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@@ -62,13 +62,6 @@ float4 PSDrawNonlinearAlpha(VertInOut vert_in) : TARGET
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return rgba;
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}
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-float4 PSDrawAlphaBlend(VertInOut vert_in) : TARGET
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-{
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- float4 rgba = image.Sample(def_sampler, vert_in.uv);
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- rgba.rgb *= rgba.a;
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- return rgba;
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-}
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-
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technique Draw
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{
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pass
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@@ -95,12 +88,3 @@ technique DrawNonlinearAlpha
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pixel_shader = PSDrawNonlinearAlpha(vert_in);
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}
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}
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-
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-technique DrawAlphaBlend
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-{
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- pass
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- {
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- vertex_shader = VSDefault(vert_in);
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- pixel_shader = PSDrawAlphaBlend(vert_in);
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- }
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-}
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