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libobs: Fix effect parsing log specifiers

Closes #1649
Dmitry-Me %!s(int64=6) %!d(string=hai) anos
pai
achega
b835d7ec05
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      libobs/graphics/effect-parser.c

+ 2 - 2
libobs/graphics/effect-parser.c

@@ -1760,13 +1760,13 @@ static bool ep_compile_pass(struct effect_parser *ep,
 	if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
 	if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
 				GS_SHADER_VERTEX)) {
 				GS_SHADER_VERTEX)) {
 		success = false;
 		success = false;
-		blog(LOG_ERROR, "Pass (%i) <%s> missing vertex shader!",
+		blog(LOG_ERROR, "Pass (%zu) <%s> missing vertex shader!",
 				idx, pass->name ? pass->name : "");
 				idx, pass->name ? pass->name : "");
 	}
 	}
 	if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
 	if (!ep_compile_pass_shader(ep, tech, pass, pass_in, idx,
 				GS_SHADER_PIXEL)) {
 				GS_SHADER_PIXEL)) {
 		success = false;
 		success = false;
-		blog(LOG_ERROR, "Pass (%i) <%s> missing pixel shader!",
+		blog(LOG_ERROR, "Pass (%zu) <%s> missing pixel shader!",
 				idx, pass->name ? pass->name : "");
 				idx, pass->name ? pass->name : "");
 	}
 	}
 	return success;
 	return success;