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UI: Use STL random as fallback

For Linux distros still living in the stone ages, use the old
randomization code. Fixes CI not building. We can change it later when
we finalize good random stuff.
jp9000 hace 4 años
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commit
a73586b8b1
Se han modificado 2 ficheros con 15 adiciones y 0 borrados
  1. 14 0
      UI/auth-youtube.cpp
  2. 1 0
      UI/auth-youtube.hpp

+ 14 - 0
UI/auth-youtube.cpp

@@ -7,7 +7,9 @@
 #include <QDesktopServices>
 #include <QHBoxLayout>
 #include <QUrl>
+#if (QT_VERSION >= QT_VERSION_CHECK(5, 10, 0))
 #include <QRandomGenerator>
+#endif
 
 #ifdef WIN32
 #include <windows.h>
@@ -193,6 +195,7 @@ void YoutubeAuth::ResetChat()
 
 QString YoutubeAuth::GenerateState()
 {
+#if (QT_VERSION >= QT_VERSION_CHECK(5, 10, 0))
 	char state[YOUTUBE_API_STATE_LENGTH + 1];
 	QRandomGenerator *rng = QRandomGenerator::system();
 	int i;
@@ -202,6 +205,17 @@ QString YoutubeAuth::GenerateState()
 	state[i] = 0;
 
 	return state;
+#else
+	std::uniform_int_distribution<> distr(0, allowedCount);
+	std::string result;
+	result.reserve(YOUTUBE_API_STATE_LENGTH);
+	std::generate_n(std::back_inserter(result), YOUTUBE_API_STATE_LENGTH,
+			[&] {
+				return static_cast<char>(
+					allowedChars[distr(randomSeed)]);
+			});
+	return result.c_str();
+#endif
 }
 
 // Static.

+ 1 - 0
UI/auth-youtube.hpp

@@ -20,6 +20,7 @@ class YoutubeAuth : public OAuthStreamKey {
 	Q_OBJECT
 
 	bool uiLoaded = false;
+	std::mt19937 randomSeed;
 	std::string section;
 
 #ifdef BROWSER_AVAILABLE