/glad.vcxproj.filters

@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\deps\glad\src\glad_wgl.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\deps\glad\src\glad.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\..\deps\glad\include\glad\glad.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\deps\glad\include\glad\glad_wgl.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>

+ 9 - 12
vs/2013/libobs-opengl/libobs-opengl.vcxproj

@@ -85,14 +85,14 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../libobs</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../libobs;../../../deps/glad/include</AdditionalIncludeDirectories>
       <ExceptionHandling>false</ExceptionHandling>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;glad.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@@ -105,14 +105,14 @@
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../libobs</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../libobs;../../../deps/glad/include</AdditionalIncludeDirectories>
       <ExceptionHandling>false</ExceptionHandling>
     </ClCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;glad.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
@@ -127,7 +127,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../libobs</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../libobs;../../../deps/glad/include</AdditionalIncludeDirectories>
       <ExceptionHandling>false</ExceptionHandling>
     </ClCompile>
     <Link>
@@ -136,7 +136,7 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;glad.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@@ -151,7 +151,7 @@
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories>../../../libobs</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>../../../libobs;../../../deps/glad/include</AdditionalIncludeDirectories>
       <ExceptionHandling>false</ExceptionHandling>
     </ClCompile>
     <Link>
@@ -160,14 +160,13 @@
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;glad.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
-    <ClInclude Include="..\..\..\libobs-opengl\gl-exports.h" />
     <ClInclude Include="..\..\..\libobs-opengl\gl-helpers.h" />
     <ClInclude Include="..\..\..\libobs-opengl\gl-shaderparser.h" />
     <ClInclude Include="..\..\..\libobs-opengl\gl-subsystem.h" />
@@ -184,10 +183,8 @@
     <ClCompile Include="..\..\..\libobs-opengl\gl-vertexbuffer.c" />
     <ClCompile Include="..\..\..\libobs-opengl\gl-windows.c" />
     <ClCompile Include="..\..\..\libobs-opengl\gl-zstencil.c" />
-    <ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c" />
-    <ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
+</Project>

+ 1 - 10
vs/2013/libobs-opengl/libobs-opengl.vcxproj.filters

@@ -18,9 +18,6 @@
     <ClInclude Include="..\..\..\libobs-opengl\gl-subsystem.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\..\libobs-opengl\gl-exports.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\..\libobs-opengl\gl-helpers.h">
       <Filter>Header Files</Filter>
     </ClInclude>
@@ -62,11 +59,5 @@
     <ClCompile Include="..\..\..\libobs-opengl\gl-indexbuffer.c">
       <Filter>Source Files</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
-    <ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
   </ItemGroup>
-</Project>
+</Project>